mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-18 15:55:10 +00:00
67 lines
2.0 KiB
TypeScript
67 lines
2.0 KiB
TypeScript
import { TerrainType } from "#app/data/terrain";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Abilities - Seed Sower", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleType("single");
|
|
game.override.disableCrits();
|
|
|
|
game.override.enemySpecies(Species.MAGIKARP);
|
|
game.override.enemyAbility(Abilities.BALL_FETCH);
|
|
|
|
game.override.starterSpecies(Species.ARBOLIVA);
|
|
game.override.ability(Abilities.SEED_SOWER);
|
|
game.override.moveset([Moves.SPLASH]);
|
|
});
|
|
|
|
it("should trigger when hit with damaging move", async () => {
|
|
game.override.enemyMoveset([Moves.TACKLE]);
|
|
await game.classicMode.startBattle();
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY);
|
|
});
|
|
|
|
it("should trigger even when fainting", async () => {
|
|
game.override.enemyMoveset([Moves.TACKLE]).enemyLevel(100).startingLevel(1);
|
|
await game.classicMode.startBattle([Species.ARBOLIVA, Species.MAGIKARP]);
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.terrain?.terrainType).toBe(TerrainType.GRASSY);
|
|
});
|
|
|
|
it("should not trigger when targetted with status moves", async () => {
|
|
game.override.enemyMoveset([Moves.GROWL]);
|
|
await game.classicMode.startBattle();
|
|
|
|
game.move.select(Moves.SPLASH);
|
|
await game.toNextTurn();
|
|
|
|
expect(game.scene.arena.terrain?.terrainType).not.toBe(TerrainType.GRASSY);
|
|
});
|
|
});
|