pokerogue/test/arena/weather_hail.test.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

76 lines
2.4 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { WeatherType } from "#enums/weather-type";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Weather - Hail", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.weather(WeatherType.HAIL)
.battleType("single")
.moveset(Moves.SPLASH)
.enemyMoveset(Moves.SPLASH)
.enemySpecies(Species.MAGIKARP);
});
it("inflicts damage equal to 1/16 of Pokemon's max HP at turn end", async () => {
await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.SPLASH);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("TurnEndPhase");
game.scene.getField(true).forEach(pokemon => {
expect(pokemon.hp).toBe(pokemon.getMaxHp() - Math.max(Math.floor(pokemon.getMaxHp() / 16), 1));
});
});
it("does not inflict damage to a Pokemon that is underwater (Dive) or underground (Dig)", async () => {
game.override.moveset([Moves.DIG]);
await game.classicMode.startBattle([Species.MAGIKARP]);
game.move.select(Moves.DIG);
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
await game.phaseInterceptor.to("TurnEndPhase");
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp() - Math.max(Math.floor(enemyPokemon.getMaxHp() / 16), 1));
});
it("does not inflict damage to Ice type Pokemon", async () => {
await game.classicMode.startBattle([Species.CLOYSTER]);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("TurnEndPhase");
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp() - Math.max(Math.floor(enemyPokemon.getMaxHp() / 16), 1));
});
});