pokerogue/test/moves/forests_curse.test.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

48 lines
1.5 KiB
TypeScript

import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { PokemonType } from "#enums/pokemon-type";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Forest's Curse", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([Moves.FORESTS_CURSE, Moves.TRICK_OR_TREAT])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("will replace the added type from Trick Or Treat", async () => {
await game.classicMode.startBattle([Species.FEEBAS]);
const enemyPokemon = game.scene.getEnemyPokemon();
game.move.select(Moves.TRICK_OR_TREAT);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyPokemon!.summonData.addedType).toBe(PokemonType.GHOST);
game.move.select(Moves.FORESTS_CURSE);
await game.phaseInterceptor.to("TurnEndPhase");
expect(enemyPokemon?.summonData.addedType).toBe(PokemonType.GRASS);
});
});