mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-18 15:55:10 +00:00
189 lines
7.1 KiB
TypeScript
189 lines
7.1 KiB
TypeScript
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, test } from "vitest";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import { Stat } from "#enums/stat";
|
|
import { BerryPhase } from "#app/phases/berry-phase";
|
|
import { FaintPhase } from "#app/phases/faint-phase";
|
|
import { MessagePhase } from "#app/phases/message-phase";
|
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
|
|
|
describe("Moves - Parting Shot", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleType("single");
|
|
game.override.moveset([Moves.PARTING_SHOT, Moves.SPLASH]);
|
|
game.override.enemyMoveset(Moves.SPLASH);
|
|
game.override.startingLevel(5);
|
|
game.override.enemyLevel(5);
|
|
});
|
|
|
|
test("Parting Shot when buffed by prankster should fail against dark types", async () => {
|
|
game.override.enemySpecies(Species.POOCHYENA).ability(Abilities.PRANKSTER);
|
|
await game.startBattle([Species.MURKROW, Species.MEOWTH]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
});
|
|
|
|
test("Parting shot should fail against good as gold ability", async () => {
|
|
game.override.enemySpecies(Species.GHOLDENGO).enemyAbility(Abilities.GOOD_AS_GOLD);
|
|
await game.startBattle([Species.MURKROW, Species.MEOWTH]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
});
|
|
|
|
it.todo(
|
|
// TODO: fix this bug to pass the test!
|
|
"Parting shot should fail if target is -6/-6 de-buffed",
|
|
async () => {
|
|
game.override.moveset([Moves.PARTING_SHOT, Moves.MEMENTO, Moves.SPLASH]);
|
|
await game.startBattle([Species.MEOWTH, Species.MEOWTH, Species.MEOWTH, Species.MURKROW, Species.ABRA]);
|
|
|
|
// use Memento 3 times to debuff enemy
|
|
game.move.select(Moves.MEMENTO);
|
|
await game.phaseInterceptor.to(FaintPhase);
|
|
expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true);
|
|
game.doSelectPartyPokemon(1);
|
|
|
|
await game.phaseInterceptor.to(TurnInitPhase, false);
|
|
game.move.select(Moves.MEMENTO);
|
|
await game.phaseInterceptor.to(FaintPhase);
|
|
expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true);
|
|
game.doSelectPartyPokemon(2);
|
|
|
|
await game.phaseInterceptor.to(TurnInitPhase, false);
|
|
game.move.select(Moves.MEMENTO);
|
|
await game.phaseInterceptor.to(FaintPhase);
|
|
expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true);
|
|
game.doSelectPartyPokemon(3);
|
|
|
|
// set up done
|
|
await game.phaseInterceptor.to(TurnInitPhase, false);
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-6);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-6);
|
|
|
|
// now parting shot should fail
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-6);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-6);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
},
|
|
);
|
|
|
|
it.todo(
|
|
// TODO: fix this bug to pass the test!
|
|
"Parting shot shouldn't allow switch out when mist is active",
|
|
async () => {
|
|
game.override.enemySpecies(Species.ALTARIA).enemyAbility(Abilities.NONE).enemyMoveset([Moves.MIST]);
|
|
await game.startBattle([Species.SNORLAX, Species.MEOWTH]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
},
|
|
);
|
|
|
|
it.todo(
|
|
// TODO: fix this bug to pass the test!
|
|
"Parting shot shouldn't allow switch out against clear body ability",
|
|
async () => {
|
|
game.override.enemySpecies(Species.TENTACOOL).enemyAbility(Abilities.CLEAR_BODY);
|
|
await game.startBattle([Species.SNORLAX, Species.MEOWTH]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
},
|
|
);
|
|
|
|
it.todo(
|
|
// TODO: fix this bug to pass the test!
|
|
"Parting shot should de-buff and not fail if no party available to switch - party size 1",
|
|
async () => {
|
|
await game.startBattle([Species.MURKROW]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon).toBeDefined();
|
|
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(-1);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-1);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MURKROW);
|
|
},
|
|
);
|
|
|
|
it.todo(
|
|
// TODO: fix this bug to pass the test!
|
|
"Parting shot regularly not fail if no party available to switch - party fainted",
|
|
async () => {
|
|
await game.startBattle([Species.MURKROW, Species.MEOWTH]);
|
|
game.move.select(Moves.SPLASH);
|
|
|
|
// intentionally kill party pokemon, switch to second slot (now 1 party mon is fainted)
|
|
await game.killPokemon(game.scene.getPlayerParty()[0]);
|
|
expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true);
|
|
await game.phaseInterceptor.run(MessagePhase);
|
|
game.doSelectPartyPokemon(1);
|
|
|
|
await game.phaseInterceptor.to(TurnInitPhase, false);
|
|
game.move.select(Moves.PARTING_SHOT);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(0);
|
|
expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(0);
|
|
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(Species.MEOWTH);
|
|
},
|
|
);
|
|
});
|