mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-30 22:49:44 +01:00
120 lines
4.2 KiB
TypeScript
120 lines
4.2 KiB
TypeScript
import { Stat } from "#enums/stat";
|
|
import { StockpilingTag } from "#app/data/battler-tags";
|
|
import type { TurnMove } from "#app/field/pokemon";
|
|
import { MoveResult } from "#app/field/pokemon";
|
|
import { CommandPhase } from "#app/phases/command-phase";
|
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Moves - Stockpile", () => {
|
|
describe("integration tests", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
|
|
game.override.battleType("single");
|
|
|
|
game.override.enemySpecies(Species.RATTATA);
|
|
game.override.enemyMoveset(Moves.SPLASH);
|
|
game.override.enemyAbility(Abilities.NONE);
|
|
|
|
game.override.startingLevel(2000);
|
|
game.override.moveset([Moves.STOCKPILE, Moves.SPLASH]);
|
|
game.override.ability(Abilities.NONE);
|
|
});
|
|
|
|
it("gains a stockpile stack and raises user's DEF and SPDEF stat stages by 1 on each use, fails at max stacks (3)", async () => {
|
|
await game.startBattle([Species.ABOMASNOW]);
|
|
|
|
const user = game.scene.getPlayerPokemon()!;
|
|
|
|
// Unfortunately, Stockpile stacks are not directly queryable (i.e. there is no pokemon.getStockpileStacks()),
|
|
// we just have to know that they're implemented as a BattlerTag.
|
|
|
|
expect(user.getTag(StockpilingTag)).toBeUndefined();
|
|
expect(user.getStatStage(Stat.DEF)).toBe(0);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(0);
|
|
|
|
// use Stockpile four times
|
|
for (let i = 0; i < 4; i++) {
|
|
if (i !== 0) {
|
|
await game.phaseInterceptor.to(CommandPhase);
|
|
}
|
|
|
|
game.move.select(Moves.STOCKPILE);
|
|
await game.phaseInterceptor.to(TurnInitPhase);
|
|
|
|
const stockpilingTag = user.getTag(StockpilingTag)!;
|
|
|
|
if (i < 3) {
|
|
// first three uses should behave normally
|
|
expect(user.getStatStage(Stat.DEF)).toBe(i + 1);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(i + 1);
|
|
expect(stockpilingTag).toBeDefined();
|
|
expect(stockpilingTag.stockpiledCount).toBe(i + 1);
|
|
} else {
|
|
// fourth should have failed
|
|
expect(user.getStatStage(Stat.DEF)).toBe(3);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(3);
|
|
expect(stockpilingTag).toBeDefined();
|
|
expect(stockpilingTag.stockpiledCount).toBe(3);
|
|
expect(user.getMoveHistory().at(-1)).toMatchObject<TurnMove>({
|
|
result: MoveResult.FAIL,
|
|
move: Moves.STOCKPILE,
|
|
targets: [user.getBattlerIndex()],
|
|
});
|
|
}
|
|
}
|
|
});
|
|
|
|
it("gains a stockpile stack even if user's DEF and SPDEF stat stages are at +6", async () => {
|
|
await game.startBattle([Species.ABOMASNOW]);
|
|
|
|
const user = game.scene.getPlayerPokemon()!;
|
|
|
|
user.setStatStage(Stat.DEF, 6);
|
|
user.setStatStage(Stat.SPDEF, 6);
|
|
|
|
expect(user.getTag(StockpilingTag)).toBeUndefined();
|
|
expect(user.getStatStage(Stat.DEF)).toBe(6);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(6);
|
|
|
|
game.move.select(Moves.STOCKPILE);
|
|
await game.phaseInterceptor.to(TurnInitPhase);
|
|
|
|
const stockpilingTag = user.getTag(StockpilingTag)!;
|
|
expect(stockpilingTag).toBeDefined();
|
|
expect(stockpilingTag.stockpiledCount).toBe(1);
|
|
expect(user.getStatStage(Stat.DEF)).toBe(6);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(6);
|
|
|
|
// do it again, just for good measure
|
|
await game.phaseInterceptor.to(CommandPhase);
|
|
|
|
game.move.select(Moves.STOCKPILE);
|
|
await game.phaseInterceptor.to(TurnInitPhase);
|
|
|
|
const stockpilingTagAgain = user.getTag(StockpilingTag)!;
|
|
expect(stockpilingTagAgain).toBeDefined();
|
|
expect(stockpilingTagAgain.stockpiledCount).toBe(2);
|
|
expect(user.getStatStage(Stat.DEF)).toBe(6);
|
|
expect(user.getStatStage(Stat.SPDEF)).toBe(6);
|
|
});
|
|
});
|
|
});
|