pokerogue/src/locales/es/weather.ts
Enoch 965bc687b3
[Localization] Localize terrain message and translate in Korean (#2806)
* add terrain localization and test code, change folder name

* Update src/locales/fr/weather.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/weather.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/weather.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/weather.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_TW/weather.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Use testUtil

* add missed en messages

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-07-08 10:16:55 -04:00

67 lines
2.7 KiB
TypeScript

import { SimpleTranslationEntries } from "#app/interfaces/locales";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "¡El sol esta brillando!",
"sunnyLapseMessage": "Hace mucho sol...",
"sunnyClearMessage": "Se ha ido el sol.",
"rainStartMessage": "¡Ha empezado a llover!",
"rainLapseMessage": "Sigue lloviendo...",
"rainClearMessage": "Ha dejado de llover.",
"sandstormStartMessage": "¡Se ha desatado una tormenta de arena!",
"sandstormLapseMessage": "La tormenta de arena arrecia...",
"sandstormClearMessage": "La tormenta de arena termino.",
"sandstormDamageMessage": "¡La tormenta de arena zarandea al\n{{pokemonNameWithAffix}}!",
"hailStartMessage": "¡Ha empezado a granizar!",
"hailLapseMessage": "Sigue granizando...",
"hailClearMessage": "Had dejado de granizar.",
"hailDamageMessage": "El granizo golpea al\n{{pokemonNameWithAffix}}!",
"snowStartMessage": "¡Ha empezado a nevar!",
"snowLapseMessage": "Sigue nevando...",
"snowClearMessage": "Ha dejado de nevar.",
"fogStartMessage": "La niebla es densa...",
"fogLapseMessage": "Sigue la niebla...",
"fogClearMessage": "La niebla ha desaparecido.",
"heavyRainStartMessage": "¡Ha empezado a diluviar!",
"heavyRainLapseMessage": "Sigue diluviando...",
"heavyRainClearMessage": "Ha dejado de diluviar.",
"harshSunStartMessage": "¡El sol que hace ahora es realmente abrasador!",
"harshSunLapseMessage": "El sol sigue abrasando.",
"harshSunClearMessage": "El sol vuelve a brillar como siempre.",
"strongWindsStartMessage": "¡Comenzó un fuerte viento!",
"strongWindsLapseMessage": "El viento sopla intensamente.",
"strongWindsEffectMessage": "¡Las misteriosas turbulencias atenúan el ataque!",
"strongWindsClearMessage": "El fuerte viento cesó."
};
export const terrain: SimpleTranslationEntries = {
"misty": "Misty",
"mistyStartMessage": "Mist swirled around the battlefield!",
"mistyClearMessage": "The mist disappeared from the battlefield.",
"mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!",
"electric": "Electric",
"electricStartMessage": "An electric current ran across the battlefield!",
"electricClearMessage": "The electricity disappeared from the battlefield.",
"grassy": "Grassy",
"grassyStartMessage": "Grass grew to cover the battlefield!",
"grassyClearMessage": "The grass disappeared from the battlefield.",
"psychic": "Psychic",
"psychicStartMessage": "The battlefield got weird!",
"psychicClearMessage": "The weirdness disappeared from the battlefield!",
"defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!"
};