mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-01 15:39:08 +00:00
* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
99 lines
3.3 KiB
TypeScript
99 lines
3.3 KiB
TypeScript
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
|
|
|
describe("Moves - Autotomize", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
const TIMEOUT = 20 * 1000;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.moveset([ Moves.AUTOTOMIZE, Moves.KINGS_SHIELD, Moves.FALSE_SWIPE ])
|
|
.battleType("single")
|
|
.enemyAbility(Abilities.BALL_FETCH)
|
|
.enemyMoveset(Moves.SPLASH);
|
|
});
|
|
|
|
it("Autotomize should reduce weight", async () => {
|
|
const baseDracozoltWeight = 190;
|
|
const oneAutotomizeDracozoltWeight = 90;
|
|
const twoAutotomizeDracozoltWeight = 0.1;
|
|
const threeAutotomizeDracozoltWeight = 0.1;
|
|
|
|
await game.classicMode.startBattle([ Species.DRACOZOLT ]);
|
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(playerPokemon.getWeight()).toBe(baseDracozoltWeight);
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(oneAutotomizeDracozoltWeight);
|
|
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(twoAutotomizeDracozoltWeight);
|
|
|
|
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(threeAutotomizeDracozoltWeight);
|
|
}, TIMEOUT);
|
|
|
|
it("Changing forms should revert weight", async () => {
|
|
const baseAegislashWeight = 53;
|
|
const autotomizeAegislashWeight = 0.1;
|
|
|
|
await game.classicMode.startBattle([ Species.AEGISLASH ]);
|
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
|
|
|
expect(playerPokemon.getWeight()).toBe(baseAegislashWeight);
|
|
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight);
|
|
|
|
// Transform to sword form
|
|
game.move.select(Moves.FALSE_SWIPE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(baseAegislashWeight);
|
|
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight);
|
|
|
|
// Transform to shield form
|
|
game.move.select(Moves.KINGS_SHIELD);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(baseAegislashWeight);
|
|
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(autotomizeAegislashWeight);
|
|
}, TIMEOUT);
|
|
|
|
it("Autotomize should interact with light metal correctly", async () => {
|
|
const baseLightGroudonWeight = 475;
|
|
const autotomizeLightGroudonWeight = 425;
|
|
game.override.ability(Abilities.LIGHT_METAL);
|
|
await game.classicMode.startBattle([ Species.GROUDON ]);
|
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
|
expect(playerPokemon.getWeight()).toBe(baseLightGroudonWeight);
|
|
game.move.select(Moves.AUTOTOMIZE);
|
|
await game.toNextTurn();
|
|
expect(playerPokemon.getWeight()).toBe(autotomizeLightGroudonWeight);
|
|
}, TIMEOUT);
|
|
});
|