pokerogue/test/moves/clangorous_soul.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

129 lines
4.4 KiB
TypeScript

import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
import Phaser from "phaser";
import GameManager from "#test/testUtils/gameManager";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { Stat } from "#enums/stat";
/** HP Cost of Move */
const RATIO = 3;
/** Amount of extra HP lost */
const PREDAMAGE = 15;
describe("Moves - Clangorous Soul", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.starterSpecies(Species.MAGIKARP);
game.override.enemySpecies(Species.SNORLAX);
game.override.startingLevel(100);
game.override.enemyLevel(100);
game.override.moveset([ Moves.CLANGOROUS_SOUL ]);
game.override.enemyMoveset(Moves.SPLASH);
});
//Bulbapedia Reference: https://bulbapedia.bulbagarden.net/wiki/Clangorous_Soul_(move)
it("raises the user's ATK, DEF, SPATK, SPDEF, and SPD stat stages by 1 each at the cost of 1/3 of its maximum HP",
async() => {
await game.startBattle([ Species.MAGIKARP ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const hpLost = Math.floor(leadPokemon.getMaxHp() / RATIO);
game.move.select(Moves.CLANGOROUS_SOUL);
await game.phaseInterceptor.to(TurnEndPhase);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp() - hpLost);
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(1);
expect(leadPokemon.getStatStage(Stat.DEF)).toBe(1);
expect(leadPokemon.getStatStage(Stat.SPATK)).toBe(1);
expect(leadPokemon.getStatStage(Stat.SPDEF)).toBe(1);
expect(leadPokemon.getStatStage(Stat.SPD)).toBe(1);
}
);
it("will still take effect if one or more of the involved stat stages are not at max",
async() => {
await game.startBattle([ Species.MAGIKARP ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const hpLost = Math.floor(leadPokemon.getMaxHp() / RATIO);
//Here - Stat.SPD -> 0 and Stat.SPDEF -> 4
leadPokemon.setStatStage(Stat.ATK, 6);
leadPokemon.setStatStage(Stat.DEF, 6);
leadPokemon.setStatStage(Stat.SPATK, 6);
leadPokemon.setStatStage(Stat.SPDEF, 4);
game.move.select(Moves.CLANGOROUS_SOUL);
await game.phaseInterceptor.to(TurnEndPhase);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp() - hpLost);
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(6);
expect(leadPokemon.getStatStage(Stat.DEF)).toBe(6);
expect(leadPokemon.getStatStage(Stat.SPATK)).toBe(6);
expect(leadPokemon.getStatStage(Stat.SPDEF)).toBe(5);
expect(leadPokemon.getStatStage(Stat.SPD)).toBe(1);
}
);
it("fails if all stat stages involved are at max",
async() => {
await game.startBattle([ Species.MAGIKARP ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
leadPokemon.setStatStage(Stat.ATK, 6);
leadPokemon.setStatStage(Stat.DEF, 6);
leadPokemon.setStatStage(Stat.SPATK, 6);
leadPokemon.setStatStage(Stat.SPDEF, 6);
leadPokemon.setStatStage(Stat.SPD, 6);
game.move.select(Moves.CLANGOROUS_SOUL);
await game.phaseInterceptor.to(TurnEndPhase);
expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(6);
expect(leadPokemon.getStatStage(Stat.DEF)).toBe(6);
expect(leadPokemon.getStatStage(Stat.SPATK)).toBe(6);
expect(leadPokemon.getStatStage(Stat.SPDEF)).toBe(6);
expect(leadPokemon.getStatStage(Stat.SPD)).toBe(6);
}
);
it("fails if the user's health is less than 1/3",
async() => {
await game.startBattle([ Species.MAGIKARP ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const hpLost = Math.floor(leadPokemon.getMaxHp() / RATIO);
leadPokemon.hp = hpLost - PREDAMAGE;
game.move.select(Moves.CLANGOROUS_SOUL);
await game.phaseInterceptor.to(TurnEndPhase);
expect(leadPokemon.hp).toBe(hpLost - PREDAMAGE);
expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0);
expect(leadPokemon.getStatStage(Stat.DEF)).toBe(0);
expect(leadPokemon.getStatStage(Stat.SPATK)).toBe(0);
expect(leadPokemon.getStatStage(Stat.SPDEF)).toBe(0);
expect(leadPokemon.getStatStage(Stat.SPD)).toBe(0);
}
);
});