pokerogue/test/moves/electro_shot.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

105 lines
3.8 KiB
TypeScript

import { BattlerTagType } from "#enums/battler-tag-type";
import { Stat } from "#enums/stat";
import { WeatherType } from "#enums/weather-type";
import { MoveResult } from "#app/field/pokemon";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
describe("Moves - Electro Shot", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset(Moves.ELECTRO_SHOT)
.battleType("single")
.startingLevel(100)
.enemySpecies(Species.SNORLAX)
.enemyLevel(100)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should increase the user's Sp. Atk on the first turn, then attack on the second turn", async () => {
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.ELECTRO_SHOT);
await game.phaseInterceptor.to("TurnEndPhase");
expect(playerPokemon.getTag(BattlerTagType.CHARGING)).toBeDefined();
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp());
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.OTHER);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
await game.phaseInterceptor.to("TurnEndPhase");
expect(playerPokemon.getTag(BattlerTagType.CHARGING)).toBeUndefined();
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
expect(playerPokemon.getMoveHistory()).toHaveLength(2);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
const playerElectroShot = playerPokemon.getMoveset().find(mv => mv && mv.moveId === Moves.ELECTRO_SHOT);
expect(playerElectroShot?.ppUsed).toBe(1);
});
it.each([
{ weatherType: WeatherType.RAIN, name: "Rain" },
{ weatherType: WeatherType.HEAVY_RAIN, name: "Heavy Rain" }
])("should fully resolve in one turn if $name is active", async ({ weatherType }) => {
game.override.weather(weatherType);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.ELECTRO_SHOT);
await game.phaseInterceptor.to("MoveEffectPhase", false);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
await game.phaseInterceptor.to("MoveEndPhase");
expect(playerPokemon.getTag(BattlerTagType.CHARGING)).toBeUndefined();
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
expect(playerPokemon.getMoveHistory()).toHaveLength(2);
expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS);
const playerElectroShot = playerPokemon.getMoveset().find(mv => mv && mv.moveId === Moves.ELECTRO_SHOT);
expect(playerElectroShot?.ppUsed).toBe(1);
});
it("should only increase Sp. Atk once with Multi-Lens", async () => {
game.override
.weather(WeatherType.RAIN)
.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]);
await game.classicMode.startBattle([ Species.MAGIKARP ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.ELECTRO_SHOT);
await game.phaseInterceptor.to("MoveEndPhase");
expect(playerPokemon.turnData.hitCount).toBe(1);
expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1);
});
});