pokerogue/test/moves/hyper_beam.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

71 lines
2.2 KiB
TypeScript

import { allMoves } from "#app/data/move";
import { Abilities } from "#app/enums/abilities";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import { BerryPhase } from "#app/phases/berry-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Hyper Beam", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.ability(Abilities.BALL_FETCH);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.enemyMoveset([ Moves.SPLASH ]);
game.override.enemyLevel(100);
game.override.moveset([ Moves.HYPER_BEAM, Moves.TACKLE ]);
vi.spyOn(allMoves[Moves.HYPER_BEAM], "accuracy", "get").mockReturnValue(100);
});
it(
"should force the user to recharge on the next turn (and only that turn)",
async () => {
await game.startBattle([ Species.MAGIKARP ]);
const leadPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
game.move.select(Moves.HYPER_BEAM);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
expect(leadPokemon.getTag(BattlerTagType.RECHARGING)).toBeDefined();
const enemyPostAttackHp = enemyPokemon.hp;
/** Game should progress without a new command from the player */
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.hp).toBe(enemyPostAttackHp);
expect(leadPokemon.getTag(BattlerTagType.RECHARGING)).toBeUndefined();
game.move.select(Moves.TACKLE);
await game.phaseInterceptor.to(BerryPhase, false);
expect(enemyPokemon.hp).toBeLessThan(enemyPostAttackHp);
}
);
});