mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-02-07 08:37:41 +00:00
877d0c6db8
* Modify tests to use overrides helper functions * Apply stylistic consistency to overrides in tests Also remove some non-test-related expects()
98 lines
2.7 KiB
TypeScript
98 lines
2.7 KiB
TypeScript
import { EnemyPokemon } from "#app/field/pokemon.js";
|
|
import { DamagePhase, MoveEndPhase } from "#app/phases";
|
|
import GameManager from "#test/utils/gameManager";
|
|
import { getMovePosition } from "#test/utils/gameManagerUtils";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
|
|
|
|
const TIMEOUT = 20 * 1000;
|
|
|
|
describe("Abilities - Sturdy", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleType("single");
|
|
|
|
game.override.starterSpecies(Species.LUCARIO);
|
|
game.override.startingLevel(100);
|
|
game.override.moveset([Moves.CLOSE_COMBAT, Moves.FISSURE]);
|
|
|
|
game.override.enemySpecies(Species.ARON);
|
|
game.override.enemyLevel(5);
|
|
game.override.enemyAbility(Abilities.STURDY);
|
|
});
|
|
|
|
test(
|
|
"Sturdy activates when user is at full HP",
|
|
async () => {
|
|
await game.startBattle();
|
|
game.doAttack(getMovePosition(game.scene, 0, Moves.CLOSE_COMBAT));
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
expect(game.scene.getEnemyParty()[0].hp).toBe(1);
|
|
},
|
|
TIMEOUT
|
|
);
|
|
|
|
test(
|
|
"Sturdy doesn't activate when user is not at full HP",
|
|
async () => {
|
|
await game.startBattle();
|
|
|
|
const enemyPokemon: EnemyPokemon = game.scene.getEnemyParty()[0];
|
|
enemyPokemon.hp = enemyPokemon.getMaxHp() - 1;
|
|
|
|
game.doAttack(getMovePosition(game.scene, 0, Moves.CLOSE_COMBAT));
|
|
await game.phaseInterceptor.to(DamagePhase);
|
|
|
|
expect(enemyPokemon.hp).toBe(0);
|
|
expect(enemyPokemon.isFainted()).toBe(true);
|
|
},
|
|
TIMEOUT
|
|
);
|
|
|
|
test(
|
|
"Sturdy pokemon should be immune to OHKO moves",
|
|
async () => {
|
|
await game.startBattle();
|
|
game.doAttack(getMovePosition(game.scene, 0, Moves.FISSURE));
|
|
await game.phaseInterceptor.to(MoveEndPhase);
|
|
|
|
const enemyPokemon: EnemyPokemon = game.scene.getEnemyParty()[0];
|
|
expect(enemyPokemon.isFullHp()).toBe(true);
|
|
},
|
|
TIMEOUT
|
|
);
|
|
|
|
test(
|
|
"Sturdy is ignored by pokemon with `Abilities.MOLD_BREAKER`",
|
|
async () => {
|
|
game.override.ability(Abilities.MOLD_BREAKER);
|
|
|
|
await game.startBattle();
|
|
game.doAttack(getMovePosition(game.scene, 0, Moves.CLOSE_COMBAT));
|
|
await game.phaseInterceptor.to(DamagePhase);
|
|
|
|
const enemyPokemon: EnemyPokemon = game.scene.getEnemyParty()[0];
|
|
expect(enemyPokemon.hp).toBe(0);
|
|
expect(enemyPokemon.isFainted()).toBe(true);
|
|
},
|
|
TIMEOUT
|
|
);
|
|
|
|
});
|