pokerogue/src/ui/target-select-ui-handler.ts
Mumble 10f1a96ed6
Increase Target Select UI Opacitiy (#3683)
Co-authored-by: frutescens <info@laptop>
2024-08-22 14:04:26 +02:00

190 lines
5.6 KiB
TypeScript

import { BattlerIndex } from "../battle";
import BattleScene from "../battle-scene";
import { Mode } from "./ui";
import UiHandler from "./ui-handler";
import * as Utils from "../utils";
import { getMoveTargets } from "../data/move";
import {Button} from "#enums/buttons";
import { Moves } from "#enums/moves";
import Pokemon from "#app/field/pokemon";
import { ModifierBar } from "#app/modifier/modifier";
export type TargetSelectCallback = (targets: BattlerIndex[]) => void;
export default class TargetSelectUiHandler extends UiHandler {
private fieldIndex: integer;
private move: Moves;
private targetSelectCallback: TargetSelectCallback;
private isMultipleTargets: boolean = false;
private targets: BattlerIndex[];
private targetsHighlighted: Pokemon[];
private targetFlashTween: Phaser.Tweens.Tween | null;
private enemyModifiers: ModifierBar;
private targetBattleInfoMoveTween: Phaser.Tweens.Tween[] = [];
constructor(scene: BattleScene) {
super(scene, Mode.TARGET_SELECT);
this.cursor = -1;
}
setup(): void { }
show(args: any[]): boolean {
if (args.length < 3) {
return false;
}
super.show(args);
this.fieldIndex = args[0] as integer;
this.move = args[1] as Moves;
this.targetSelectCallback = args[2] as TargetSelectCallback;
const moveTargets = getMoveTargets(this.scene.getPlayerField()[this.fieldIndex], this.move);
this.targets = moveTargets.targets;
this.isMultipleTargets = moveTargets.multiple ?? false;
if (!this.targets.length) {
return false;
}
this.enemyModifiers = this.scene.getModifierBar(true);
this.setCursor(this.targets.includes(this.cursor) ? this.cursor : this.targets[0]);
return true;
}
processInput(button: Button): boolean {
const ui = this.getUi();
let success = false;
if (button === Button.ACTION || button === Button.CANCEL) {
const targetIndexes: BattlerIndex[] = this.isMultipleTargets ? this.targets : [this.cursor];
this.targetSelectCallback(button === Button.ACTION ? targetIndexes : []);
success = true;
} else if (this.isMultipleTargets) {
success = false;
} else {
switch (button) {
case Button.UP:
if (this.cursor < BattlerIndex.ENEMY && this.targets.findIndex(t => t >= BattlerIndex.ENEMY) > -1) {
success = this.setCursor(this.targets.find(t => t >= BattlerIndex.ENEMY)!); // TODO: is the bang correct here?
}
break;
case Button.DOWN:
if (this.cursor >= BattlerIndex.ENEMY && this.targets.findIndex(t => t < BattlerIndex.ENEMY) > -1) {
success = this.setCursor(this.targets.find(t => t < BattlerIndex.ENEMY)!); // TODO: is the bang correct here?
}
break;
case Button.LEFT:
if (this.cursor % 2 && this.targets.findIndex(t => t === this.cursor - 1) > -1) {
success = this.setCursor(this.cursor - 1);
}
break;
case Button.RIGHT:
if (!(this.cursor % 2) && this.targets.findIndex(t => t === this.cursor + 1) > -1) {
success = this.setCursor(this.cursor + 1);
}
break;
}
}
if (success) {
ui.playSelect();
}
return success;
}
setCursor(cursor: integer): boolean {
const singleTarget = this.scene.getField()[cursor];
const multipleTargets = this.targets.map(index => this.scene.getField()[index]);
this.targetsHighlighted = this.isMultipleTargets ? multipleTargets : [ singleTarget ];
const ret = super.setCursor(cursor);
if (this.targetFlashTween) {
this.targetFlashTween.stop();
for (const pokemon of multipleTargets) {
pokemon.setAlpha(1);
this.highlightItems(pokemon.id, 1);
}
}
this.targetFlashTween = this.scene.tweens.add({
targets: this.targetsHighlighted,
key: { start: 1, to: 0.25 },
loop: -1,
loopDelay: 150,
duration: Utils.fixedInt(450),
ease: "Sine.easeInOut",
yoyo: true,
onUpdate: t => {
for (const target of this.targetsHighlighted) {
target.setAlpha(t.getValue());
this.highlightItems(target.id, t.getValue());
}
}
});
if (this.targetBattleInfoMoveTween.length >= 1) {
this.targetBattleInfoMoveTween.filter(t => t !== undefined).forEach(tween => tween.stop());
for (const pokemon of multipleTargets) {
pokemon.getBattleInfo().resetY();
}
}
const targetsBattleInfo = this.targetsHighlighted.map(target => target.getBattleInfo());
targetsBattleInfo.map(info => {
this.targetBattleInfoMoveTween.push(this.scene.tweens.add({
targets: [ info ],
y: { start: info.getBaseY(), to: info.getBaseY() + 1 },
loop: -1,
duration: Utils.fixedInt(250),
ease: "Linear",
yoyo: true
}));
});
return ret;
}
eraseCursor() {
if (this.targetFlashTween) {
this.targetFlashTween.stop();
this.targetFlashTween = null;
}
for (const pokemon of this.targetsHighlighted) {
pokemon.setAlpha(1);
this.highlightItems(pokemon.id, 1);
}
if (this.targetBattleInfoMoveTween.length >= 1) {
this.targetBattleInfoMoveTween.filter(t => t !== undefined).forEach(tween => tween.stop());
this.targetBattleInfoMoveTween = [];
}
for (const pokemon of this.targetsHighlighted) {
pokemon.getBattleInfo().resetY();
}
}
private highlightItems(targetId: number, val: number) : void {
const targetItems = this.enemyModifiers.getAll("name", targetId.toString());
for (const item of targetItems as Phaser.GameObjects.Container[]) {
item.setAlpha(val);
}
}
clear() {
super.clear();
this.eraseCursor();
}
}