pokerogue/test/moves/crafty_shield.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

124 lines
3.4 KiB
TypeScript

import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest";
import GameManager from "#test/testUtils/gameManager";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Stat } from "#enums/stat";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { BerryPhase } from "#app/phases/berry-phase";
import { CommandPhase } from "#app/phases/command-phase";
describe("Moves - Crafty Shield", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("double");
game.override.moveset([ Moves.CRAFTY_SHIELD, Moves.SPLASH, Moves.SWORDS_DANCE ]);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset([ Moves.GROWL ]);
game.override.enemyAbility(Abilities.INSOMNIA);
game.override.startingLevel(100);
game.override.enemyLevel(100);
});
test(
"should protect the user and allies from status moves",
async () => {
await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
const leadPokemon = game.scene.getPlayerField();
game.move.select(Moves.CRAFTY_SHIELD);
await game.phaseInterceptor.to(CommandPhase);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to(BerryPhase, false);
leadPokemon.forEach(p => expect(p.getStatStage(Stat.ATK)).toBe(0));
}
);
test(
"should not protect the user and allies from attack moves",
async () => {
game.override.enemyMoveset([ Moves.TACKLE ]);
await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
const leadPokemon = game.scene.getPlayerField();
game.move.select(Moves.CRAFTY_SHIELD);
await game.phaseInterceptor.to(CommandPhase);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to(BerryPhase, false);
expect(leadPokemon.some(p => p.hp < p.getMaxHp())).toBeTruthy();
}
);
test(
"should protect the user and allies from moves that ignore other protection",
async () => {
game.override.enemySpecies(Species.DUSCLOPS);
game.override.enemyMoveset([ Moves.CURSE ]);
await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
const leadPokemon = game.scene.getPlayerField();
game.move.select(Moves.CRAFTY_SHIELD);
await game.phaseInterceptor.to(CommandPhase);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to(BerryPhase, false);
leadPokemon.forEach(p => expect(p.getTag(BattlerTagType.CURSED)).toBeUndefined());
}
);
test(
"should not block allies' self-targeted moves",
async () => {
await game.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]);
const leadPokemon = game.scene.getPlayerField();
game.move.select(Moves.CRAFTY_SHIELD);
await game.phaseInterceptor.to(CommandPhase);
game.move.select(Moves.SWORDS_DANCE, 1);
await game.phaseInterceptor.to(BerryPhase, false);
expect(leadPokemon[0].getStatStage(Stat.ATK)).toBe(0);
expect(leadPokemon[1].getStatStage(Stat.ATK)).toBe(2);
}
);
});