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8099f02306
* Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
100 lines
3.0 KiB
TypeScript
100 lines
3.0 KiB
TypeScript
import { SimpleTranslationEntries } from "#app/interfaces/locales.js";
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export const settings: SimpleTranslationEntries = {
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"boy": "Ragazzo",
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"girl": "Ragazza",
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"general": "General",
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"display": "Display",
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"audio": "Audio",
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"gamepad": "Gamepad",
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"keyboard": "Keyboard",
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"gameSpeed": "Game Speed",
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"hpBarSpeed": "HP Bar Speed",
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"expGainsSpeed": "EXP Gains Speed",
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"expPartyDisplay": "Show EXP Party",
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"skipSeenDialogues": "Skip Seen Dialogues",
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"battleStyle": "Battle Style",
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"enableRetries": "Enable Retries",
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"tutorials": "Tutorials",
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"touchControls": "Touch Controls",
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"vibrations": "Vibrations",
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"normal": "Normal",
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"fast": "Fast",
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"faster": "Faster",
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"skip": "Skip",
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"levelUpNotifications": "Level Up Notifications",
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"on": "On",
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"off": "Off",
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"switch": "Switch",
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"set": "Set",
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"auto": "Auto",
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"disabled": "Disabled",
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"language": "Language",
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"change": "Change",
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"uiTheme": "UI Theme",
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"default": "Default",
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"legacy": "Legacy",
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"windowType": "Window Type",
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"moneyFormat": "Money Format",
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"damageNumbers": "Damage Numbers",
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"simple": "Simple",
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"fancy": "Fancy",
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"abbreviated": "Abbreviated",
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"moveAnimations": "Move Animations",
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"showStatsOnLevelUp": "Show Stats on Level Up",
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"candyUpgradeNotification": "Candy Upgrade Notification",
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"passivesOnly": "Passives Only",
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"candyUpgradeDisplay": "Candy Upgrade Display",
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"icon": "Icon",
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"animation": "Animation",
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"moveInfo": "Move Info",
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"showMovesetFlyout": "Show Moveset Flyout",
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"showArenaFlyout": "Show Arena Flyout",
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"showTimeOfDayWidget": "Show Time of Day Widget",
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"timeOfDayAnimation": "Time of Day Animation",
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"bounce": "Bounce",
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"timeOfDay_back": "Back",
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"spriteSet": "Sprite Set",
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"consistent": "Consistent",
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"mixedAnimated": "Mixed Animated",
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"fusionPaletteSwaps": "Fusion Palette Swaps",
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"playerGender": "Player Gender",
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"typeHints": "Type Hints",
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"masterVolume": "Master Volume",
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"bgmVolume": "BGM Volume",
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"seVolume": "SE Volume",
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"musicPreference": "Music Preference",
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"mixed": "Mixed",
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"gamepadPleasePlug": "Please Plug in a Gamepad or Press a Button",
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"delete": "Delete",
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"keyboardPleasePress": "Please Press a Key on Your Keyboard",
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"reset": "Reset",
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"requireReload": "Reload Required",
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"action": "Action",
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"back": "Back",
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"pressToBind": "Press to Bind",
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"pressButton": "Press a Button...",
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"buttonUp": "Up",
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"buttonDown": "Down",
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"buttonLeft": "Left",
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"buttonRight": "Right",
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"buttonAction": "Action",
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"buttonMenu": "Menu",
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"buttonSubmit": "Submit",
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"buttonCancel": "Cancel",
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"buttonStats": "Stats",
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"buttonCycleForm": "Cycle Form",
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"buttonCycleShiny": "Cycle Shiny",
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"buttonCycleGender": "Cycle Gender",
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"buttonCycleAbility": "Cycle Ability",
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"buttonCycleNature": "Cycle Nature",
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"buttonCycleVariant": "Cycle Variant",
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"buttonSpeedUp": "Speed Up",
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"buttonSlowDown": "Slow Down",
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"alt": " (Alt)",
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"mute": "Mute",
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"controller": "Controller",
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"gamepadSupport": "Gamepad Support",
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"showBgmBar": "Show Music Names",
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} as const;
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