pokerogue/src/test/abilities/sweet_veil.test.ts
NightKev 828897316e
[Test] Replace doAttack() with move.select() in tests (#3567)
* Consolidate `doSelectTarget()` into `doAttack()`

* Fix ternary

* Add error message to aid in debugging tests

* Update docs

* [Test] Change `doAttack()` to `selectMove()`

* Add `select()` to `src/test/utils/helpers/moveHelper.ts`

* Replace instances of `game.selectMove()` with `game.move.select()`

* Fix imports

* Replace `selectMove()` with `move.select()` helper

Fix broken tests for Pastel Veil and Sweet Veil

* Update tsdocs
2024-08-22 06:49:33 -07:00

93 lines
3.1 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { Abilities } from "#app/enums/abilities";
import { BattlerTagType } from "#app/enums/battler-tag-type";
import { CommandPhase } from "#app/phases/command-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import { SPLASH_ONLY } from "#test/utils/testUtils";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Sweet Veil", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("double");
game.override.moveset([Moves.SPLASH, Moves.REST, Moves.YAWN]);
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.enemyMoveset([Moves.POWDER, Moves.POWDER, Moves.POWDER, Moves.POWDER]);
});
it("prevents the user and its allies from falling asleep", async () => {
await game.startBattle([Species.SWIRLIX, Species.MAGIKARP]);
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to(TurnEndPhase);
expect(game.scene.getPlayerField().every(p => p.status?.effect)).toBe(false);
});
it("causes Rest to fail when used by the user or its allies", async () => {
game.override.enemyMoveset(SPLASH_ONLY);
await game.startBattle([Species.SWIRLIX, Species.MAGIKARP]);
game.move.select(Moves.SPLASH);
game.move.select(Moves.REST, 1);
await game.phaseInterceptor.to(TurnEndPhase);
expect(game.scene.getPlayerField().every(p => p.status?.effect)).toBe(false);
});
it("causes Yawn to fail if used on the user or its allies", async () => {
game.override.enemyMoveset([Moves.YAWN, Moves.YAWN, Moves.YAWN, Moves.YAWN]);
await game.startBattle([Species.SWIRLIX, Species.MAGIKARP]);
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH, 1);
await game.phaseInterceptor.to(TurnEndPhase);
expect(game.scene.getPlayerField().every(p => !!p.getTag(BattlerTagType.DROWSY))).toBe(false);
});
it("prevents the user and its allies already drowsy due to Yawn from falling asleep.", async () => {
game.override.enemySpecies(Species.PIKACHU);
game.override.enemyLevel(5);
game.override.startingLevel(5);
game.override.enemyMoveset(SPLASH_ONLY);
await game.startBattle([Species.SHUCKLE, Species.SHUCKLE, Species.SWIRLIX]);
game.move.select(Moves.SPLASH);
game.move.select(Moves.YAWN, 1, BattlerIndex.PLAYER);
await game.phaseInterceptor.to("BerryPhase");
expect(game.scene.getPlayerField().some(p => !!p.getTag(BattlerTagType.DROWSY))).toBe(true);
await game.phaseInterceptor.to(CommandPhase);
game.move.select(Moves.SPLASH);
game.doSwitchPokemon(2);
expect(game.scene.getPlayerField().every(p => p.status?.effect)).toBe(false);
});
});