pokerogue/src/test/moves/dragon_rage.test.ts
NightKev 00f7fd47df
[Refactor] Remove unnecessary re-exports (#4818)
* Remove unnecessary re-exports

* Move `Type` enum to `src/enums/type.ts`

* Remove import style change from `modifier-type.ts`
2024-11-08 17:44:34 -05:00

128 lines
3.9 KiB
TypeScript

import { Stat } from "#enums/stat";
import { Type } from "#enums/type";
import { Species } from "#app/enums/species";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Moves - Dragon Rage", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
let partyPokemon: PlayerPokemon;
let enemyPokemon: EnemyPokemon;
const dragonRageDamage = 40;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(async () => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.starterSpecies(Species.SNORLAX);
game.override.moveset([ Moves.DRAGON_RAGE ]);
game.override.ability(Abilities.BALL_FETCH);
game.override.passiveAbility(Abilities.BALL_FETCH);
game.override.startingLevel(100);
game.override.enemySpecies(Species.SNORLAX);
game.override.enemyMoveset(Moves.SPLASH);
game.override.enemyAbility(Abilities.BALL_FETCH);
game.override.enemyPassiveAbility(Abilities.BALL_FETCH);
game.override.enemyLevel(100);
await game.startBattle();
partyPokemon = game.scene.getPlayerParty()[0];
enemyPokemon = game.scene.getEnemyPokemon()!;
// remove berries
game.scene.removePartyMemberModifiers(0);
game.scene.clearEnemyHeldItemModifiers();
});
it("ignores weaknesses", async () => {
game.override.disableCrits();
vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([ Type.DRAGON ]);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores resistances", async () => {
game.override.disableCrits();
vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([ Type.STEEL ]);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores SPATK stat stages", async () => {
game.override.disableCrits();
partyPokemon.setStatStage(Stat.SPATK, 2);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores stab", async () => {
game.override.disableCrits();
vi.spyOn(partyPokemon, "getTypes").mockReturnValue([ Type.DRAGON ]);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores criticals", async () => {
partyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 99);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores damage modification from abilities, for example ICE_SCALES", async () => {
game.override.disableCrits();
game.override.enemyAbility(Abilities.ICE_SCALES);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
it("ignores multi hit", async () => {
game.override.disableCrits();
game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false);
game.move.select(Moves.DRAGON_RAGE);
await game.phaseInterceptor.to(TurnEndPhase);
expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage);
});
});