pokerogue/src/test
Leo Kim 2fc3179bd9
[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067)
* fix scrappy + etc. update inverse battle test code

* update test code following request from swain
2024-09-07 21:37:14 -07:00
..
abilities [Bug] Fix Aura Break applying without Dark/Fairy Aura present (#4057) 2024-09-06 07:59:22 +00:00
achievements [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
arena [P2 Bug] Underwater and underground Pokemond do not take sand/hail damage (#4047) 2024-09-06 14:15:15 -04:00
battle [Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (#4067) 2024-09-07 21:37:14 -07:00
battlerTags [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
eggs [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
field [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
inputs [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
items [Item/Balance] Overhaul Lapsing Modifiers (#4032) 2024-09-06 22:54:54 -04:00
localization [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
moves [Test] Add Dragon Cheer tests (#4013) 2024-09-05 23:51:47 +00:00
phases [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
settingMenu [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
sprites [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
ui starter select defaults to shiny with highest variant again (#4001) 2024-09-04 08:58:39 +00:00
utils [Bug][Refactor] fix username-finder issues + code & visual improvements (#4055) 2024-09-06 00:07:24 +00:00
account.spec.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
battle-scene.test.ts [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
boss-pokemon.test.ts [Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992) 2024-09-03 00:59:51 -04:00
daily_mode.test.ts [Bug] Fix daily run generated movesets (#3519) 2024-08-13 21:48:56 +01:00
endless_boss.test.ts [Test] Add test for final boss fight phase switch (#3847) 2024-09-01 22:47:22 -04:00
escape-calculations.test.ts [Balance] Changed escape calculation (#3973) 2024-09-05 05:29:39 +00:00
evolution.test.ts [Bug] Let Shedinja relearn egg moves when evolved from a starter (#3915) 2024-09-02 19:10:33 -07:00
final_boss.test.ts [Test] Add test for final boss fight phase switch (#3847) 2024-09-01 22:47:22 -04:00
fontFace.setup.ts tests: add mock for FontFace and it to vitest setup (#1591) 2024-05-30 04:44:36 +01:00
game-mode.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
imports.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
internals.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
misc.test.ts [Test] Tests now default to using "Set" battle style (#3728) 2024-09-01 23:32:31 -04:00
pre.test.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
reload.test.ts [Bug] Fix reloads causing RNG inconsistencies, Moody and Acupressure use seeded RNG now (#3952) 2024-09-03 09:14:45 -04:00
vitest.setup.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00