pokerogue/test/daily_mode.test.ts
Sirz Benjie 408b66f913
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-03-09 14:13:25 -07:00

96 lines
3.0 KiB
TypeScript

import { Biome } from "#app/enums/biome";
import { Moves } from "#app/enums/moves";
import { MapModifier } from "#app/modifier/modifier";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import { Species } from "#enums/species";
import { Mode } from "#app/ui/ui";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import GameManager from "#test/testUtils/gameManager";
//const TIMEOUT = 20 * 1000;
describe("Daily Mode", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
vi.spyOn(pokerogueApi.daily, "getSeed").mockResolvedValue("test-seed");
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
it("should initialize properly", async () => {
await game.dailyMode.runToSummon();
const party = game.scene.getPlayerParty();
expect(party).toHaveLength(3);
party.forEach(pkm => {
expect(pkm.level).toBe(20);
expect(pkm.moveset.length).toBeGreaterThan(0);
});
expect(game.scene.getModifiers(MapModifier).length).toBeGreaterThan(0);
});
});
describe("Shop modifications", async () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.startingWave(9)
.startingBiome(Biome.ICE_CAVE)
.battleType("single")
.startingLevel(100) // Avoid levelling up
.disableTrainerWaves()
.moveset([Moves.SPLASH])
.enemyMoveset(Moves.SPLASH);
game.modifiers.addCheck("EVIOLITE").addCheck("MINI_BLACK_HOLE");
vi.spyOn(pokerogueApi.daily, "getSeed").mockResolvedValue("test-seed");
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
game.modifiers.clearChecks();
});
it("should not have Eviolite and Mini Black Hole available in Classic if not unlocked", async () => {
await game.classicMode.startBattle([Species.BULBASAUR]);
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.phaseInterceptor.to("BattleEndPhase");
game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
game.modifiers.testCheck("EVIOLITE", false).testCheck("MINI_BLACK_HOLE", false);
});
});
it("should have Eviolite and Mini Black Hole available in Daily", async () => {
await game.dailyMode.startBattle();
game.move.select(Moves.SPLASH);
await game.doKillOpponents();
await game.phaseInterceptor.to("BattleEndPhase");
game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
game.modifiers.testCheck("EVIOLITE", true).testCheck("MINI_BLACK_HOLE", true);
});
});
});