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https://github.com/pagefaultgames/pokerogue.git
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bac6c22973
* eslint config + packages * updated eslint config * fix the issue eslint adding ;;;; at interfaces * first round with eslint --fix . * removed config for unused export * Revert "first round with eslint --fix ." This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9. * removed config for camelCase * for real this time, first round of eslint --fix . * halfway to manual eslint fix * eslint done * added "how to setup" the hook to eslint --fix each new file before commit (if wanted) * removed eslintrc config file duplicat * fix human error + ignore build folder + merge overrides * added curly brace style + eslint * applied double quote linter rule * added lefthook * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * github action to run eslint * added node_modules to ignore eslint * different action for typescript * no need for different glob (default src) * node 20 * node 20 * removed no longer needed install file * remove hooks part from README * eslint fixes --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
38 lines
854 B
TypeScript
38 lines
854 B
TypeScript
import { BattleStat, getBattleStatName } from "./battle-stat";
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export enum TempBattleStat {
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ATK,
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DEF,
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SPATK,
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SPDEF,
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SPD,
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ACC,
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CRIT
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}
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export function getTempBattleStatName(tempBattleStat: TempBattleStat) {
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if (tempBattleStat === TempBattleStat.CRIT) {
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return "critical-hit ratio";
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}
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return getBattleStatName(tempBattleStat as integer as BattleStat);
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}
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export function getTempBattleStatBoosterItemName(tempBattleStat: TempBattleStat) {
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switch (tempBattleStat) {
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case TempBattleStat.ATK:
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return "X Attack";
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case TempBattleStat.DEF:
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return "X Defense";
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case TempBattleStat.SPATK:
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return "X Sp. Atk";
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case TempBattleStat.SPDEF:
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return "X Sp. Def";
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case TempBattleStat.SPD:
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return "X Speed";
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case TempBattleStat.ACC:
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return "X Accuracy";
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case TempBattleStat.CRIT:
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return "Dire Hit";
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}
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}
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