Go to file
2024-07-06 13:14:12 -07:00
.github [Beta] Add deployment workflow for beta environment (#2595) 2024-07-03 16:01:32 -04:00
docs Create comments.md (#1498) 2024-05-28 10:46:25 -04:00
public [Enhancement] Fixes sizing and legacy theme problem for bgm-bar (#2603) 2024-07-05 20:50:19 +01:00
src Merge remote-tracking branch 'upstream/main' into summaryOption1 2024-07-06 13:14:12 -07:00
.dependency-cruiser.cjs Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
.env [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00
.env.beta [Beta] Add deployment workflow for beta environment (#2595) 2024-07-03 16:01:32 -04:00
.env.development [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00
.env.production [Beta] Add deployment workflow for beta environment (#2595) 2024-07-03 16:01:32 -04:00
.gitattributes Initial commit 2023-03-28 14:54:52 -04:00
.gitignore Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
dependency-graph.js Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
eslint.config.js Add empty line at the end of config 2024-05-24 16:41:46 +02:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
index.css [UI] Fix the display size of inputs, which is MUCH too small, and should be dependent on screen size rather than a fixed value (#2143) 2024-06-12 13:49:19 -04:00
index.html more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
lefthook.yml ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package-lock.json Fix high severity vulnerability (#2446) 2024-06-20 14:04:21 +01:00
package.json [Beta] Add deployment workflow for beta environment (#2595) 2024-07-03 16:01:32 -04:00
README.md Revert "Allow to auto-bump the version and show version in title (#2307)" (#2723) 2024-06-30 13:11:01 +02:00
tsconfig.json [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
update_exp_sprites.ps1 Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
vite.config.ts Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00
vitest.config.ts Add dependency cruiser command (#2192) 2024-06-16 00:26:37 -04:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

🛠️ Development

If you have the motivation and experience with Typescript/Javascript (or are willing to learn) please feel free to fork the repository and make pull requests with contributions. If you don't know what to work on but want to help, reference the below To-Do section or the #feature-vote channel in the discord.

💻 Environment Setup

Prerequisites

Running Locally

  1. Clone the repo and in the root directory run npm install
    • if you run into any errors, reach out in the #dev-corner channel in discord
  2. Run npm run start:dev to locally run the project in localhost:8000

Linting

We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the npm run eslint script.

FAQ

How do I test a new _______?

  • In the src/overrides.ts file there are overrides for most values you'll need to change for testing

🪧 To Do

Check out Github Issues to see how can you help us!

📝 Credits

If this project contains assets you have produced and you do not see your name here, please reach out.

🎵 BGM

  • Pokémon Mystery Dungeon: Explorers of Sky
    • Arata Iiyoshi
    • Hideki Sakamoto
    • Keisuke Ito
    • Ken-ichi Saito
    • Yoshihiro Maeda
  • Pokémon Black/White
    • Go Ichinose
    • Hitomi Sato
    • Shota Kageyama
  • Pokémon Mystery Dungeon: Rescue Team DX
    • Keisuke Ito
    • Arata Iiyoshi
    • Atsuhiro Ishizuna
  • Pokémon HeartGold/SoulSilver
  • Pokémon Black/White 2
  • Pokémon X/Y
  • Pokémon Omega Ruby/Alpha Sapphire
  • Pokémon Sun/Moon
  • Pokémon Ultra Sun/Ultra Moon
  • Pokémon Sword/Shield
  • Pokémon Scarlet/Violet
  • Firel (Custom Laboratory, Metropolis, Seabed, and Space biome music)
  • Lmz (Custom Jungle biome music)

🎵 Sound Effects

  • Pokémon Emerald
  • Pokémon Black/White

🎨 Backgrounds

  • Squip (Paid Commissions)
  • Contributions by Someonealive-QN

🎨 UI

  • GAMEFREAK
  • LJ Birdman

🎨 Pagefault Games Intro

  • Spectremint
  • Gonstar (Paid Commission)

🎨 Trainer Sprites

  • GAMEFREAK (Pokémon Black/White 2, Pokémon Diamond/Pearl)
  • kyledove
  • Brumirage
  • pkmn_realidea (Paid Commissions)

🎨 Trainer Portraits

  • pkmn_realidea (Paid Commissions)

🎨 Pokemon Sprites and Animation

  • GAMEFREAK (Pokémon Black/White 2)
  • Smogon Sprite Project (Various Artists)
  • Skyflyer
  • Nolo33
  • Ebaru
  • EricLostie
  • KingOfThe-X-Roads
  • kiriaura
  • Caruban
  • Sopita_Yorita
  • Azrita
  • AshnixsLaw
  • Hellfire0raptor
  • RetroNC
  • Franark122k
  • OldSoulja
  • PKMarioG
  • ItsYugen
  • lucasomi
  • Pkm Sinfonia
  • Poki Papillon
  • Fleimer_
  • bizcoeindoloro
  • mangalos810
  • Involuntary-Twitch
  • selstar

🎨 Move Animations

  • Pokémon Reborn