pokerogue/src/phases/move-end-phase.ts
flx-sta 2bd07cb84e
fix and optimize imports (#4061)
- remove any `.js` extension imports
- remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static
- increase vite chunk-size warning limit

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-07 21:37:37 -07:00

24 lines
590 B
TypeScript

import BattleScene from "#app/battle-scene";
import { BattlerIndex } from "#app/battle";
import { BattlerTagLapseType } from "#app/data/battler-tags";
import { PokemonPhase } from "./pokemon-phase";
export class MoveEndPhase extends PokemonPhase {
constructor(scene: BattleScene, battlerIndex: BattlerIndex) {
super(scene, battlerIndex);
}
start() {
super.start();
const pokemon = this.getPokemon();
if (pokemon.isActive(true)) {
pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE);
}
this.scene.arena.setIgnoreAbilities(false);
this.end();
}
}