mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-02-21 19:55:52 +00:00
* Replace various `scene` pass-arounds with global scene variable * Modify tests * Add scene back to `fade[in|out]()` calls Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Fix Bug Superfan ME test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Re-enable fixed test Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com> * Rename `gScene` to `globalScene` * Move `globalScene` to its own file to fix import/async issues * Fix `SelectModifierPhase` tests * Fix ME tests by removing `scene` from `expect()`s * Resolve merge issues * Remove tsdocs referencing `scene` params Remove missed instances of `.scene` * Remove unnecessary `globalScene` usage in `loading-scene.ts` * Fix merge conflicts * Attempt to fix circular import issue * Found the source of the import issue * Fix merge issues --------- Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
14 lines
231 B
TypeScript
14 lines
231 B
TypeScript
import { globalScene } from "#app/global-scene";
|
|
|
|
export class Phase {
|
|
start() {
|
|
if (globalScene.abilityBar.shown) {
|
|
globalScene.abilityBar.resetAutoHideTimer();
|
|
}
|
|
}
|
|
|
|
end() {
|
|
globalScene.shiftPhase();
|
|
}
|
|
}
|