mirror of
https://github.com/pagefaultgames/pokerogue.git
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bac6c22973
* eslint config + packages * updated eslint config * fix the issue eslint adding ;;;; at interfaces * first round with eslint --fix . * removed config for unused export * Revert "first round with eslint --fix ." This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9. * removed config for camelCase * for real this time, first round of eslint --fix . * halfway to manual eslint fix * eslint done * added "how to setup" the hook to eslint --fix each new file before commit (if wanted) * removed eslintrc config file duplicat * fix human error + ignore build folder + merge overrides * added curly brace style + eslint * applied double quote linter rule * added lefthook * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * github action to run eslint * added node_modules to ignore eslint * different action for typescript * no need for different glob (default src) * node 20 * node 20 * removed no longer needed install file * remove hooks part from README * eslint fixes --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
126 lines
3.0 KiB
TypeScript
126 lines
3.0 KiB
TypeScript
import BattleScene from "../battle-scene";
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import i18next from "../plugins/i18n";
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export enum PokeballType {
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POKEBALL,
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GREAT_BALL,
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ULTRA_BALL,
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ROGUE_BALL,
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MASTER_BALL,
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LUXURY_BALL
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}
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export function getPokeballAtlasKey(type: PokeballType): string {
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switch (type) {
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case PokeballType.POKEBALL:
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return "pb";
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case PokeballType.GREAT_BALL:
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return "gb";
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case PokeballType.ULTRA_BALL:
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return "ub";
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case PokeballType.ROGUE_BALL:
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return "rb";
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case PokeballType.MASTER_BALL:
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return "mb";
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case PokeballType.LUXURY_BALL:
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return "lb";
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}
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}
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export function getPokeballName(type: PokeballType): string {
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let ret: string;
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switch (type) {
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case PokeballType.POKEBALL:
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ret = i18next.t("pokeball:pokeBall");
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break;
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case PokeballType.GREAT_BALL:
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ret = i18next.t("pokeball:greatBall");
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break;
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case PokeballType.ULTRA_BALL:
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ret = i18next.t("pokeball:ultraBall");
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break;
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case PokeballType.ROGUE_BALL:
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ret = i18next.t("pokeball:rogueBall");
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break;
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case PokeballType.MASTER_BALL:
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ret = i18next.t("pokeball:masterBall");
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break;
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case PokeballType.LUXURY_BALL:
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ret = i18next.t("pokeball:luxuryBall");
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break;
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}
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return ret;
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}
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export function getPokeballCatchMultiplier(type: PokeballType): number {
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switch (type) {
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case PokeballType.POKEBALL:
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return 1;
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case PokeballType.GREAT_BALL:
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return 1.5;
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case PokeballType.ULTRA_BALL:
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return 2;
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case PokeballType.ROGUE_BALL:
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return 3;
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case PokeballType.MASTER_BALL:
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return -1;
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case PokeballType.LUXURY_BALL:
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return 1;
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}
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}
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export function getPokeballTintColor(type: PokeballType): number {
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switch (type) {
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case PokeballType.POKEBALL:
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return 0xd52929;
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case PokeballType.GREAT_BALL:
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return 0x94b4de;
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case PokeballType.ULTRA_BALL:
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return 0xe6cd31;
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case PokeballType.ROGUE_BALL:
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return 0xd52929;
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case PokeballType.MASTER_BALL:
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return 0xa441bd;
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case PokeballType.LUXURY_BALL:
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return 0xffde6a;
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}
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}
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export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite, y1: number, y2: number, baseBounceDuration: integer, callback: Function) {
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let bouncePower = 1;
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let bounceYOffset = y1;
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let bounceY = y2;
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const yd = y2 - y1;
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const doBounce = () => {
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scene.tweens.add({
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targets: pokeball,
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y: y2,
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duration: bouncePower * baseBounceDuration,
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ease: "Cubic.easeIn",
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onComplete: () => {
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scene.playSound("pb_bounce_1", { volume: bouncePower });
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bouncePower = bouncePower > 0.01 ? bouncePower * 0.5 : 0;
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if (bouncePower) {
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bounceYOffset = yd * bouncePower;
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bounceY = y2 - bounceYOffset;
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scene.tweens.add({
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targets: pokeball,
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y: bounceY,
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duration: bouncePower * baseBounceDuration,
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ease: "Cubic.easeOut",
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onComplete: () => doBounce()
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});
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} else if (callback) {
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callback();
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}
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}
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});
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};
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doBounce();
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}
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