.. |
@types
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[UI] UI Small Adjustments (#2525)
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2024-06-23 12:09:23 -04:00 |
configs/inputs
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
data
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[Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
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2024-07-16 10:19:49 +01:00 |
enums
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[Feature] Fully implement Octolock (#2985)
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2024-07-13 03:19:53 +01:00 |
events
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[Feature] Add number of arena trap layers in menu flyout (#2059)
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2024-06-18 23:29:56 -05:00 |
field
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[Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
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2024-07-14 19:16:15 -04:00 |
interfaces
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[Localization] localized status-effect.ts and translate. (#2528)
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2024-07-02 10:22:46 -04:00 |
locales
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Update egg.ts (italian) (#3038)
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2024-07-16 13:21:08 -04:00 |
modifier
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Fix item reward overrides going out of bounds (#3012)
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2024-07-13 19:31:14 +01:00 |
pipelines
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added rule no-trailing-spaces (#1307)
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2024-05-23 18:45:04 -05:00 |
plugins
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make i18n debugging an optional env setting
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2024-06-28 12:59:54 -07:00 |
system
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refactor: Update trainerId and secretId in game data
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2024-07-13 02:43:26 +01:00 |
test
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[Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
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2024-07-14 19:16:15 -04:00 |
ui
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[QoL] Offset the status indicator to keep pokeball in view (#2966)
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2024-07-14 00:37:07 -04:00 |
account.ts
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refactor: Add missing properties to initLoggedInUser function
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2024-06-19 17:37:11 +01:00 |
battle-scene.ts
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[Bug] Fix Clear terrains upon Trainer Battle (#2027)
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2024-07-13 19:09:33 +01:00 |
battle.ts
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[Bug] Making FormChangeItems Untransferrable (#2695)
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2024-07-13 19:09:01 +01:00 |
debug.js
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
egg-hatch-phase.ts
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[Localization] localize hatch egg message (+ egg move unlock) (#2395)
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2024-06-23 20:14:18 -04:00 |
evolution-phase.ts
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Add Challenges (#1459)
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2024-06-08 01:07:23 -04:00 |
form-change-phase.ts
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Let eternatus keep stat changes when changing form (#2728)
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2024-07-03 23:28:02 -05:00 |
game-mode.ts
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[QoL] Create default overrides class and export that with custom overrides (#2999)
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2024-07-12 21:18:52 +01:00 |
inputs-controller.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
loading-scene.ts
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Adds bg glow behind starters with unlocked passives (#2497)
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2024-07-13 02:53:54 +01:00 |
main.ts
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more specific font unicode ranges and add unifont to existing families (#2459)
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2024-06-20 11:28:47 -04:00 |
messages.ts
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[Refactor] I18n Cleaning (#2348)
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2024-06-17 17:05:33 -04:00 |
overrides.ts
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[QoL] Create default overrides class and export that with custom overrides (#2999)
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2024-07-12 21:18:52 +01:00 |
phase.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
phases.ts
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[Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
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2024-07-16 22:16:57 -04:00 |
scene-base.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
timed-event-manager.ts
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[UI] UI Small Adjustments (#2525)
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2024-06-23 12:09:23 -04:00 |
touch-controls.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
tutorial.ts
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[Refactor] I18n Cleaning (#2348)
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2024-06-17 17:05:33 -04:00 |
ui-inputs.ts
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Fix game speed (#2375)
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2024-06-18 15:07:36 +01:00 |
utils.test.ts
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[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908)
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2024-06-07 18:33:45 -04:00 |
utils.ts
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feat: Update isBeta check in utils.ts to use import.meta.env.MODE
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2024-07-13 02:22:02 +01:00 |
vite.env.d.ts
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[Bug] vite port (for development) (#3003)
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2024-07-13 02:20:22 +01:00 |