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pokemon-rogue-battle

To do

  • Title screen
  • Starter select screen
    • UI
    • Get starters from save data caught Pokemon
  • Moves
    • Move logic
    • Can't use when PP consumed
    • Multi hit moves should still show 1 time(s) when hitting once
  • Abilities
    • Ability logic
    • Ability activation indicator (?)
  • Natures
  • Status effects
    • Status effect animation
  • EXP logic
    • Fix algorithm (currently inaccurate)
  • Pokemon summary screen
    • Move remembering (no cost?)
  • Capture logic
    • Critical capture
  • Save data
    • Pokedex
  • Battle info
    • Owned icon
    • Status effect indicator
  • Modifiers
    • PP Up
    • Ether/elixir
    • Type enhancers
    • Evolution items
    • Various mainline game items for various enhancements
    • Items that cause effects on hit (?)
    • Capture rate booster
  • Balancing
    • Modifiers
    • Biome pools
  • Custom art
    • Battle bases and backgrounds
  • Game sequence
    • Biome sequence (random?)
    • Endgame?
    • Endless mode?