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0bc4f26b9d
* make postposition not to dynamic for localize * localize status-effect.ts * added test code, modified english postposition, modifed toxic_orb test to make it always fix in English. * Update src/locales/zh_CN/status-effect.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/status-effect.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/status-effect.ts * added test code for check message key * remove multi-language tests (except english) * Update src/locales/pt_BR/status-effect.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * remove language and change test code to check method call and parameter * Update src/locales/es/status-effect.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/en/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Apply review suggestion * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * add Test with empty string parameter * Update src/locales/es/status-effect.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update src/locales/fr/status-effect.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
68 lines
2.8 KiB
TypeScript
68 lines
2.8 KiB
TypeScript
import { StatusEffectTranslationEntries } from "#app/interfaces/locales.js";
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export const statusEffect: StatusEffectTranslationEntries = {
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none: {
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name: "Aucun",
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description: "",
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obtain: "",
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obtainSource: "",
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activation: "",
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overlap: "",
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heal: ""
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},
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poison: {
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name: "Empoisonnement",
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description: "empoisonné",
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obtain: "{{pokemonNameWithAffix}} est\nempoisonné !",
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obtainSource: "{{pokemonNameWithAffix}} est\nempoisonné par {{sourceText}} !",
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activation: "{{pokemonNameWithAffix}}\nsouffre du poison !",
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overlap: "{{pokemonNameWithAffix}} est\ndéjà empoisonné.",
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heal: "{{pokemonNameWithAffix}} n’est\nplus empoisonné !"
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},
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toxic: {
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name: "Empoisonnement grave",
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description: "gravement empoisonné",
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obtain: "{{pokemonNameWithAffix}} est\ngravement empoisonné !",
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obtainSource: "{{pokemonNameWithAffix}} est\ngravement empoisonné par {{sourceText}} !",
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activation: "{{pokemonNameWithAffix}}\nsouffre du poison !",
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overlap: "{{pokemonNameWithAffix}} est\ndéjà empoisonné.",
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heal: "{{pokemonNameWithAffix}} n’est\nplus empoisonné !"
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},
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paralysis: {
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name: "Paralysie",
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description: "paralysé",
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obtain: "{{pokemonNameWithAffix}} est paralysé !\nIl aura du mal à attaquer !",
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obtainSource: "{{pokemonNameWithAffix}} est paralysé\npar {{sourceText}} ! Il aura du mal à attaquer !",
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activation: "{{pokemonNameWithAffix}} est paralysé !\nIl n’a pas pu attaquer !",
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overlap: "{{pokemonNameWithAffix}} est\ndéjà paralysé.",
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heal: "{{pokemonNameWithAffix}} n’est\nplus paralysé !"
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},
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sleep: {
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name: "Sommeil",
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description: "endormi",
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obtain: "{{pokemonNameWithAffix}}\ns’est endormi !",
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obtainSource: "{{pokemonNameWithAffix}} est\nendormi par {{sourceText}} !",
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activation: "{{pokemonNameWithAffix}}\ndort profondément.",
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overlap: "{{pokemonNameWithAffix}}\ndort déjà.",
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heal: "{{pokemonNameWithAffix}}\nse réveille !"
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},
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freeze: {
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name: "Gelé",
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description: "gelé",
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obtain: "{{pokemonNameWithAffix}} est\ngelé !",
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obtainSource: "{{pokemonNameWithAffix}} est\ngelé par {{sourceText}} !",
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activation: "{{pokemonNameWithAffix}}est gelé !\nIl ne peut plus attaquer !",
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overlap: "{{pokemonNameWithAffix}} est\ndéjà gelé.",
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heal: "{{pokemonNameWithAffix}} n’est\nplus gelé !"
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},
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burn: {
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name: "Brulure",
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description: "brulé",
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obtain: "{{pokemonNameWithAffix}} est\nbrulé !",
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obtainSource: "{{pokemonNameWithAffix}} est\nbrulé par {{sourceText}} !",
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activation: "{{pokemonNameWithAffix}}\nsouffre de sa brulure !",
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overlap: "{{pokemonNameWithAffix}} est\ndéjà brulé.",
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heal: "{{pokemonNameWithAffix}} n’est\nplus brulé !"
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},
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} as const;
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