..
@types
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
configs /inputs
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
data
[Balance] Change Some Mainline Starter's Early Learnset ( #3445 )
2024-08-09 18:48:10 +01:00
enums
[Move] Reimplement Beak Blast ( #3427 )
2024-08-08 14:03:28 -04:00
events
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
field
Disable endless boss passives ( #3451 )
2024-08-11 19:40:47 +01:00
interfaces
[Localization] localized status-effect.ts and translate. ( #2528 )
2024-07-02 10:22:46 -04:00
locales
[Enhancement] Add Passive / Cost Reduction - Can Unlock option and Egg purchasable filter ( #3478 )
2024-08-12 00:44:15 -04:00
modifier
[Enhancement/Item] Add Achievement to Unlock Eviolite ( #3390 )
2024-08-08 01:07:28 +01:00
pipelines
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
plugins
Updating locale folder from ca-ES to ca_ES ( #3429 )
2024-08-08 13:55:56 +01:00
system
[Feature] Move touch controls configuration (Reopened) ( #3256 )
2024-08-10 14:17:04 +01:00
test
Disable endless boss passives ( #3451 )
2024-08-11 19:40:47 +01:00
ui
[Enhancement] Add Passive / Cost Reduction - Can Unlock option and Egg purchasable filter ( #3478 )
2024-08-12 00:44:15 -04:00
account.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
battle-scene.ts
[QoL] IV scanner update to hide the prompt and let you see the stats mid battle on the stats screen ( #3285 )
2024-08-08 01:04:12 -04:00
battle.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
evolution-phase.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
form-change-phase.ts
[Move] Fully Implement Gulp Missile ( #3438 )
2024-08-08 14:23:11 -04:00
game-mode.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
inputs-controller.ts
[Feature] Move touch controls configuration (Reopened) ( #3256 )
2024-08-10 14:17:04 +01:00
loading-scene.ts
[Enhancement] Add favorite filter in Starter UI ( #3431 )
2024-08-09 10:32:30 -04:00
main.ts
more specific font unicode ranges and add unifont to existing families ( #2459 )
2024-06-20 11:28:47 -04:00
messages.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
overrides.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
[Bug] removing destroy() calls on enemy pokemon after BattleEndPhase and breaks endless %50 waves ( #3461 )
2024-08-10 01:27:22 -04:00
scene-base.ts
[UI] Update Challenge UI ( #2393 )
2024-06-19 20:40:08 +01:00
timed-event-manager.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
touch-controls.ts
[Feature] Move touch controls configuration (Reopened) ( #3256 )
2024-08-10 14:17:04 +01:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
[Enhancement] Add go filter shortcut ( #3345 )
2024-08-08 20:34:20 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
[Refactor] use typescript strict-null
( #3259 )
2024-08-07 17:23:12 +01:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00