mirror of
https://github.com/pagefaultgames/pokerogue.git
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1023 lines
40 KiB
TypeScript
1023 lines
40 KiB
TypeScript
import { PlayerPokemon } from "#app/field/pokemon";
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import BattleScene from "#app/battle-scene";
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import { isNullOrUndefined } from "#app/utils";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { TimeOfDay } from "#enums/time-of-day";
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import { Nature } from "../nature";
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import { EvolutionItem, pokemonEvolutions } from "../pokemon-evolutions";
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import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "../pokemon-forms";
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import { SpeciesFormKey } from "../pokemon-species";
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import { StatusEffect } from "../status-effect";
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import { Type } from "../type";
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import { WeatherType } from "../weather";
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import { MysteryEncounterType } from "#enums/mystery-encounter-type";
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import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
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import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
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export interface EncounterRequirement {
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meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met
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getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string];
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}
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export abstract class EncounterSceneRequirement implements EncounterRequirement {
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/**
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* Returns whether the EncounterSceneRequirement's... requirements, are met by the given scene
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* @param partyPokemon
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*/
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abstract meetsRequirement(scene: BattleScene): boolean;
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/**
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* Returns a dialogue token key/value pair for a given Requirement.
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* Should be overridden by child Requirement classes.
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* @param scene
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* @param pokemon
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*/
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abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string];
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}
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export class CombinationSceneRequirement extends EncounterSceneRequirement {
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orRequirements: EncounterSceneRequirement[];
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constructor(... orRequirements: EncounterSceneRequirement[]) {
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super();
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this.orRequirements = orRequirements;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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for (const req of this.orRequirements) {
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if (req.meetsRequirement(scene)) {
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return true;
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}
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}
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return false;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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for (const req of this.orRequirements) {
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if (req.meetsRequirement(scene)) {
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return req.getDialogueToken(scene, pokemon);
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}
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}
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return this.orRequirements[0].getDialogueToken(scene, pokemon);
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}
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}
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export abstract class EncounterPokemonRequirement implements EncounterRequirement {
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public minNumberOfPokemon: number;
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public invertQuery: boolean;
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/**
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* Returns whether the EncounterPokemonRequirement's... requirements, are met by the given scene
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* @param partyPokemon
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*/
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abstract meetsRequirement(scene: BattleScene): boolean;
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/**
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* Returns all party members that are compatible with this requirement. For non pokemon related requirements, the entire party is returned.
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* @param partyPokemon
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*/
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abstract queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[];
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/**
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* Returns a dialogue token key/value pair for a given Requirement.
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* Should be overridden by child Requirement classes.
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* @param scene
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* @param pokemon
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*/
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abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string];
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}
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export class CombinationPokemonRequirement extends EncounterPokemonRequirement {
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orRequirements: EncounterPokemonRequirement[];
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constructor(...orRequirements: EncounterPokemonRequirement[]) {
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super();
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this.invertQuery = false;
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this.minNumberOfPokemon = 1;
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this.orRequirements = orRequirements;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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for (const req of this.orRequirements) {
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if (req.meetsRequirement(scene)) {
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return true;
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}
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}
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return false;
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}
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override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
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for (const req of this.orRequirements) {
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const result = req.queryParty(partyPokemon);
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if (result?.length > 0) {
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return result;
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}
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}
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return [];
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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for (const req of this.orRequirements) {
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if (req.meetsRequirement(scene)) {
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return req.getDialogueToken(scene, pokemon);
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}
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}
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return this.orRequirements[0].getDialogueToken(scene, pokemon);
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}
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}
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export class PreviousEncounterRequirement extends EncounterSceneRequirement {
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previousEncounterRequirement: MysteryEncounterType;
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/**
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* Used for specifying an encounter that must be seen before this encounter can spawn
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* @param previousEncounterRequirement
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*/
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constructor(previousEncounterRequirement: MysteryEncounterType) {
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super();
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this.previousEncounterRequirement = previousEncounterRequirement;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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return scene.mysteryEncounterSaveData.encounteredEvents.some(e => e.type === this.previousEncounterRequirement);
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["previousEncounter", scene.mysteryEncounterSaveData.encounteredEvents.find(e => e.type === this.previousEncounterRequirement)?.[0].toString() ?? ""];
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}
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}
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export class WaveRangeRequirement extends EncounterSceneRequirement {
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waveRange: [number, number];
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/**
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* Used for specifying a unique wave or wave range requirement
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* If minWaveIndex and maxWaveIndex are equivalent, will check for exact wave number
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* @param waveRange [min, max]
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*/
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constructor(waveRange: [number, number]) {
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super();
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this.waveRange = waveRange;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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if (!isNullOrUndefined(this.waveRange) && this.waveRange?.[0] <= this.waveRange?.[1]) {
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const waveIndex = scene.currentBattle.waveIndex;
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if (waveIndex >= 0 && (this.waveRange?.[0] >= 0 && this.waveRange?.[0] > waveIndex) || (this.waveRange?.[1] >= 0 && this.waveRange?.[1] < waveIndex)) {
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return false;
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}
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}
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return true;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["waveIndex", scene.currentBattle.waveIndex.toString()];
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}
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}
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export class WaveModulusRequirement extends EncounterSceneRequirement {
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waveModuli: number[];
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modulusValue: number;
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/**
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* Used for specifying a modulus requirement on the wave index
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* For example, can be used to require the wave index to end with 1, 2, or 3
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* @param waveModuli The allowed modulus results
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* @param modulusValue The modulus calculation value
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*
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* Example:
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* new WaveModulusRequirement([1, 2, 3], 10) will check for 1st/2nd/3rd waves that are immediately after a multiple of 10 wave
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* So waves 21, 32, 53 all return true. 58, 14, 99 return false.
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*/
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constructor(waveModuli: number[], modulusValue: number) {
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super();
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this.waveModuli = waveModuli;
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this.modulusValue = modulusValue;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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return this.waveModuli.includes(scene.currentBattle.waveIndex % this.modulusValue);
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["waveIndex", scene.currentBattle.waveIndex.toString()];
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}
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}
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export class TimeOfDayRequirement extends EncounterSceneRequirement {
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requiredTimeOfDay: TimeOfDay[];
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constructor(timeOfDay: TimeOfDay | TimeOfDay[]) {
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super();
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this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [timeOfDay];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const timeOfDay = scene.arena?.getTimeOfDay();
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if (!isNullOrUndefined(timeOfDay) && this.requiredTimeOfDay?.length > 0 && !this.requiredTimeOfDay.includes(timeOfDay)) {
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return false;
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}
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return true;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["timeOfDay", TimeOfDay[scene.arena.getTimeOfDay()].toLocaleLowerCase()];
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}
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}
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export class WeatherRequirement extends EncounterSceneRequirement {
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requiredWeather: WeatherType[];
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constructor(weather: WeatherType | WeatherType[]) {
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super();
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this.requiredWeather = Array.isArray(weather) ? weather : [weather];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const currentWeather = scene.arena.weather?.weatherType;
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if (!isNullOrUndefined(currentWeather) && this.requiredWeather?.length > 0 && !this.requiredWeather.includes(currentWeather!)) {
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return false;
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}
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return true;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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const currentWeather = scene.arena.weather?.weatherType;
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let token = "";
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if (!isNullOrUndefined(currentWeather)) {
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token = WeatherType[currentWeather!].replace("_", " ").toLocaleLowerCase();
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}
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return ["weather", token];
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}
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}
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export class PartySizeRequirement extends EncounterSceneRequirement {
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partySizeRange: [number, number];
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excludeFainted: boolean;
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/**
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* Used for specifying a party size requirement
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* If min and max are equivalent, will check for exact size
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* @param partySizeRange
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* @param excludeFainted
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*/
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constructor(partySizeRange: [number, number], excludeFainted: boolean) {
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super();
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this.partySizeRange = partySizeRange;
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this.excludeFainted = excludeFainted;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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if (!isNullOrUndefined(this.partySizeRange) && this.partySizeRange?.[0] <= this.partySizeRange?.[1]) {
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const partySize = this.excludeFainted ? scene.getParty().filter(p => p.isAllowedInBattle()).length : scene.getParty().length;
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if (partySize >= 0 && (this.partySizeRange?.[0] >= 0 && this.partySizeRange?.[0] > partySize) || (this.partySizeRange?.[1] >= 0 && this.partySizeRange?.[1] < partySize)) {
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return false;
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}
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}
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return true;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["partySize", scene.getParty().length.toString()];
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}
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}
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export class PersistentModifierRequirement extends EncounterSceneRequirement {
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requiredHeldItemModifiers: string[];
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minNumberOfItems: number;
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constructor(heldItem: string | string[], minNumberOfItems: number = 1) {
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super();
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this.minNumberOfItems = minNumberOfItems;
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this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const partyPokemon = scene.getParty();
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if (isNullOrUndefined(partyPokemon) || this.requiredHeldItemModifiers?.length < 0) {
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return false;
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}
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let modifierCount = 0;
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this.requiredHeldItemModifiers.forEach(modifier => {
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const matchingMods = scene.findModifiers(m => m.constructor.name === modifier);
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if (matchingMods?.length > 0) {
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matchingMods.forEach(matchingMod => {
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modifierCount += matchingMod.stackCount;
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});
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}
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});
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return modifierCount >= this.minNumberOfItems;
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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return ["requiredItem", this.requiredHeldItemModifiers[0]];
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}
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}
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export class MoneyRequirement extends EncounterSceneRequirement {
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requiredMoney: number; // Static value
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scalingMultiplier: number; // Calculates required money based off wave index
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constructor(requiredMoney?: number, scalingMultiplier?: number) {
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super();
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this.requiredMoney = requiredMoney ?? 0;
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this.scalingMultiplier = scalingMultiplier ?? 0;
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const money = scene.money;
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if (isNullOrUndefined(money)) {
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return false;
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}
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if (this.scalingMultiplier > 0) {
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this.requiredMoney = scene.getWaveMoneyAmount(this.scalingMultiplier);
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}
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return !(this.requiredMoney > 0 && this.requiredMoney > money);
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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const value = this.scalingMultiplier > 0 ? scene.getWaveMoneyAmount(this.scalingMultiplier).toString() : this.requiredMoney.toString();
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return ["money", value];
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}
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}
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export class SpeciesRequirement extends EncounterPokemonRequirement {
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requiredSpecies: Species[];
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minNumberOfPokemon: number;
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invertQuery: boolean;
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constructor(species: Species | Species[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
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super();
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this.minNumberOfPokemon = minNumberOfPokemon;
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this.invertQuery = invertQuery;
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this.requiredSpecies = Array.isArray(species) ? species : [species];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const partyPokemon = scene.getParty();
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if (isNullOrUndefined(partyPokemon) || this.requiredSpecies?.length < 0) {
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return false;
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}
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return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
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}
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override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
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if (!this.invertQuery) {
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return partyPokemon.filter((pokemon) => this.requiredSpecies.filter((species) => pokemon.species.speciesId === species).length > 0);
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} else {
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// for an inverted query, we only want to get the pokemon that don't have ANY of the listed speciess
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return partyPokemon.filter((pokemon) => this.requiredSpecies.filter((species) => pokemon.species.speciesId === species).length === 0);
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}
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) {
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return ["species", Species[pokemon.species.speciesId]];
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}
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return ["species", ""];
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}
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}
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export class NatureRequirement extends EncounterPokemonRequirement {
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requiredNature: Nature[];
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minNumberOfPokemon: number;
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invertQuery: boolean;
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constructor(nature: Nature | Nature[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
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super();
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this.minNumberOfPokemon = minNumberOfPokemon;
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this.invertQuery = invertQuery;
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this.requiredNature = Array.isArray(nature) ? nature : [nature];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const partyPokemon = scene.getParty();
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if (isNullOrUndefined(partyPokemon) || this.requiredNature?.length < 0) {
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return false;
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}
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return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
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}
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override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
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if (!this.invertQuery) {
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return partyPokemon.filter((pokemon) => this.requiredNature.filter((nature) => pokemon.nature === nature).length > 0);
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} else {
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// for an inverted query, we only want to get the pokemon that don't have ANY of the listed natures
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return partyPokemon.filter((pokemon) => this.requiredNature.filter((nature) => pokemon.nature === nature).length === 0);
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}
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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if (!isNullOrUndefined(pokemon?.nature) && this.requiredNature.includes(pokemon!.nature)) {
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return ["nature", Nature[pokemon!.nature]];
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}
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return ["nature", ""];
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}
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}
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export class TypeRequirement extends EncounterPokemonRequirement {
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requiredType: Type[];
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excludeFainted: boolean;
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minNumberOfPokemon: number;
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invertQuery: boolean;
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constructor(type: Type | Type[], excludeFainted: boolean = true, minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
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super();
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this.excludeFainted = excludeFainted;
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this.minNumberOfPokemon = minNumberOfPokemon;
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this.invertQuery = invertQuery;
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this.requiredType = Array.isArray(type) ? type : [type];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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let partyPokemon = scene.getParty();
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if (isNullOrUndefined(partyPokemon)) {
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return false;
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}
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if (this.excludeFainted) {
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partyPokemon = partyPokemon.filter((pokemon) => !pokemon.isFainted());
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}
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return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
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}
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override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
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if (!this.invertQuery) {
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return partyPokemon.filter((pokemon) => this.requiredType.filter((type) => pokemon.getTypes().includes(type)).length > 0);
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} else {
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// for an inverted query, we only want to get the pokemon that don't have ANY of the listed types
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return partyPokemon.filter((pokemon) => this.requiredType.filter((type) => pokemon.getTypes().includes(type)).length === 0);
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}
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}
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override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
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const includedTypes = this.requiredType.filter((ty) => pokemon?.getTypes().includes(ty));
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if (includedTypes.length > 0) {
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return ["type", Type[includedTypes[0]]];
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}
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return ["type", ""];
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}
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}
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export class MoveRequirement extends EncounterPokemonRequirement {
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requiredMoves: Moves[] = [];
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minNumberOfPokemon: number;
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invertQuery: boolean;
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constructor(moves: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
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super();
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this.minNumberOfPokemon = minNumberOfPokemon;
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this.invertQuery = invertQuery;
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this.requiredMoves = Array.isArray(moves) ? moves : [moves];
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}
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override meetsRequirement(scene: BattleScene): boolean {
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const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredMoves?.length < 0) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length > 0).length > 0);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed moves
|
|
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((reqMove) => pokemon.moveset.filter((move) => move?.moveId === reqMove).length === 0).length === 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const includedMoves = pokemon?.moveset.filter((move) => move?.moveId && this.requiredMoves.includes(move.moveId));
|
|
if (includedMoves && includedMoves.length > 0 && includedMoves[0]) {
|
|
return ["move", includedMoves[0].getName()];
|
|
}
|
|
return ["move", ""];
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* Find out if Pokemon in the party are able to learn one of many specific moves by TM.
|
|
* NOTE: Egg moves are not included as learnable.
|
|
* NOTE: If the Pokemon already knows the move, this requirement will fail, since it's not technically learnable.
|
|
*/
|
|
export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
|
|
requiredMoves: Moves[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [learnableMove];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredMoves?.length < 0) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m?.moveId === tm)).includes(learnableMove)).length > 0);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed learnableMoves
|
|
return partyPokemon.filter((pokemon) => this.requiredMoves.filter((learnableMove) => pokemon.compatibleTms.filter(tm => !pokemon.moveset.find(m => m?.moveId === tm)).includes(learnableMove)).length === 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const includedCompatMoves = this.requiredMoves.filter((reqMove) => pokemon?.compatibleTms.filter((tm) => !pokemon.moveset.find(m => m?.moveId === tm)).includes(reqMove));
|
|
if (includedCompatMoves.length > 0) {
|
|
return ["compatibleMove", Moves[includedCompatMoves[0]]];
|
|
}
|
|
return ["compatibleMove", ""];
|
|
}
|
|
|
|
}
|
|
|
|
export class AbilityRequirement extends EncounterPokemonRequirement {
|
|
requiredAbilities: Abilities[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(abilities: Abilities | Abilities[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredAbilities = Array.isArray(abilities) ? abilities : [abilities];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredAbilities?.length < 0) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredAbilities.some((ability) => pokemon.getAbility().id === ability));
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilitiess
|
|
return partyPokemon.filter((pokemon) => this.requiredAbilities.filter((ability) => pokemon.getAbility().id === ability).length === 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
if (pokemon?.getAbility().id && this.requiredAbilities.some(a => pokemon.getAbility().id === a)) {
|
|
return ["ability", pokemon.getAbility().name];
|
|
}
|
|
return ["ability", ""];
|
|
}
|
|
}
|
|
|
|
export class StatusEffectRequirement extends EncounterPokemonRequirement {
|
|
requiredStatusEffect: StatusEffect[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(statusEffect: StatusEffect | StatusEffect[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [statusEffect];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredStatusEffect?.length < 0) {
|
|
return false;
|
|
}
|
|
const x = this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
console.log(x);
|
|
return x;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => {
|
|
return this.requiredStatusEffect.some((statusEffect) => {
|
|
if (statusEffect === StatusEffect.NONE) {
|
|
// StatusEffect.NONE also checks for null or undefined status
|
|
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status!.effect) || pokemon.status?.effect === statusEffect;
|
|
} else {
|
|
return pokemon.status?.effect === statusEffect;
|
|
}
|
|
});
|
|
});
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed StatusEffects
|
|
// return partyPokemon.filter((pokemon) => this.requiredStatusEffect.filter((statusEffect) => pokemon.status?.effect === statusEffect).length === 0);
|
|
return partyPokemon.filter((pokemon) => {
|
|
return !this.requiredStatusEffect.some((statusEffect) => {
|
|
if (statusEffect === StatusEffect.NONE) {
|
|
// StatusEffect.NONE also checks for null or undefined status
|
|
return isNullOrUndefined(pokemon.status) || isNullOrUndefined(pokemon.status!.effect) || pokemon.status?.effect === statusEffect;
|
|
} else {
|
|
return pokemon.status?.effect === statusEffect;
|
|
}
|
|
});
|
|
});
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const reqStatus = this.requiredStatusEffect.filter((a) => {
|
|
if (a === StatusEffect.NONE) {
|
|
return isNullOrUndefined(pokemon?.status) || isNullOrUndefined(pokemon!.status!.effect) || pokemon!.status!.effect === a;
|
|
}
|
|
return pokemon!.status?.effect === a;
|
|
});
|
|
if (reqStatus.length > 0) {
|
|
return ["status", StatusEffect[reqStatus[0]]];
|
|
}
|
|
return ["status", ""];
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* Finds if there are pokemon that can form change with a given item.
|
|
* Notice that we mean specific items, like Charizardite, not the Mega Bracelet.
|
|
* If you want to trigger the event based on the form change enabler, use PersistentModifierRequirement.
|
|
*/
|
|
export class CanFormChangeWithItemRequirement extends EncounterPokemonRequirement {
|
|
requiredFormChangeItem: FormChangeItem[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(formChangeItem: FormChangeItem | FormChangeItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [formChangeItem];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredFormChangeItem?.length < 0) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
filterByForm(pokemon, formChangeItem) {
|
|
if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId)
|
|
// Get all form changes for this species with an item trigger, including any compound triggers
|
|
&& pokemonFormChanges[pokemon.species.speciesId].filter(fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger))
|
|
// Returns true if any form changes match this item
|
|
.map(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
|
|
.flat().flatMap(fc => fc.item).includes(formChangeItem)) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredFormChangeItem.filter((formChangeItem) => this.filterByForm(pokemon, formChangeItem)).length > 0);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed formChangeItems
|
|
return partyPokemon.filter((pokemon) => this.requiredFormChangeItem.filter((formChangeItem) => this.filterByForm(pokemon, formChangeItem)).length === 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const requiredItems = this.requiredFormChangeItem.filter((formChangeItem) => this.filterByForm(pokemon, formChangeItem));
|
|
if (requiredItems.length > 0) {
|
|
return ["formChangeItem", FormChangeItem[requiredItems[0]]];
|
|
}
|
|
return ["formChangeItem", ""];
|
|
}
|
|
|
|
}
|
|
|
|
export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
|
|
requiredEvolutionItem: EvolutionItem[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(evolutionItems: EvolutionItem | EvolutionItem[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [evolutionItems];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon) || this.requiredEvolutionItem?.length < 0) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
filterByEvo(pokemon, evolutionItem) {
|
|
if (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && pokemonEvolutions[pokemon.species.speciesId].filter(e => e.item === evolutionItem
|
|
&& (!e.condition || e.condition.predicate(pokemon))).length && (pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX)) {
|
|
return true;
|
|
} else if (pokemon.isFusion() && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) && pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(e => e.item === evolutionItem
|
|
&& (!e.condition || e.condition.predicate(pokemon))).length && (pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredEvolutionItem.filter((evolutionItem) => this.filterByEvo(pokemon, evolutionItem)).length > 0);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed evolutionItemss
|
|
return partyPokemon.filter((pokemon) => this.requiredEvolutionItem.filter((evolutionItems) => this.filterByEvo(pokemon, evolutionItems)).length === 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const requiredItems = this.requiredEvolutionItem.filter((evoItem) => this.filterByEvo(pokemon, evoItem));
|
|
if (requiredItems.length > 0) {
|
|
return ["evolutionItem", EvolutionItem[requiredItems[0]]];
|
|
}
|
|
return ["evolutionItem", ""];
|
|
}
|
|
}
|
|
|
|
export class HeldItemRequirement extends EncounterPokemonRequirement {
|
|
requiredHeldItemModifiers: string[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(heldItem: string | string[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [heldItem];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon)) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredHeldItemModifiers.some((heldItem) => {
|
|
return pokemon.getHeldItems().some((it) => {
|
|
return it.constructor.name === heldItem;
|
|
});
|
|
}));
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that have any held items that are NOT in requiredHeldItemModifiers
|
|
// E.g. functions as a blacklist
|
|
return partyPokemon.filter((pokemon) => pokemon.getHeldItems().filter((it) => {
|
|
return !this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem);
|
|
}).length > 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const requiredItems = pokemon?.getHeldItems().filter((it) => {
|
|
return this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem);
|
|
});
|
|
if (requiredItems && requiredItems.length > 0) {
|
|
return ["heldItem", requiredItems[0].type.name];
|
|
}
|
|
return ["heldItem", ""];
|
|
}
|
|
}
|
|
|
|
export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRequirement {
|
|
requiredHeldItemTypes: Type[];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(heldItemTypes: Type | Type[], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredHeldItemTypes = Array.isArray(heldItemTypes) ? heldItemTypes : [heldItemTypes];
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
const partyPokemon = scene.getParty();
|
|
if (isNullOrUndefined(partyPokemon)) {
|
|
return false;
|
|
}
|
|
return this.queryParty(partyPokemon).length >= this.minNumberOfPokemon;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => this.requiredHeldItemTypes.some((heldItemType) => {
|
|
return pokemon.getHeldItems().some((it) => {
|
|
return it instanceof AttackTypeBoosterModifier && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType;
|
|
});
|
|
}));
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that have any held items that are NOT in requiredHeldItemModifiers
|
|
// E.g. functions as a blacklist
|
|
return partyPokemon.filter((pokemon) => pokemon.getHeldItems().filter((it) => {
|
|
return !this.requiredHeldItemTypes.some(heldItemType => it instanceof AttackTypeBoosterModifier && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType);
|
|
}).length > 0);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
const requiredItems = pokemon?.getHeldItems().filter((it) => {
|
|
return this.requiredHeldItemTypes.some(heldItemType => it instanceof AttackTypeBoosterModifier && (it.type as AttackTypeBoosterModifierType).moveType === heldItemType);
|
|
});
|
|
if (requiredItems && requiredItems.length > 0) {
|
|
return ["heldItem", requiredItems[0].type.name];
|
|
}
|
|
return ["heldItem", ""];
|
|
}
|
|
}
|
|
|
|
export class LevelRequirement extends EncounterPokemonRequirement {
|
|
requiredLevelRange: [number, number];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(requiredLevelRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredLevelRange = requiredLevelRange;
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
// Party Pokemon inside required level range
|
|
if (!isNullOrUndefined(this.requiredLevelRange) && this.requiredLevelRange[0] <= this.requiredLevelRange[1]) {
|
|
const partyPokemon = scene.getParty();
|
|
const pokemonInRange = this.queryParty(partyPokemon);
|
|
if (pokemonInRange.length < this.minNumberOfPokemon) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => pokemon.level >= this.requiredLevelRange[0] && pokemon.level <= this.requiredLevelRange[1]);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredLevelRanges
|
|
return partyPokemon.filter((pokemon) => pokemon.level < this.requiredLevelRange[0] || pokemon.level > this.requiredLevelRange[1]);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
return ["level", pokemon?.level.toString() ?? ""];
|
|
}
|
|
}
|
|
|
|
export class FriendshipRequirement extends EncounterPokemonRequirement {
|
|
requiredFriendshipRange: [number, number];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(requiredFriendshipRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredFriendshipRange = requiredFriendshipRange;
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
// Party Pokemon inside required friendship range
|
|
if (!isNullOrUndefined(this.requiredFriendshipRange) && this.requiredFriendshipRange[0] <= this.requiredFriendshipRange[1]) {
|
|
const partyPokemon = scene.getParty();
|
|
const pokemonInRange = this.queryParty(partyPokemon);
|
|
if (pokemonInRange.length < this.minNumberOfPokemon) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => pokemon.friendship >= this.requiredFriendshipRange[0] && pokemon.friendship <= this.requiredFriendshipRange[1]);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredFriendshipRanges
|
|
return partyPokemon.filter((pokemon) => pokemon.friendship < this.requiredFriendshipRange[0] || pokemon.friendship > this.requiredFriendshipRange[1]);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
return ["friendship", pokemon?.friendship.toString() ?? ""];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* .1 -> 10% hp
|
|
* .5 -> 50% hp
|
|
* 1 -> 100% hp
|
|
*/
|
|
export class HealthRatioRequirement extends EncounterPokemonRequirement {
|
|
requiredHealthRange: [number, number];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(requiredHealthRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredHealthRange = requiredHealthRange;
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
// Party Pokemon's health inside required health range
|
|
if (!isNullOrUndefined(this.requiredHealthRange) && this.requiredHealthRange[0] <= this.requiredHealthRange[1]) {
|
|
const partyPokemon = scene.getParty();
|
|
const pokemonInRange = this.queryParty(partyPokemon);
|
|
if (pokemonInRange.length < this.minNumberOfPokemon) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => {
|
|
return pokemon.getHpRatio() >= this.requiredHealthRange[0] && pokemon.getHpRatio() <= this.requiredHealthRange[1];
|
|
});
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredHealthRanges
|
|
return partyPokemon.filter((pokemon) => pokemon.getHpRatio() < this.requiredHealthRange[0] || pokemon.getHpRatio() > this.requiredHealthRange[1]);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
if (!isNullOrUndefined(pokemon?.getHpRatio())) {
|
|
return ["healthRatio", Math.floor(pokemon!.getHpRatio() * 100).toString() + "%"];
|
|
}
|
|
return ["healthRatio", ""];
|
|
}
|
|
}
|
|
|
|
export class WeightRequirement extends EncounterPokemonRequirement {
|
|
requiredWeightRange: [number, number];
|
|
minNumberOfPokemon: number;
|
|
invertQuery: boolean;
|
|
|
|
constructor(requiredWeightRange: [number, number], minNumberOfPokemon: number = 1, invertQuery: boolean = false) {
|
|
super();
|
|
this.minNumberOfPokemon = minNumberOfPokemon;
|
|
this.invertQuery = invertQuery;
|
|
this.requiredWeightRange = requiredWeightRange;
|
|
}
|
|
|
|
override meetsRequirement(scene: BattleScene): boolean {
|
|
// Party Pokemon's weight inside required weight range
|
|
if (!isNullOrUndefined(this.requiredWeightRange) && this.requiredWeightRange[0] <= this.requiredWeightRange[1]) {
|
|
const partyPokemon = scene.getParty();
|
|
const pokemonInRange = this.queryParty(partyPokemon);
|
|
if (pokemonInRange.length < this.minNumberOfPokemon) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
|
if (!this.invertQuery) {
|
|
return partyPokemon.filter((pokemon) => pokemon.getWeight() >= this.requiredWeightRange[0] && pokemon.getWeight() <= this.requiredWeightRange[1]);
|
|
} else {
|
|
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed requiredWeightRanges
|
|
return partyPokemon.filter((pokemon) => pokemon.getWeight() < this.requiredWeightRange[0] || pokemon.getWeight() > this.requiredWeightRange[1]);
|
|
}
|
|
}
|
|
|
|
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
|
|
return ["weight", pokemon?.getWeight().toString() ?? ""];
|
|
}
|
|
}
|
|
|
|
|