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3d9b134332
* Update Challenge UI * Update interpolation and localization * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/challenges.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
95 lines
2.9 KiB
TypeScript
95 lines
2.9 KiB
TypeScript
export const legacyCompatibleImages: string[] = [];
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export class SceneBase extends Phaser.Scene {
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/**
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* Since everything is scaled up by 6 by default using the game.canvas is annoying
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* Until such point that we use the canvas normally, this will be easier than
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* having to divide every width and heigh by 6 to position and scale the ui
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* @readonly
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* @defaultValue
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* width: `320`
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* height: `180`
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*/
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public readonly scaledCanvas = {
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width: 1920 / 6,
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height: 1080 / 6
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};
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constructor(config?: string | Phaser.Types.Scenes.SettingsConfig) {
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super(config);
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}
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getCachedUrl(url: string): string {
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const manifest = this.game["manifest"];
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if (manifest) {
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const timestamp = manifest[`/${url}`];
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if (timestamp) {
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url += `?t=${timestamp}`;
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}
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}
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return url;
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename) {
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filename = `${key}.png`;
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}
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this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`));
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if (folder.startsWith("ui")) {
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legacyCompatibleImages.push(key);
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folder = folder.replace("ui", "ui/legacy");
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this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`));
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}
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}
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loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
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if (!filename) {
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filename = `${key}.png`;
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}
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this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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if (folder.startsWith("ui")) {
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legacyCompatibleImages.push(key);
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folder = folder.replace("ui", "ui/legacy");
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this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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}
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}
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loadAtlas(key: string, folder: string, filenameRoot?: string) {
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if (!filenameRoot) {
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filenameRoot = key;
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}
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if (folder) {
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folder += "/";
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}
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this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}${filenameRoot}.json`));
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if (folder.startsWith("ui")) {
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legacyCompatibleImages.push(key);
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folder = folder.replace("ui", "ui/legacy");
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this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}${filenameRoot}.json`));
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}
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}
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loadSe(key: string, folder?: string, filenames?: string | string[]) {
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if (!filenames) {
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filenames = `${key}.wav`;
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}
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if (!folder) {
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folder = "";
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} else {
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folder += "/";
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}
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if (!Array.isArray(filenames)) {
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filenames = [ filenames ];
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}
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for (const f of filenames as string[]) {
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this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`));
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}
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}
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loadBgm(key: string, filename?: string) {
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if (!filename) {
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filename = `${key}.mp3`;
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}
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this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`));
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}
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}
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