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* Add Toxic Orb and Flame Orb * Change Weighting Logic & Functions * Adjust Party Filter during Weighting * Add Dynamic Weight Ceilings * Refactor for Performance/Cleanliness * Adjust Party Filter to Check Status Applicability * Cover Same & Different Status Cases * Adjust Full Heal & Restore Weighting * Cover Unwanted Status Case * Fix Wrong Status Effect on Reload
408 B
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408 B
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![](/random-mirrors/pokerogue/raw/commit/5997744aa2853909170c9b04298f06fee7c09884/public/images/items/toxic_orb.png)