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39b6a72517
* fix #762 by using slotIndex to add to party for now the new pokemon was ALWAYS just pushed to the party array. Now it's put into the slot that was also previously selected as the mon to release * add docs for `Pokemon.addToParty()` * add simple tests for addToParty * update `isBetween` docs. Remove `.js` imports
2 lines
40 B
TypeScript
2 lines
40 B
TypeScript
export const PLAYER_PARTY_MAX_SIZE = 6;
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