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* Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset * Update tests with new override behavior * Fix tests * Fix another test * Move overrides no longer required to be arrays * Remove `SPLASH_ONLY` test utility variable * Update moveset override helper functions * Missed some tests
276 lines
9.8 KiB
TypeScript
276 lines
9.8 KiB
TypeScript
import { BattlerTagType } from "#app/enums/battler-tag-type";
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import { StatusEffect } from "#app/enums/status-effect";
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import Pokemon from "#app/field/pokemon";
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import { BerryPhase } from "#app/phases/berry-phase";
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import { MoveEndPhase } from "#app/phases/move-end-phase";
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import { TurnEndPhase } from "#app/phases/turn-end-phase";
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import { TurnStartPhase } from "#app/phases/turn-start-phase";
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import GameManager from "#app/test/utils/gameManager";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { Stat } from "#enums/stat";
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describe("Abilities - Gulp Missile", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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const NORMAL_FORM = 0;
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const GULPING_FORM = 1;
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const GORGING_FORM = 2;
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/**
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* Gets the effect damage of Gulp Missile
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* See Gulp Missile {@link https://bulbapedia.bulbagarden.net/wiki/Gulp_Missile_(Ability)}
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* @param {Pokemon} pokemon The pokemon taking the effect damage.
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* @returns The effect damage of Gulp Missile
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*/
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const getEffectDamage = (pokemon: Pokemon): number => {
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return Math.max(1, Math.floor(pokemon.getMaxHp() * 1 / 4));
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};
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.moveset([Moves.SURF, Moves.DIVE, Moves.SPLASH])
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.enemySpecies(Species.SNORLAX)
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.enemyAbility(Abilities.BALL_FETCH)
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.enemyMoveset(Moves.SPLASH)
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.enemyLevel(5);
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});
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it("changes to Gulping Form if HP is over half when Surf or Dive is used", async () => {
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.DIVE);
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await game.toNextTurn();
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game.move.select(Moves.DIVE);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getHpRatio()).toBeGreaterThanOrEqual(.5);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("changes to Gorging Form if HP is under half when Surf or Dive is used", async () => {
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.49);
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expect(cramorant.getHpRatio()).toBe(.49);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeDefined();
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expect(cramorant.formIndex).toBe(GORGING_FORM);
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});
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it("changes to base form when switched out after Surf or Dive is used", async () => {
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await game.startBattle([Species.CRAMORANT, Species.MAGIKARP]);
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const cramorant = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.SURF);
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await game.toNextTurn();
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game.doSwitchPokemon(1);
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await game.toNextTurn(); // form change is delayed until after end of turn
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expect(cramorant.formIndex).toBe(NORMAL_FORM);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeUndefined();
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeUndefined();
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});
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it("changes form during Dive's charge turn", async () => {
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.DIVE);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("deals 1/4 of the attacker's maximum HP when hit by a damaging attack", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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await game.startBattle([Species.CRAMORANT]);
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "damageAndUpdate");
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
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});
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it("does not have any effect when hit by non-damaging attack", async () => {
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game.override.enemyMoveset([Moves.TAIL_WHIP]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("lowers attacker's DEF stat stage by 1 when hit in Gulping form", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "damageAndUpdate");
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
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expect(enemy.getStatStage(Stat.DEF)).toBe(-1);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeUndefined();
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expect(cramorant.formIndex).toBe(NORMAL_FORM);
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});
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it("paralyzes the enemy when hit in Gorging form", async () => {
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game.override.enemyMoveset([Moves.TACKLE]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(enemy, "damageAndUpdate");
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.45);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeDefined();
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expect(cramorant.formIndex).toBe(GORGING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(enemy.damageAndUpdate).toHaveReturnedWith(getEffectDamage(enemy));
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expect(enemy.status?.effect).toBe(StatusEffect.PARALYSIS);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_PIKACHU)).toBeUndefined();
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expect(cramorant.formIndex).toBe(NORMAL_FORM);
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});
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it("does not activate the ability when underwater", async () => {
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game.override.enemyMoveset([Moves.SURF]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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game.move.select(Moves.DIVE);
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await game.phaseInterceptor.to(BerryPhase, false);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("prevents effect damage but inflicts secondary effect on attacker with Magic Guard", async () => {
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game.override.enemyMoveset([Moves.TACKLE]).enemyAbility(Abilities.MAGIC_GUARD);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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const enemy = game.scene.getEnemyPokemon()!;
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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const enemyHpPreEffect = enemy.hp;
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(enemy.hp).toBe(enemyHpPreEffect);
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expect(enemy.getStatStage(Stat.DEF)).toBe(-1);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeUndefined();
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expect(cramorant.formIndex).toBe(NORMAL_FORM);
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});
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it("cannot be suppressed", async () => {
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game.override.enemyMoveset([Moves.GASTRO_ACID]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(cramorant.hasAbility(Abilities.GULP_MISSILE)).toBe(true);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("cannot be swapped with another ability", async () => {
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game.override.enemyMoveset([Moves.SKILL_SWAP]);
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await game.startBattle([Species.CRAMORANT]);
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const cramorant = game.scene.getPlayerPokemon()!;
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vi.spyOn(cramorant, "getHpRatio").mockReturnValue(.55);
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game.move.select(Moves.SURF);
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await game.phaseInterceptor.to(MoveEndPhase);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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await game.phaseInterceptor.to(TurnEndPhase);
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expect(cramorant.hasAbility(Abilities.GULP_MISSILE)).toBe(true);
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expect(cramorant.getTag(BattlerTagType.GULP_MISSILE_ARROKUDA)).toBeDefined();
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expect(cramorant.formIndex).toBe(GULPING_FORM);
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});
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it("cannot be copied", async () => {
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game.override.enemyAbility(Abilities.TRACE);
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await game.startBattle([Species.CRAMORANT]);
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game.move.select(Moves.SPLASH);
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await game.phaseInterceptor.to(TurnStartPhase);
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expect(game.scene.getEnemyPokemon()?.hasAbility(Abilities.GULP_MISSILE)).toBe(false);
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});
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});
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