pokerogue/test/items/leftovers.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

61 lines
1.9 KiB
TypeScript

import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Items - Leftovers", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.startingLevel(2000);
game.override.ability(Abilities.UNNERVE);
game.override.moveset([ Moves.SPLASH ]);
game.override.enemySpecies(Species.SHUCKLE);
game.override.enemyAbility(Abilities.UNNERVE);
game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]);
game.override.startingHeldItems([{ name: "LEFTOVERS", count: 1 }]);
});
it("leftovers works", async () => {
await game.startBattle([ Species.ARCANINE ]);
// Make sure leftovers are there
expect(game.scene.modifiers[0].type.id).toBe("LEFTOVERS");
const leadPokemon = game.scene.getPlayerPokemon()!;
// We should have full hp
expect(leadPokemon.isFullHp()).toBe(true);
game.move.select(Moves.SPLASH);
// We should have less hp after the attack
await game.phaseInterceptor.to(DamageAnimPhase, false);
expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp());
const leadHpAfterDamage = leadPokemon.hp;
// Check if leftovers heal us
await game.phaseInterceptor.to(TurnEndPhase);
expect(leadPokemon.hp).toBeGreaterThan(leadHpAfterDamage);
}, 20000);
});