mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-06 18:09:10 +00:00
* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
100 lines
3.2 KiB
TypeScript
100 lines
3.2 KiB
TypeScript
import { Abilities } from "#app/enums/abilities";
|
|
import { BattlerTagType } from "#app/enums/battler-tag-type";
|
|
import { BerryPhase } from "#app/phases/berry-phase";
|
|
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
|
import { Moves } from "#enums/moves";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
|
|
describe("Moves - Thousand Arrows", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override.battleType("single");
|
|
game.override.enemySpecies(Species.TOGETIC);
|
|
game.override.startingLevel(100);
|
|
game.override.enemyLevel(100);
|
|
game.override.moveset([ Moves.THOUSAND_ARROWS ]);
|
|
game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
|
|
});
|
|
|
|
it(
|
|
"move should hit and ground Flying-type targets",
|
|
async () => {
|
|
await game.startBattle([ Species.ILLUMISE ]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.THOUSAND_ARROWS);
|
|
|
|
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
|
// Enemy should not be grounded before move effect is applied
|
|
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeUndefined();
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
|
|
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
|
|
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
|
|
}
|
|
);
|
|
|
|
it(
|
|
"move should hit and ground targets with Levitate",
|
|
async () => {
|
|
game.override.enemySpecies(Species.SNORLAX);
|
|
game.override.enemyAbility(Abilities.LEVITATE);
|
|
|
|
await game.startBattle([ Species.ILLUMISE ]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(Moves.THOUSAND_ARROWS);
|
|
|
|
await game.phaseInterceptor.to(MoveEffectPhase, false);
|
|
// Enemy should not be grounded before move effect is applied
|
|
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeUndefined();
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
|
|
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
|
|
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
|
|
}
|
|
);
|
|
|
|
it(
|
|
"move should hit and ground targets under the effects of Magnet Rise",
|
|
async () => {
|
|
game.override.enemySpecies(Species.SNORLAX);
|
|
|
|
await game.startBattle([ Species.ILLUMISE ]);
|
|
|
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
|
|
enemyPokemon.addTag(BattlerTagType.FLOATING, undefined, Moves.MAGNET_RISE);
|
|
|
|
game.move.select(Moves.THOUSAND_ARROWS);
|
|
|
|
await game.phaseInterceptor.to(BerryPhase, false);
|
|
|
|
expect(enemyPokemon.getTag(BattlerTagType.FLOATING)).toBeUndefined();
|
|
expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined();
|
|
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp());
|
|
}
|
|
);
|
|
});
|