pokerogue/src/test/abilities/wind_power.test.ts
2024-10-04 13:08:31 +08:00

94 lines
3.0 KiB
TypeScript

import { BattlerTagType } from "#app/enums/battler-tag-type";
import { TurnEndPhase } from "#app/phases/turn-end-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Wind Power", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single");
game.override.enemySpecies(Species.SHIFTRY);
game.override.enemyAbility(Abilities.WIND_POWER);
game.override.moveset([ Moves.TAILWIND, Moves.SPLASH, Moves.PETAL_BLIZZARD, Moves.SANDSTORM ]);
game.override.enemyMoveset(Moves.SPLASH);
});
it("it becomes charged when hit by wind moves", async () => {
await game.startBattle([ Species.MAGIKARP ]);
const shiftry = game.scene.getEnemyPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(Moves.PETAL_BLIZZARD);
await game.phaseInterceptor.to(TurnEndPhase);
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
});
it("it becomes charged when Tailwind takes effect on its side", async () => {
game.override.ability(Abilities.WIND_POWER);
game.override.enemySpecies(Species.MAGIKARP);
await game.startBattle([ Species.SHIFTRY ]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(Moves.TAILWIND);
await game.phaseInterceptor.to(TurnEndPhase);
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
});
it("does not become charged when Tailwind takes effect on opposing side", async () => {
game.override.enemySpecies(Species.MAGIKARP);
game.override.ability(Abilities.WIND_POWER);
await game.startBattle([ Species.SHIFTRY ]);
const magikarp = game.scene.getEnemyPokemon()!;
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(Moves.TAILWIND);
await game.phaseInterceptor.to(TurnEndPhase);
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeDefined();
expect(magikarp.getTag(BattlerTagType.CHARGED)).toBeUndefined();
});
it("does not interact with Sandstorm", async () => {
game.override.enemySpecies(Species.MAGIKARP);
await game.startBattle([ Species.SHIFTRY ]);
const shiftry = game.scene.getPlayerPokemon()!;
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
game.move.select(Moves.SANDSTORM);
await game.phaseInterceptor.to(TurnEndPhase);
expect(shiftry.getTag(BattlerTagType.CHARGED)).toBeUndefined();
});
});