pokerogue/src
2024-07-17 09:54:02 -07:00
..
@types [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
configs/inputs [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
data lost-at-sea enc.: add fainted msg display 2024-07-17 09:54:02 -07:00
enums Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea 2024-07-15 10:31:43 -07:00
events [Feature] Add number of arena trap layers in menu flyout (#2059) 2024-06-18 23:29:56 -05:00
field Merge branch 'mystery-battle-events' into event/getting-lost-at-the-sea 2024-07-15 10:31:43 -07:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales lost at sea enc.: add outro. add fainted msgs 2024-07-17 08:52:43 -07:00
modifier Mystery Encounters (#2824) 2024-07-10 15:01:23 -04:00
phases fix types in myster-encounter-phase.ts 2024-07-17 08:43:55 -07:00
pipelines clean up safari code and utils 2024-07-15 12:36:10 -04:00
plugins add i18next money formatter for MEs 2024-07-12 16:16:52 -04:00
system rename MysteryEncounter interface to IMysteryEncounter 2024-07-11 15:01:30 -07:00
test finish lost-at-sea-encounter.test.ts (for now) 2024-07-16 21:27:35 -07:00
ui ui.getHandler() add generic type with default 2024-07-16 10:46:07 -07:00
account.ts [Bug] Unauthorized 401 error fix (#2315) 2024-06-17 02:44:07 +01:00
battle-scene.ts implement max spawns per run for individual encounters, tweak spawn rates 2024-07-15 14:01:47 -04:00
battle.ts rename MysteryEncounter interface to IMysteryEncounter 2024-07-11 15:01:30 -07:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Localization] localize hatch egg message (+ egg move unlock) (#2395) 2024-06-23 20:14:18 -04:00
evolution-phase.ts Add Challenges (#1459) 2024-06-08 01:07:23 -04:00
form-change-phase.ts resolve conflicts, import issues, and cleanup from rebase 2024-07-10 15:31:03 -04:00
game-mode.ts rebase encounters branch with pokerogue/main 2024-07-10 14:51:06 -04:00
inputs-controller.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
loading-scene.ts finishing touches 2024-07-11 14:58:52 -07:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
overrides.ts RESET OVERRIDES.TS!! 2024-07-14 21:31:43 -07:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts clean up safari code and utils 2024-07-15 12:36:10 -04:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts [UI] UI Small Adjustments (#2525) 2024-06-23 12:09:23 -04:00
touch-controls.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts Fix game speed (#2375) 2024-06-18 15:07:36 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts rebase encounters branch with pokerogue/main 2024-07-10 14:51:06 -04:00
vite.env.d.ts [QoL] Added https and server url is read from the env now (#1764) 2024-06-07 21:43:32 +01:00