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2bd07cb84e
- remove any `.js` extension imports - remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static - increase vite chunk-size warning limit Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
34 lines
1.1 KiB
TypeScript
34 lines
1.1 KiB
TypeScript
import BattleScene from "#app/battle-scene";
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import PokemonSpecies from "#app/data/pokemon-species";
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import { ModifierTypeFunc } from "#app/modifier/modifier-type";
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import { Mode } from "#app/ui/ui";
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import i18next from "i18next";
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import { ModifierRewardPhase } from "./modifier-reward-phase";
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export class RibbonModifierRewardPhase extends ModifierRewardPhase {
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private species: PokemonSpecies;
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constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) {
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super(scene, modifierTypeFunc);
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this.species = species;
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}
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doReward(): Promise<void> {
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return new Promise<void>(resolve => {
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const newModifier = this.modifierType.newModifier();
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this.scene.addModifier(newModifier).then(() => {
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this.scene.playSound("level_up_fanfare");
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this.scene.ui.setMode(Mode.MESSAGE);
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this.scene.ui.showText(i18next.t("battle:beatModeFirstTime", {
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speciesName: this.species.name,
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gameMode: this.scene.gameMode.getName(),
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newModifier: newModifier?.type.name
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}), null, () => {
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resolve();
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}, null, true, 1500);
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});
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});
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}
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}
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