mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-11-25 08:16:04 +00:00
b173000008
...But not all evolution sweets. This way, you can get all the differently colored Alcremies without there being like ~60 different forms. There currently is an unintended side-effect with Gigantamaxing, where the Alcremie flavor will always switch to Vanilla Cream when reverting to normal, but aside from that, it works fine.
42 lines
723 B
JSON
42 lines
723 B
JSON
{
|
|
"textures": [
|
|
{
|
|
"image": "869-ruby-swirl.png",
|
|
"format": "RGBA8888",
|
|
"size": {
|
|
"w": 55,
|
|
"h": 55
|
|
},
|
|
"scale": 0.5,
|
|
"frames": [
|
|
{
|
|
"filename": "0001.png",
|
|
"rotated": false,
|
|
"trimmed": false,
|
|
"sourceSize": {
|
|
"w": 96,
|
|
"h": 96
|
|
},
|
|
"spriteSourceSize": {
|
|
"x": 28,
|
|
"y": 20,
|
|
"w": 39,
|
|
"h": 55
|
|
},
|
|
"frame": {
|
|
"x": 0,
|
|
"y": 0,
|
|
"w": 39,
|
|
"h": 55
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"meta": {
|
|
"app": "https://www.codeandweb.com/texturepacker",
|
|
"version": "3.0",
|
|
"smartupdate": "$TexturePacker:SmartUpdate:3c79af909f9735d7ece0527b789506f2:0b973ea05d9bc875560323eb9df5efe3:ea7e9be6cfcdb9bb39d201b2ab117eae$"
|
|
}
|
|
}
|