mirror of
https://github.com/pagefaultgames/pokerogue.git
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bac6c22973
* eslint config + packages * updated eslint config * fix the issue eslint adding ;;;; at interfaces * first round with eslint --fix . * removed config for unused export * Revert "first round with eslint --fix ." This reverts commit 77a88e0895f7c3389cb223651b90d918af778fe9. * removed config for camelCase * for real this time, first round of eslint --fix . * halfway to manual eslint fix * eslint done * added "how to setup" the hook to eslint --fix each new file before commit (if wanted) * removed eslintrc config file duplicat * fix human error + ignore build folder + merge overrides * added curly brace style + eslint * applied double quote linter rule * added lefthook * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * test precommit * github action to run eslint * added node_modules to ignore eslint * different action for typescript * no need for different glob (default src) * node 20 * node 20 * removed no longer needed install file * remove hooks part from README * eslint fixes --------- Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
260 lines
8.1 KiB
TypeScript
260 lines
8.1 KiB
TypeScript
import BattleScene from "../battle-scene";
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import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import { DexAttr, GameData } from "../system/game-data";
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import { speciesStarters } from "../data/pokemon-species";
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import {Button} from "../enums/buttons";
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interface DisplayStat {
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label?: string;
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sourceFunc?: (gameData: GameData) => string;
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hidden?: boolean;
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}
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interface DisplayStats {
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[key: string]: DisplayStat | string
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}
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const displayStats: DisplayStats = {
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playTime: {
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sourceFunc: gameData => Utils.getPlayTimeString(gameData.gameStats.playTime)
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},
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battles: "Total Battles",
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startersUnlocked: {
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label: "Starters",
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sourceFunc: gameData => {
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const starterCount = gameData.getStarterCount(d => !!d.caughtAttr);
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return `${starterCount} (${Math.floor((starterCount / Object.keys(speciesStarters).length) * 1000) / 10}%)`;
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}
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},
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shinyStartersUnlocked: {
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label: "Shiny Starters",
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sourceFunc: gameData => {
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const starterCount = gameData.getStarterCount(d => !!(d.caughtAttr & DexAttr.SHINY));
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return `${starterCount} (${Math.floor((starterCount / Object.keys(speciesStarters).length) * 1000) / 10}%)`;
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}
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},
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dexSeen: {
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label: "Species Seen",
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sourceFunc: gameData => {
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const seenCount = gameData.getSpeciesCount(d => !!d.seenAttr);
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return `${seenCount} (${Math.floor((seenCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
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}
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},
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dexCaught: {
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label: "Species Caught",
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sourceFunc: gameData => {
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const caughtCount = gameData.getSpeciesCount(d => !!d.caughtAttr);
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return `${caughtCount} (${Math.floor((caughtCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
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}
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},
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ribbonsOwned: "Ribbons Owned",
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classicSessionsPlayed: "Classic Runs",
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sessionsWon: "Classic Wins",
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dailyRunSessionsPlayed: "Daily Run Attempts",
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dailyRunSessionsWon: "Daily Run Wins",
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endlessSessionsPlayed: "Endless Runs?",
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highestEndlessWave: "Highest Wave (Endless)?",
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highestMoney: "Highest Money",
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highestDamage: "Highest Damage",
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highestHeal: "Highest HP Healed",
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pokemonSeen: "Pokémon Encountered",
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pokemonDefeated: "Pokémon Defeated",
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pokemonCaught: "Pokémon Caught",
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pokemonHatched: "Eggs Hatched",
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subLegendaryPokemonSeen: "Sub-Legends Seen?",
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subLegendaryPokemonCaught: "Sub-Legends Caught?",
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subLegendaryPokemonHatched: "Sub-Legends Hatched?",
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legendaryPokemonSeen: "Legends Seen?",
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legendaryPokemonCaught: "Legends Caught?",
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legendaryPokemonHatched: "Legends Hatched?",
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mythicalPokemonSeen: "Mythicals Seen?",
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mythicalPokemonCaught: "Mythicals Caught?",
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mythicalPokemonHatched: "Mythicals Hatched?",
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shinyPokemonSeen: "Shinies Seen?",
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shinyPokemonCaught: "Shinies Caught?",
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shinyPokemonHatched: "Shinies Hatched?",
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pokemonFused: "Pokémon Fused?",
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trainersDefeated: "Trainers Defeated",
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eggsPulled: "Eggs Pulled",
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rareEggsPulled: "Rare Eggs Pulled?",
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epicEggsPulled: "Epic Eggs Pulled?",
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legendaryEggsPulled: "Legendary Eggs Pulled?",
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manaphyEggsPulled: "Manaphy Eggs Pulled?"
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};
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export default class GameStatsUiHandler extends UiHandler {
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private gameStatsContainer: Phaser.GameObjects.Container;
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private statsContainer: Phaser.GameObjects.Container;
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private statLabels: Phaser.GameObjects.Text[];
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private statValues: Phaser.GameObjects.Text[];
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constructor(scene: BattleScene, mode?: Mode) {
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super(scene, mode);
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this.statLabels = [];
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this.statValues = [];
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}
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setup() {
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const ui = this.getUi();
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this.gameStatsContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1);
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this.gameStatsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains);
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const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24);
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headerBg.setOrigin(0, 0);
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const headerText = addTextObject(this.scene, 0, 0, "Stats", TextStyle.SETTINGS_LABEL);
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headerText.setOrigin(0, 0);
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headerText.setPositionRelative(headerBg, 8, 4);
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const statsBgWidth = ((this.scene.game.canvas.width / 6) - 2) / 2;
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const [ statsBgLeft, statsBgRight ] = new Array(2).fill(null).map((_, i) => {
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let width = statsBgWidth;
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if (!i) {
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width += 5;
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}
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const statsBg = addWindow(this.scene, statsBgWidth * i, headerBg.height, width, (this.scene.game.canvas.height / 6) - headerBg.height - 2, false, !!i, 2);
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statsBg.setOrigin(0, 0);
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return statsBg;
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});
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this.statsContainer = this.scene.add.container(0, 0);
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new Array(18).fill(null).map((_, s) => {
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const statLabel = addTextObject(this.scene, 8 + (s % 2 === 1 ? statsBgWidth : 0), 28 + Math.floor(s / 2) * 16, "", TextStyle.SETTINGS_LABEL);
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statLabel.setOrigin(0, 0);
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this.statsContainer.add(statLabel);
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this.statLabels.push(statLabel);
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const statValue = addTextObject(this.scene, (statsBgWidth * ((s % 2) + 1)) - 8, statLabel.y, "", TextStyle.WINDOW);
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statValue.setOrigin(1, 0);
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this.statsContainer.add(statValue);
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this.statValues.push(statValue);
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});
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this.gameStatsContainer.add(headerBg);
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this.gameStatsContainer.add(headerText);
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this.gameStatsContainer.add(statsBgLeft);
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this.gameStatsContainer.add(statsBgRight);
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this.gameStatsContainer.add(this.statsContainer);
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ui.add(this.gameStatsContainer);
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this.setCursor(0);
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this.gameStatsContainer.setVisible(false);
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}
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show(args: any[]): boolean {
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super.show(args);
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this.setCursor(0);
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this.updateStats();
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this.gameStatsContainer.setVisible(true);
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this.getUi().moveTo(this.gameStatsContainer, this.getUi().length - 1);
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this.getUi().hideTooltip();
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return true;
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}
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updateStats(): void {
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const statKeys = Object.keys(displayStats).slice(this.cursor * 2, this.cursor * 2 + 18);
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statKeys.forEach((key, s) => {
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const stat = displayStats[key] as DisplayStat;
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const value = stat.sourceFunc(this.scene.gameData);
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this.statLabels[s].setText(!stat.hidden || isNaN(parseInt(value)) || parseInt(value) ? stat.label : "???");
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this.statValues[s].setText(value);
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});
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if (statKeys.length < 18) {
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for (let s = statKeys.length; s < 18; s++) {
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this.statLabels[s].setText("");
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this.statValues[s].setText("");
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}
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}
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}
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processInput(button: Button): boolean {
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const ui = this.getUi();
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let success = false;
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if (button === Button.CANCEL) {
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success = true;
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this.scene.ui.revertMode();
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} else {
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switch (button) {
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case Button.UP:
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if (this.cursor) {
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success = this.setCursor(this.cursor - 1);
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}
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break;
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case Button.DOWN:
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if (this.cursor < Math.ceil((Object.keys(displayStats).length - 18) / 2)) {
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success = this.setCursor(this.cursor + 1);
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}
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break;
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}
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}
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if (success) {
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ui.playSelect();
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}
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return success;
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}
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setCursor(cursor: integer): boolean {
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const ret = super.setCursor(cursor);
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if (ret) {
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this.updateStats();
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}
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return ret;
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}
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clear() {
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super.clear();
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this.gameStatsContainer.setVisible(false);
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}
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}
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(function () {
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const statKeys = Object.keys(displayStats);
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for (const key of statKeys) {
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if (typeof displayStats[key] === "string") {
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let label = displayStats[key] as string;
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let hidden = false;
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if (label.endsWith("?")) {
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label = label.slice(0, -1);
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hidden = true;
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}
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displayStats[key] = {
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label: label,
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sourceFunc: gameData => gameData.gameStats[key].toString(),
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hidden: hidden
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};
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} else if (displayStats[key] === null) {
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displayStats[key] = {
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sourceFunc: gameData => gameData.gameStats[key].toString()
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};
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}
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if (!(displayStats[key] as DisplayStat).label) {
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const splittableKey = key.replace(/([a-z]{2,})([A-Z]{1}(?:[^A-Z]|$))/g, "$1_$2");
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(displayStats[key] as DisplayStat).label = Utils.toReadableString(`${splittableKey[0].toUpperCase()}${splittableKey.slice(1)}`);
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}
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}
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})();
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