mirror of
https://github.com/pagefaultgames/pokerogue.git
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134 lines
4.6 KiB
TypeScript
134 lines
4.6 KiB
TypeScript
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import Phaser from "phaser";
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import GameManager from "#app/test/utils/gameManager";
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import Overrides from "#app/overrides";
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import { TurnEndPhase } from "#app/phases";
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import { Moves } from "#enums/moves";
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import { getMovePosition } from "#app/test/utils/gameManagerUtils";
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import { Abilities } from "#enums/abilities";
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import { Species } from "#app/enums/species.js";
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import { Type } from "#app/data/type";
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import { BattleStat } from "#app/data/battle-stat";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
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import { modifierTypes } from "#app/modifier/modifier-type";
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import { SPLASH_ONLY } from "../utils/testUtils";
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describe("Moves - Dragon Rage", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let partyPokemon: PlayerPokemon;
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let enemyPokemon: EnemyPokemon;
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const dragonRageDamage = 40;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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game.override.battleType("single");
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game.override.disableCrits();
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game.override.starterSpecies(Species.SNORLAX);
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game.override.moveset([Moves.DRAGON_RAGE]);
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game.override.ability(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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game.override.startingLevel(100);
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game.override.enemySpecies(Species.SNORLAX);
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game.override.enemyMoveset(SPLASH_ONLY);
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game.override.enemyAbility(Abilities.BALL_FETCH);
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vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(Abilities.BALL_FETCH);
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game.override.enemyLevel(100);
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await game.startBattle();
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partyPokemon = game.scene.getParty()[0];
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enemyPokemon = game.scene.getEnemyPokemon();
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// remove berries
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game.scene.removePartyMemberModifiers(0);
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game.scene.clearEnemyHeldItemModifiers();
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});
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it("ignores weaknesses", async () => {
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vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([Type.DRAGON]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores resistances", async () => {
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vi.spyOn(enemyPokemon, "getTypes").mockReturnValue([Type.STEEL]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores stat changes", async () => {
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partyPokemon.summonData.battleStats[BattleStat.SPATK] = 2;
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores stab", async () => {
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vi.spyOn(partyPokemon, "getTypes").mockReturnValue([Type.DRAGON]);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores criticals", async () => {
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partyPokemon.removeTag(BattlerTagType.NO_CRIT);
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partyPokemon.addTag(BattlerTagType.ALWAYS_CRIT, 99);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores damage modification from abilities such as ice scales", async () => {
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game.override.enemyAbility(Abilities.ICE_SCALES);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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it("ignores multi hit", async () => {
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game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false);
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game.doAttack(getMovePosition(game.scene, 0, Moves.DRAGON_RAGE));
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await game.phaseInterceptor.to(TurnEndPhase);
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const damageDealt = enemyPokemon.getMaxHp() - enemyPokemon.hp;
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expect(damageDealt).toBe(dragonRageDamage);
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});
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});
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