mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2024-12-04 12:46:10 +00:00
70324c4159
* rework of the input handling, including different gamepad and keyboard * rework of the input handling, including different gamepad and keyboard * first version of a too complex inputHandler based on phaser3-merged-input * removed useless control management and kept it simple for our use case, investigating to put out button_XX() * renamed inputHandler to inputController * aggregate directions and some action into a same method + fix menu return value * added back repeated input feature on keeping down a key * cleanup + return type * fix submit/action doing two things simultaneously, still same behaviour as before * extracted UI inputs out of battle-scene * tab -> spaces * tab -> spaces what about now github ?
289 lines
8.7 KiB
TypeScript
289 lines
8.7 KiB
TypeScript
import BattleScene from "../battle-scene";
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import { TextStyle, addTextObject } from "./text";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import { addWindow } from "./ui-theme";
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import * as Utils from "../utils";
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import { argbFromRgba } from "@material/material-color-utilities";
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import {Button} from "#app/inputs-controller";
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export interface OptionSelectConfig {
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xOffset?: number;
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yOffset?: number;
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options: OptionSelectItem[];
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maxOptions?: integer;
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delay?: integer;
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noCancel?: boolean;
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}
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export interface OptionSelectItem {
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label: string;
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handler: () => boolean;
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keepOpen?: boolean;
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overrideSound?: boolean;
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item?: string;
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itemArgs?: any[]
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}
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const scrollUpLabel = '↑';
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const scrollDownLabel = '↓';
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export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
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protected optionSelectContainer: Phaser.GameObjects.Container;
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protected optionSelectBg: Phaser.GameObjects.NineSlice;
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protected optionSelectText: Phaser.GameObjects.Text;
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protected optionSelectIcons: Phaser.GameObjects.Sprite[];
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protected config: OptionSelectConfig;
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protected blockInput: boolean;
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protected scrollCursor: integer = 0;
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private cursorObj: Phaser.GameObjects.Image;
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constructor(scene: BattleScene, mode?: Mode) {
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super(scene, mode);
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}
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abstract getWindowWidth(): integer;
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getWindowHeight(): integer {
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return (Math.min((this.config?.options || []).length, this.config?.maxOptions || 99) + 1) * 16;
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}
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setup() {
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const ui = this.getUi();
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this.optionSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -48);
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this.optionSelectContainer.setVisible(false);
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ui.add(this.optionSelectContainer);
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this.optionSelectBg = addWindow(this.scene, 0, 0, this.getWindowWidth(), this.getWindowHeight());
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this.optionSelectBg.setOrigin(1, 1);
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this.optionSelectContainer.add(this.optionSelectBg);
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this.optionSelectIcons = [];
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this.setCursor(0);
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}
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protected setupOptions() {
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const options = this.config?.options || [];
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if (this.optionSelectText)
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this.optionSelectText.destroy();
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if (this.optionSelectIcons?.length) {
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this.optionSelectIcons.map(i => i.destroy());
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this.optionSelectIcons.splice(0, this.optionSelectIcons.length);
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}
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this.optionSelectText = addTextObject(this.scene, 0, 0, options.map(o => o.item ? ` ${o.label}` : o.label).join('\n'), TextStyle.WINDOW, { maxLines: options.length });
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this.optionSelectText.setLineSpacing(12);
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this.optionSelectContainer.add(this.optionSelectText);
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this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0));
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this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
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if (this.config?.options.length > this.config?.maxOptions)
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this.optionSelectText.setText(this.getOptionsWithScroll().map(o => o.label).join('\n'));
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this.optionSelectBg.height = this.getWindowHeight();
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this.optionSelectText.setPositionRelative(this.optionSelectBg, 16, 9);
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options.forEach((option: OptionSelectItem, i: integer) => {
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if (option.item) {
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const itemIcon = this.scene.add.sprite(0, 0, 'items', option.item);
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itemIcon.setScale(0.5);
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this.optionSelectIcons.push(itemIcon);
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this.optionSelectContainer.add(itemIcon);
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itemIcon.setPositionRelative(this.optionSelectText, 6, 7 + 16 * i);
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if (option.item === 'candy') {
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const itemOverlayIcon = this.scene.add.sprite(0, 0, 'items', 'candy_overlay');
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itemOverlayIcon.setScale(0.5);
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this.optionSelectIcons.push(itemOverlayIcon);
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this.optionSelectContainer.add(itemOverlayIcon);
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itemOverlayIcon.setPositionRelative(this.optionSelectText, 6, 7 + 16 * i);
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itemIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(option.itemArgs[0])));
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itemOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(option.itemArgs[1])));
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}
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}
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});
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}
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show(args: any[]): boolean {
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if (!args.length || !args[0].hasOwnProperty('options') || !args[0].options.length)
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return false;
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super.show(args);
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this.config = args[0] as OptionSelectConfig;
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this.setupOptions();
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this.scene.ui.bringToTop(this.optionSelectContainer);
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this.optionSelectContainer.setVisible(true);
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this.scrollCursor = 0;
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this.setCursor(0);
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if (this.config.delay) {
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this.blockInput = true;
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this.optionSelectText.setAlpha(0.5);
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this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput());
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}
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return true;
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}
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processInput(button: Button): boolean {
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const ui = this.getUi();
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let success = false;
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const options = this.getOptionsWithScroll();
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let playSound = true;
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if (button === Button.ACTION || button === Button.CANCEL) {
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if (this.blockInput) {
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ui.playError();
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return false;
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}
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success = true;
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if (button === Button.CANCEL) {
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if (this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
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this.scrollCursor = (this.config.options.length - this.config.maxOptions) + 1;
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this.cursor = options.length - 1;
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} else if (!this.config?.noCancel)
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this.setCursor(options.length - 1);
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else
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return false;
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}
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const option = this.config.options[this.cursor + (this.scrollCursor - (this.scrollCursor ? 1 : 0))];
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if (option.handler()) {
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if (!option.keepOpen)
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this.clear();
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playSound = !option.overrideSound;
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} else
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ui.playError();
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} else {
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switch (button) {
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case Button.UP:
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if (this.cursor)
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success = this.setCursor(this.cursor - 1);
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break;
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case Button.DOWN:
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if (this.cursor < options.length - 1)
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success = this.setCursor(this.cursor + 1);
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break;
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}
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}
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if (success && playSound)
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ui.playSelect();
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return success;
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}
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unblockInput(): void {
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if (!this.blockInput)
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return;
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this.blockInput = false;
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this.optionSelectText.setAlpha(1);
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}
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getOptionsWithScroll(): OptionSelectItem[] {
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if (!this.config)
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return [];
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const options = this.config.options.slice(0);
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if (!this.config.maxOptions || this.config.options.length < this.config.maxOptions)
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return options;
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const optionsScrollTotal = options.length;
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let optionStartIndex = this.scrollCursor;
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let optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config.maxOptions - 1) >= optionsScrollTotal ? this.config.maxOptions - 1 : this.config.maxOptions - 2));
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if (this.config?.maxOptions && options.length > this.config.maxOptions) {
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options.splice(optionEndIndex, optionsScrollTotal);
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options.splice(0, optionStartIndex);
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if (optionStartIndex)
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options.unshift({
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label: scrollUpLabel,
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handler: () => true
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});
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if (optionEndIndex < optionsScrollTotal)
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options.push({
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label: scrollDownLabel,
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handler: () => true
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});
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}
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return options;
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}
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setCursor(cursor: integer): boolean {
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const changed = this.cursor !== cursor;
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let isScroll = false;
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const options = this.getOptionsWithScroll();
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if (changed && this.config?.maxOptions && this.config.options.length > this.config.maxOptions) {
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const optionsScrollTotal = options.length;
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if (Math.abs(cursor - this.cursor) === options.length - 1) {
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this.scrollCursor = cursor ? optionsScrollTotal - (this.config.maxOptions - 1) : 0;
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this.setupOptions();
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} else {
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const isDown = cursor && cursor > this.cursor;
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if (isDown) {
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if (options[cursor].label === scrollDownLabel) {
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isScroll = true;
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this.scrollCursor++;
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}
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} else {
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if (!cursor && this.scrollCursor) {
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isScroll = true;
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this.scrollCursor--;
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}
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}
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if (isScroll && this.scrollCursor === 1)
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this.scrollCursor += isDown ? 1 : -1;
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}
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}
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if (isScroll)
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this.setupOptions();
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else
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this.cursor = cursor;
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if (!this.cursorObj) {
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this.cursorObj = this.scene.add.image(0, 0, 'cursor');
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this.optionSelectContainer.add(this.cursorObj);
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}
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this.cursorObj.setPositionRelative(this.optionSelectBg, 12, 17 + this.cursor * 16);
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return changed;
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}
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clear() {
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super.clear();
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this.config = null;
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this.optionSelectContainer.setVisible(false);
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this.eraseCursor();
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}
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eraseCursor() {
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if (this.cursorObj)
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this.cursorObj.destroy();
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this.cursorObj = null;
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}
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} |