mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-03-06 18:09:10 +00:00
* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
51 lines
1.6 KiB
TypeScript
51 lines
1.6 KiB
TypeScript
import { BattleStyle } from "#app/enums/battle-style";
|
|
import { CommandPhase } from "#app/phases/command-phase";
|
|
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
|
import i18next from "#app/plugins/i18n";
|
|
import { Mode } from "#app/ui/ui";
|
|
import { Abilities } from "#enums/abilities";
|
|
import { Species } from "#enums/species";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
|
|
|
|
|
describe("Ability Timing", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
|
|
game.override
|
|
.battleType("single")
|
|
.enemySpecies(Species.MAGIKARP)
|
|
.enemyAbility(Abilities.INTIMIDATE)
|
|
.ability(Abilities.BALL_FETCH);
|
|
vi.spyOn(i18next, "t");
|
|
});
|
|
|
|
it("should trigger after switch check", async () => {
|
|
game.settings.battleStyle = BattleStyle.SWITCH;
|
|
await game.classicMode.runToSummon([ Species.EEVEE, Species.FEEBAS ]);
|
|
|
|
game.onNextPrompt("CheckSwitchPhase", Mode.CONFIRM, () => {
|
|
game.setMode(Mode.MESSAGE);
|
|
game.endPhase();
|
|
}, () => game.isCurrentPhase(CommandPhase) || game.isCurrentPhase(TurnInitPhase));
|
|
|
|
await game.phaseInterceptor.to("MessagePhase");
|
|
expect(i18next.t).toHaveBeenCalledWith("battle:statFell", expect.objectContaining({ count: 1 }));
|
|
}, 5000);
|
|
});
|