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* move test folder * Update vitest files * rename test/utils to test/testUtils * Remove stray utils/gameManager Got put back from a rebase
56 lines
1.6 KiB
TypeScript
56 lines
1.6 KiB
TypeScript
import i18next from "#app/plugins/i18n";
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import { Abilities } from "#enums/abilities";
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import { Moves } from "#enums/moves";
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import { Species } from "#enums/species";
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import { StatusEffect } from "#enums/status-effect";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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describe("Items - Toxic orb", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleType("single")
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.enemySpecies(Species.MAGIKARP)
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.ability(Abilities.BALL_FETCH)
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.enemyAbility(Abilities.BALL_FETCH)
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.moveset(Moves.SPLASH)
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.enemyMoveset(Moves.SPLASH)
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.startingHeldItems([{
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name: "TOXIC_ORB",
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}]);
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vi.spyOn(i18next, "t");
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});
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it("should badly poison the holder", async () => {
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await game.classicMode.startBattle([ Species.FEEBAS ]);
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const player = game.scene.getPlayerPokemon()!;
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expect(player.getHeldItems()[0].type.id).toBe("TOXIC_ORB");
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game.move.select(Moves.SPLASH);
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await game.phaseInterceptor.to("TurnEndPhase");
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await game.phaseInterceptor.to("MessagePhase");
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expect(i18next.t).toHaveBeenCalledWith("statusEffect:toxic.obtainSource", expect.anything());
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expect(player.status?.effect).toBe(StatusEffect.TOXIC);
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expect(player.status?.toxicTurnCount).toBe(0);
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});
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});
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