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557 lines
25 KiB
TypeScript
557 lines
25 KiB
TypeScript
import { trainerConfigs } from "./trainer-config";
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import { TrainerType } from "./enums/trainer-type";
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import { BattleSpec } from "../enums/battle-spec";
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export interface TrainerTypeMessages {
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encounter?: string | string[],
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victory?: string | string[],
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defeat?: string | string[]
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}
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export interface TrainerTypeDialogue {
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[key: integer]: TrainerTypeMessages | [ TrainerTypeMessages, TrainerTypeMessages ]
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}
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export const trainerTypeDialogue = {
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[TrainerType.YOUNGSTER]: [
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{
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encounter: [
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`Hey, wanna battle?`,
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`Are you a new trainer too?`,
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`Hey, I haven't seen you before. Let's battle!`
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],
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victory: [
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`Wow! You're strong!`,
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`I didn't stand a chance, huh.`,
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`I'll find you again when I'm older and beat you!`
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]
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},
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{
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encounter: [
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`Let's have a battle, shall we?`,
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`You look like a new trainer. Let's have a battle!`,
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`I don't recognize you. How about a battle?`
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],
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victory: [
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`That was impressive! I've got a lot to learn.`,
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`I didn't think you'd beat me that bad…`,
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`I hope we get to have a rematch some day.`
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]
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}
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],
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[TrainerType.BROCK]: {
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encounter: [
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`My expertise on Rock-type Pokémon will take you down! Come on!`,
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`My rock-hard willpower will overwhelm you!`,
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`Allow me to show you the true strength of my Pokémon!`
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],
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victory: [
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`Your Pokémon's strength have overcome my rock-hard defenses!`,
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`The world is huge! I'm glad to have had a chance to battle you.`,
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`Perhaps I should go back to pursuing my dream as a Pokémon Breeder…`
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],
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defeat: [
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`The best offense is a good defense!\nThat's my way of doing things!`,
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`Come study rocks with me next time to better learn how to fight them!`,
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`Hah, all my traveling around the regions is paying off!`
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]
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},
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[TrainerType.MISTY]: {
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encounter: [
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`My policy is an all out offensive with Water-type Pokémon!`,
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`Hiya, I'll show you the strength of my aquatic Pokémon!`,
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`My dream was to go on a journey and battle powerful trainers…\nWill you be a sufficient challenge?`
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],
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victory: [
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`You really are strong… I'll admit that you are skilled…`,
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`Grrr… You know you just got lucky, right?!`,
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`Wow, you're too much! I can't believe you beat me!`
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],
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defeat: [
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`Was the mighty Misty too much for you?`,
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`I hope you saw my Pokémon's elegant swimming techniques!`,
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`Your Pokémon were no match for my pride and joys!`
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]
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},
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[TrainerType.LT_SURGE]: {
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encounter: [
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`My Electric Pokémon saved me during the war! I'll show you how!`,
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`Ten-hut! I'll shock you into surrender!`,
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`I'll zap you just like I do to all my enemies in battle!`
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],
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victory: [
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`Whoa! Your team's the real deal, kid!`,
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`Aaargh, you're strong! Even my electric tricks lost against you.`,
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`That was an absolutely shocking loss!`
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],
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defeat: [
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`Oh yeah! When it comes to Electric-type Pokémon, I'm number one in the world!`,
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`Hahaha! That was an electrifying battle, kid!`,
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`A Pokémon battle is war, and I have showed you first-hand combat!`
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]
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},
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[TrainerType.ERIKA]: {
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encounter: [
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`Ah, the weather is lovely here…\nOh, a battle? Very well then.`,
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`My Pokémon battling skills rival that of my flower arranging skills.`,
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`Oh, I hope the pleasant aroma of my Pokémon doesn't put me to sleep again…`
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],
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victory: [
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`Oh! I concede defeat.`,
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`That match was most delightful.`,
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`Ah, it appears it is my loss…`
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],
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defeat: [
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`I was afraid I would doze off…`,
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`Oh my, it seems my Grass Pokémon overwhelmed you.`,
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`That battle was such a soothing experience.`
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]
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},
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[TrainerType.JANINE]: {
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encounter: [
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`I am mastering the art of poisonous attacks.\nI shall spar with you today!`,
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`Father trusts that I can hold my own.\nI will prove him right!`,
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`My ninja techniques are only second to my Father's!\nCan you keep up?`
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],
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victory: [
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`Even now, I still need training… I understand.`,
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`Your battle technique has outmatched mine.`,
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`I'm going to really apply myself and improve my skills.`
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],
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defeat: [
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`Fufufu… the poison has sapped all your strength to battle.`,
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`Ha! You didn't stand a chance against my superior ninja skills!`,
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`Father's faith in me has proven to not be misplaced.`
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]
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},
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[TrainerType.SABRINA]: {
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encounter: [
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`Through my psychic ability, I had a vision of your arrival!`,
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`I dislike fighting, but if you wish, I will show you my powers!`,
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`I can sense great ambition in you. I shall see if it not unfounded.`
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],
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victory: [
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`Your power… It far exceeds what I foresaw…`,
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`I failed to accurately predict your power.`,
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`Even with my immense psychic powers, I cannot sense another as strong as you.`
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],
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defeat: [
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`This victory… It is exactly as I foresaw in my visions!`,
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`Perhaps it was another I sensed a great desire in…`,
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`Hone your abilities before recklessly charging into battle.\nYou never know what the future may hold if you do…`
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]
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},
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[TrainerType.BLAINE]: {
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encounter: [
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`Hah! Hope you brought a Burn Heal!`,
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`My fiery Pokémon will incinerate all challengers!`,
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`Get ready to play with fire!`
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],
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victory: [
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`I have burned down to nothing! Not even ashes remain!`,
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`Didn't I stoke the flames high enough?`,
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`I'm all burned out… But this makes my motivation to improve burn even hotter!`
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],
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defeat: [
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`My raging inferno cannot be quelled!`,
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`My Pokémon have been powered up with the heat from this victory!`,
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`Hah! My passion burns brighter than yours!`
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]
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},
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[TrainerType.GIOVANNI]: {
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encounter: [
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`I, the leader of Team Rocket, will make you feel a world of pain!`,
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`My training here will be vital before I am to face my old associates again.`,
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`I do not think you are prepared for the level of failure you are about to experience!`
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],
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victory: [
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`WHAT! Me, lose?! There is nothing I wish to say to you!`,
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`Hmph… You could never understand what I hope to achieve.`,
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`This defeat is merely delaying the inevitable.\nI will rise Team Rocket from the ashes in due time.`
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],
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defeat: [
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`Not being able to measure your own strength shows that you are still but a child.`,
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`Do not try to interfere with me again.`,
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`I hope you understand how foolish challenging me was.`
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]
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},
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[TrainerType.ROXANNE]: {
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encounter: [
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`Would you kindly demonstrate how you battle?`,
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`You can learn many things by battling many trainers.`,
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`Oh, you caught me strategizing.\nWould you like to battle?`
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],
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victory: [
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`Oh, I appear to have lost.\nI understand.`,
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`It seems that I still have so much more to learn when it comes to battle.`,
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`I'll take what I learned here today to heart.`
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],
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defeat: [
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`I have learned many things from our battle.\nI hope you have too.`,
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`I look forward to battling you again.\nI hope you'll use what you've learned here.`,
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`I won due to everything I have learned.`
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]
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},
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[TrainerType.BRAWLY]: {
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encounter: [
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`Oh man, a challenger!\nLet's see what you can do!`,
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`You seem like a big splash.\nLet's battle!`,
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`Time to create a storm!\nLet's go!`
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],
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victory: [
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`Oh woah, you've washed me out!`,
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`You surfed my wave and crashed me down!`,
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`I feel like I'm lost in Granite Cave!`
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],
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defeat: [
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`Haha, I surfed the big wave!\nChallenge me again sometime.`,
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`Surf with me again some time!`,
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`Just like the tides come in and out, I hope you return to challenge me again.`
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]
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},
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[TrainerType.WATTSON]: {
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encounter: [
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`Time to get shocked!\nWahahahaha!`,
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`I'll make sparks fly!\nWahahahaha!`,
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`I hope you brought Paralyz Heal!\nWahahahaha!`
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],
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victory: [
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`Seems like I'm out of charge!\nWahahahaha!`,
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`You've completely grounded me!\nWahahahaha!`,
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`Thanks for the thrill!\nWahahahaha!`
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],
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defeat: [
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`Recharge your batteries and challenge me again sometime!\nWahahahaha!`,
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`I hope you found our battle electrifying!\nWahahahaha!`,
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`Aren't you shocked I won?\nWahahahaha!`
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]
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},
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[TrainerType.FLANNERY]: {
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encounter: [
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`Nice to meet you! Wait, no…\nI will crush you!`,
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`I've only been a leader for a little while, but I'll smoke you!`,
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`It's time to demonstrate the moves my grandfather has taught me! Let's battle!`
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],
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victory: [
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`You remind me of my grandfather…\nNo wonder I lost.`,
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`Am I trying too hard?\nI should relax, can't get too heated.`,
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`Losing isn't going to smother me out.\nTime to reignite training!`
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],
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defeat: [
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`I hope I've made my grandfather proud…\nLet's battle again some time.`,
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`I…I can't believe I won!\nDoing things my way worked!`,
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`Let's exchange burning hot moves again soon!`
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]
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},
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[TrainerType.NORMAN]: {
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encounter: [
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`I'm surprised you managed to get here.\nLet's battle.`,
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`I'll do everything in my power as a Gym Leader to win.\nLet's go!`,
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`You better give this your all.\nIt's time to battle!`
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],
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victory: [
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`I lost to you…?\nRules are rules, though.`,
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`Was moving from Olivine a mistake…?`,
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`I can't believe it.\nThat was a great match.`
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],
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defeat: [
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`We both tried our best.\nI hope we can battle again soon.`,
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`You should try challenging my kid instead.\nYou might learn something!`,
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`Thank you for the excellent battle.\nBetter luck next time.`
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]
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},
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[TrainerType.WINONA]: {
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encounter: [
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`I've been soaring the skies looking for prey…\nAnd you're my target!`,
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`No matter how our battle is, my Flying Pokémon and I will triumph with grace. Let's battle!`,
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`I hope you aren't scared of heights.\nLet's ascend!`
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],
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victory: [
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`You're the first Trainer I've seen with more grace than I.\nExcellently played.`,
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`Oh, my Flying Pokémon have plummeted!\nVery well.`,
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`Though I may have fallen, my Pokémon will continue to fly!`
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],
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defeat: [
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`My Flying Pokémon and I will forever dance elegantly!`,
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`I hope you enjoyed our show.\nOur graceful dance is finished.`,
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`Won't you come see our elegant choreography again?`
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]
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},
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[TrainerType.TATE]: {
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encounter: [
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`Hehehe…\nWere you surprised to see me without my sister?`,
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`I can see what you're thinking…\nYou want to battle!`,
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`How can you defeat someone…\nWho knows your every move?`
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],
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victory: [
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`It can't be helped…\nI miss Liza…`,
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`Your bond with your Pokémon was stronger than mine.`,
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`If I were with Liza, we would have won.\nWe can finish each other's thoughts!`
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],
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defeat: [
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`My Pokémon and I are superior!`,
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`If you can't even defeat me, you'll never be able to defeat Liza either.`,
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`It's all thanks to my strict training with Liza.\nI can make myself one with Pokémon.`
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]
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},
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[TrainerType.LIZA]: {
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encounter: [
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`Fufufu…\nWere you surprised to see me without my brother?`,
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`I can determine what you desire…\nYou want to battle, don't you?`,
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`How can you defeat someone…\nWho's one with their Pokémon?`
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],
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victory: [
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`It can't be helped…\nI miss Tate…`,
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`Your bond with your Pokémon…\nIt's stronger than mine.`,
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`If I were with Tate, we would have won.\nWe can finish each other's sentences!`
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],
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defeat: [
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`My Pokémon and I are victorious.`,
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`If you can't even defeat me, you'll never be able to defeat Tate either.`,
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`It's all thanks to my strict training with Tate.\nI can synchronize myself with my Pokémon.`
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]
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},
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[TrainerType.JUAN]: {
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encounter: [
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`Now's not the time to act coy.\nLet's battle!`,
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`Ahahaha, You'll be witness to my artistry with Water Pokémon!`,
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`A typhoon approaches!\nWill you be able to test me?`
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],
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victory: [
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`You may be a genius who can take on Wallace!`,
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`I focused on elegance while you trained.\nIt's only natural that you defeated me.`,
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`Ahahaha!\nVery well, You have won this time.`
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],
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defeat: [
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`My Pokémon and I have sculpted an illusion of Water and come out victorious.`,
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`Ahahaha, I have won, and you have lost.`,
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`Shall I loan you my outfit? It may help you battle!\nAhahaha, I jest!`
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]
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},
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[TrainerType.RIVAL]: [
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{
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encounter: [
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`@c{smile}Hey, I was looking for you! I knew you were eager to get going but I expected at least a goodbye…
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$@c{smile_eclosed}So you're really pursuing your dream after all?\n I almost can't believe it.
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$@c{serious_smile_fists}Since we're here, how about a battle?\nAfter all, I want to make sure you're ready.
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$@c{serious_mopen_fists}Don't hold back, I want you to give me everything you've got!`
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],
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victory: [
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`@c{shock}Wow… You cleaned me out.\nAre you actually a beginner?
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$@c{smile}Maybe it was a bit of luck but…\nWho knows you might just be able to go all the way.
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$By the way, the professor asked me to give you these items. They look pretty cool.
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$@c{serious_smile_fists}Good luck out there!`
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]
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},
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{
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encounter: [
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`@c{smile_wave}There you are! I've been looking everywhere for you!\n@c{angry_mopen}Did you forget to say goodbye to your best friend?
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$@c{smile_ehalf}You're going after your dream, huh?\nThat day is really today isn't it…
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$@c{smile}Anyway, I'll forgive you for forgetting me, but on one condition. @c{smile_wave_wink}You have to battle me!
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$@c{angry_mopen}Give it your all! Wouldn't want your adventure to be over before it started, right?`
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],
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victory: [
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`@c{shock}You just started and you're already this strong?!@d{96}\n@c{angry}You totally cheated, didn't you?
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$@c{smile_wave_wink}Just kidding!@d{64} @c{smile_eclosed}I lost fair and square… I have a feeling you're going to do really well out there.
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$@c{smile}By the way, the professor wanted me to give you some items. Hopefully they're helpful!
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$@c{smile_wave}Do your best like always! I believe in you!`
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]
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}
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],
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[TrainerType.RIVAL_2]: [
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{
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encounter: [
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`@c{smile}Hey, you're here too?\n@c{smile_eclosed}Still a perfect record, huh…?
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$@c{serious_mopen_fists}I know it kind of looks like I followed you here, but that's mostly not true.
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$@c{serious_smile_fists}Honestly though, I've been itching for a rematch since you beat me back at home.
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$I've been doing a lot of my own training so I'll definitely put up a fight this time.
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$@c{serious_mopen_fists}Don't hold back, just like before!\nLet's go!`
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],
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victory: [
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`@c{neutral_eclosed}Oh. I guess I was overconfident.
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$@c{smile}That's alright, though. I figured this might happen.\n@c{serious_mopen_fists}It just means I need to try harder for next time!\n
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$@c{smile}Oh, not that you really need the help, but I had an extra one of these lying around and figured you might want it.\n
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$@c{serious_smile_fists}Don't expect another one after this, though!\nI can't keep giving my opponent an advantage after all.
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$@c{smile}Anyway, take care!`
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]
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},
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{
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encounter: [
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`@c{smile_wave}Oh, fancy meeting you here. Looks like you're still undefeated. @c{angry_mopen}Huh… Not bad!
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$@c{angry_mopen}I know what you're thinking, and no, I wasn't creeping on you. @c{smile_eclosed}I just happened to be in the area.
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$@c{smile_ehalf}I'm happy for you but I just want to let you know that it's OK to lose sometimes.
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$@c{smile}We learn from our mistakes, often more than we would if we kept succeeding.
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$@c{angry_mopen}In any case, I've been training hard for our rematch, so you'd better give it your all!`
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],
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victory: [
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`@c{neutral}I… wasn't supposed to lose that time…
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$@c{smile}Aw well. That just means I'll have to train even harder for next time!
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$@c{smile_wave}I also got you another one of these!\n@c{smile_wave_wink}No need to thank me~.
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$@c{angry_mopen}This is the last one, though! You won't be getting anymore freebies from me after this!
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$@c{smile_wave}Keep at it!`
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]
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}
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],
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[TrainerType.RIVAL_3]: [
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{
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encounter: [
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`@c{smile}Hey, look who it is! It's been a while.\n@c{neutral}You're… still undefeated? Huh.
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$@c{neutral_eclosed}Things have been kind of… strange.\nIt's not the same back home without you.
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$@c{serious}I know it's selfish, but I need to get this off my chest.\n@c{neutral_eclosed}I think you're in over your head here.
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$@c{serious}Never losing once is just unrealistic.\nWe need to lose sometimes in order to grow.
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$@c{neutral_eclosed}You've had a great run but there's still so much ahead, and it only gets harder. @c{neutral}Are you prepared for that?
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$@c{serious_mopen_fists}If so, prove it to me.`
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],
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victory: [
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`@c{angry_mhalf}This is ridiculous… I've hardly stopped training…\nHow are we still so far apart?`
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]
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},
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{
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encounter: [
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`@c{smile_wave}Long time no see! Still haven't lost, huh.\n@c{angry}You're starting to get on my nerves. @c{smile_wave_wink}Just kidding!
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$@c{smile_ehalf}But really, don't you miss home by now? Or… me?\nI… I mean, we've really missed you.
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$@c{smile_eclosed}I support you in your dream and everything, but the reality is you're going to lose sooner or later.
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$@c{smile}And when you do, I'll be there for you like always.\n@c{angry_mopen}Now, let me show you how strong I've become!`
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],
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victory: [
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`@c{shock}After all that… it wasn't enough…?\nYou'll never come back at this rate…`
|
|
]
|
|
}
|
|
],
|
|
[TrainerType.RIVAL_4]: [
|
|
{
|
|
encounter: [
|
|
`@c{neutral}Hey.
|
|
$I won't mince words or pleasantries with you.\n@c{neutral_eclosed}I'm here to win, plain and simple.
|
|
$@c{serious_mhalf_fists}I've learned to maximize my potential by putting all my time into training.
|
|
$@c{smile}You get a lot of extra time when you cut out the unnecessary sleep and social interaction.
|
|
$@c{serious_mopen_fists}None of that matters anymore, not until I win.
|
|
$@c{neutral_eclosed}I've even reached the point where I don't lose anymore.\n@c{smile_eclosed}I suppose your philosophy wasn't so wrong after all.
|
|
$@c{angry_mhalf}Losing is for the weak, and I'm not weak anymore.
|
|
$@c{serious_mopen_fists}Prepare yourself.`
|
|
],
|
|
victory: [
|
|
`@c{neutral}What…@d{64} What are you?`
|
|
]
|
|
},
|
|
{
|
|
encounter: [
|
|
`@c{neutral}It's me! You didn't forget about me again… did you?
|
|
$@c{smile}You should be proud of how far you made it. Congrats!\nBut it looks like it's the end of your journey.
|
|
$@c{smile_eclosed}You've awoken something in me I never knew was there.\nIt seems like all I do now is train.
|
|
$@c{smile_ehalf}I hardly even eat or sleep now, I just train my Pokémon all day, getting stronger every time.
|
|
$@c{neutral}In fact, I… hardly recognize myself.
|
|
$And now, I've finally reached peak performance.\nI don't think anyone could beat me now.
|
|
$And you know what? It's all because of you.\n@c{smile_ehalf}I don't know whether to thank you or hate you.
|
|
$@c{angry_mopen}Prepare yourself.`
|
|
],
|
|
victory: [
|
|
`@c{neutral}What…@d{64} What are you?`
|
|
]
|
|
}
|
|
],
|
|
[TrainerType.RIVAL_5]: [
|
|
{
|
|
encounter: [
|
|
`@c{neutral}…`
|
|
],
|
|
victory: [
|
|
`@c{neutral}…`
|
|
]
|
|
},
|
|
{
|
|
encounter: [
|
|
`@c{neutral}…`
|
|
],
|
|
victory: [
|
|
`@c{neutral}…`
|
|
]
|
|
}
|
|
],
|
|
[TrainerType.RIVAL_6]: [
|
|
{
|
|
encounter: [
|
|
`@c{smile_eclosed}We meet again.
|
|
$@c{neutral}I've had some time to reflect on all this.\nThere's a reason this all seems so strange.
|
|
$@c{neutral_eclosed}Your dream, my drive to beat you…\nIt's all a part of something greater.
|
|
$@c{serious}This isn't about me, or about you… This is about the world, @c{serious_mhalf_fists}and it's my purpose to push you to your limits.
|
|
$@c{neutral_eclosed}Whether I've fulfilled that purpose I can't say, but I've done everything in my power.
|
|
$@c{neutral}This place we ended up in is terrifying… Yet somehow I feel unphased, like I've been here before.
|
|
$@c{serious_mhalf_fists}You feel the same, don't you?
|
|
$@c{serious}…and it's like something here is speaking to me.\nThis is all the world's known for a long time now.
|
|
$Those times we cherished together that seem so recent are nothing but a distant memory.
|
|
$@c{neutral_eclosed}Who can say whether they were ever even real in the first place.
|
|
$@c{serious_mopen_fists}You need to keep pushing, because if you don't, it will never end. You're the only one who can do this.
|
|
$@c{serious_smile_fists}I hardly know what any of this means, I just know that it's true.
|
|
$@c{serious_mopen_fists}If you can't defeat me here and now, you won't stand a chance.`
|
|
],
|
|
victory: [
|
|
`@c{smile_eclosed}It looks like my work is done here.
|
|
$I want you to promise me one thing.\n@c{smile}After you heal the world, please come home.`
|
|
]
|
|
},
|
|
{
|
|
encounter: [
|
|
`@c{smile_ehalf}So it's just us again.
|
|
$@c{smile_eclosed}You know, I keep going around and around in my head…
|
|
$@c{smile_ehalf}There's something to all this, why everything seems so strange now…
|
|
$@c{smile}You have your dream, and I have this ambition in me…
|
|
$I just can't help but feel there's a greater purpose to all this, to what we're doing, you and I.
|
|
$@c{smile_eclosed}I think I'm supposed to push you… to your limits.
|
|
$@c{smile_ehalf}I'm not sure if I've been doing a good job at that, but I've tried my best up to now.
|
|
$It's something about this strange and dreadful place… Everything seems so clear…
|
|
$This… is all the world's known for a long time now.
|
|
$@c{smile_eclosed}It's like I can barely remember the memories we cherished together.
|
|
$@c{smile_ehalf}Were they even real? They seem so far away now…
|
|
$@c{angry_mopen}You need to keep pushing, because if you don't, it will never end. You're the only one who can do this.
|
|
$I… don't know what all this means… but I feel it's true.
|
|
$If you can't defeat me here and now, you won't stand a chance.`
|
|
],
|
|
victory: [
|
|
`@c{smile_ehalf}I… I think I fulfilled my purpose…
|
|
$@c{smile_eclosed}Promise me… After you heal the world… Please… come home safe.
|
|
$@c{smile_ehalf}…Thank you.`
|
|
]
|
|
}
|
|
]
|
|
};
|
|
|
|
export const battleSpecDialogue = {
|
|
[BattleSpec.FINAL_BOSS]: {
|
|
encounter: `It appears the time has finally come once again.\nYou know why you have come here, do you not?
|
|
$You were drawn here, because you have been here before.\nCountless times.
|
|
$Though, perhaps it can be counted.\nTo be precise, this is in fact your 5,643,853rd cycle.
|
|
$Each cycle your mind reverts to its former state.\nEven so, somehow, remnants of your former selves remain.
|
|
$Until now you have yet to succeed, but I sense a different presence in you this time.\n
|
|
$You are the only one here, though it is as if there is… another.
|
|
$Will you finally prove a formidable challenge to me?\nThe challenge I have longed for for millennia?
|
|
$We begin.`,
|
|
firstStageWin: `I see. The presence I felt was indeed real.\nIt appears I no longer need to hold back.
|
|
$Do not disappoint me.`,
|
|
secondStageWin: `…Magnificent.`
|
|
}
|
|
};
|
|
|
|
export function getCharVariantFromDialogue(message: string): string {
|
|
const variantMatch = /@c\{(.*?)\}/.exec(message);
|
|
if (variantMatch)
|
|
return variantMatch[1];
|
|
return 'neutral';
|
|
}
|
|
|
|
export function initTrainerTypeDialogue(): void {
|
|
const trainerTypes = Object.keys(trainerTypeDialogue).map(t => parseInt(t) as TrainerType);
|
|
for (let trainerType of trainerTypes) {
|
|
const messages = trainerTypeDialogue[trainerType];
|
|
const messageTypes = [ 'encounter', 'victory', 'defeat' ];
|
|
for (let messageType of messageTypes) {
|
|
if (Array.isArray(messages)) {
|
|
if (messages[0][messageType])
|
|
trainerConfigs[trainerType][`${messageType}Messages`] = messages[0][messageType];
|
|
if (messages.length > 1)
|
|
trainerConfigs[trainerType][`female${messageType.slice(0, 1).toUpperCase()}${messageType.slice(1)}Messages`] = messages[1][messageType];
|
|
} else
|
|
trainerConfigs[trainerType][`${messageType}Messages`] = messages[messageType];
|
|
}
|
|
}
|
|
} |