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8099f02306
* Added a bgmBar to show the name of the track once music is played * Even more close to ability bar * It now shows. And also shows already for a couple of them a readable name * Now the queue actually works * Create locales for bgmName (bgm-bar ui) + Most of the music has only Japanese and English names But there are a number of tracks with official translations following OST commercialization * Add i18n and use it to retrieve OST names (avoids a giga switch case) + A fallback key is implemented in the case of adding tracks not referenced in the translation files, its value being just the name of the bgm itself * FormatText is now in Utils and not arena-flyout BGM Names for non-localized music will be formatted to have capitalized letters and no _ * It is now a setting. It can be even changed mid fight * Update src/ui/ability-bar.ts * Apply suggestions from code review Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/bgm-name.ts * Apply suggestions from code review Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Added the rest of the music names * Changed PMD EoS to PMD ETH in german (Pokemon Mystery Dungeon Erkundungsteam Himmel) * Due to feedback it is now "PMD ET-Himmel" * Corrected the encounter theme names (and some missed trainer class names) * Background is now a nicneslice. And it is at the top of the screen and above everything else * The bar now scales with the text. * Revert override * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * It now only appears when V is pressed (in all but starter select) * Cleared the cod eup * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/bgm-name.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * The bgmBar now appears in the pause menu instead. * Should react better on settings change * To be safe this required a reload now * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/bgm-name.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Write out pokemon mystery dungeon names in german * Update src/locales/es/bgm-name.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/zh_CN/bgm-name.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/battle-scene.ts --------- Co-authored-by: Dakurei <maxime.palanchini@gmail.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
93 lines
3.1 KiB
TypeScript
93 lines
3.1 KiB
TypeScript
import { ability } from "./ability";
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import { abilityTriggers } from "./ability-trigger";
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import { PGFachv, PGMachv } from "./achv";
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import { battle } from "./battle";
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import { battleMessageUiHandler } from "./battle-message-ui-handler";
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import { berry } from "./berry";
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import { bgmName } from "./bgm-name";
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import { biome } from "./biome";
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import { challenges } from "./challenges";
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import { commandUiHandler } from "./command-ui-handler";
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import {
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PGFbattleSpecDialogue,
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PGFdialogue,
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PGFdoubleBattleDialogue,
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PGFmiscDialogue,
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PGMbattleSpecDialogue,
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PGMdialogue,
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PGMdoubleBattleDialogue,
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PGMmiscDialogue
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} from "./dialogue";
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import { egg } from "./egg";
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import { fightUiHandler } from "./fight-ui-handler";
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import { gameMode } from "./game-mode";
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import { gameStatsUiHandler } from "./game-stats-ui-handler";
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import { growth } from "./growth";
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import { menu } from "./menu";
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import { menuUiHandler } from "./menu-ui-handler";
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import { modifierType } from "./modifier-type";
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import { move } from "./move";
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import { nature } from "./nature";
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import { pokeball } from "./pokeball";
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import { pokemon } from "./pokemon";
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import { pokemonInfo } from "./pokemon-info";
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import { pokemonInfoContainer } from "./pokemon-info-container";
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import { saveSlotSelectUiHandler } from "./save-slot-select-ui-handler";
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import { splashMessages } from "./splash-messages";
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import { starterSelectUiHandler } from "./starter-select-ui-handler";
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import { titles, trainerClasses, trainerNames } from "./trainers";
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import { tutorial } from "./tutorial";
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import { voucher } from "./voucher";
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import { weather } from "./weather";
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import { partyUiHandler } from "./party-ui-handler";
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import { settings } from "#app/locales/ko/settings.js";
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import { common } from "#app/locales/ko/common.js";
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export const koConfig = {
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ability: ability,
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abilityTriggers: abilityTriggers,
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battle: battle,
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battleMessageUiHandler: battleMessageUiHandler,
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berry: berry,
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bgmName: bgmName,
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biome: biome,
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challenges: challenges,
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commandUiHandler: commandUiHandler,
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common: common,
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PGMachv: PGMachv,
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PGFachv: PGFachv,
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PGMdialogue: PGMdialogue,
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PGFdialogue: PGFdialogue,
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PGMbattleSpecDialogue: PGMbattleSpecDialogue,
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PGFbattleSpecDialogue: PGFbattleSpecDialogue,
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PGMmiscDialogue: PGMmiscDialogue,
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PGFmiscDialogue: PGFmiscDialogue,
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PGMdoubleBattleDialogue: PGMdoubleBattleDialogue,
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PGFdoubleBattleDialogue: PGFdoubleBattleDialogue,
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egg: egg,
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fightUiHandler: fightUiHandler,
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gameMode: gameMode,
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gameStatsUiHandler: gameStatsUiHandler,
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growth: growth,
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menu: menu,
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menuUiHandler: menuUiHandler,
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modifierType: modifierType,
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move: move,
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nature: nature,
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pokeball: pokeball,
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pokemon: pokemon,
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pokemonInfo: pokemonInfo,
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pokemonInfoContainer: pokemonInfoContainer,
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saveSlotSelectUiHandler: saveSlotSelectUiHandler,
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settings: settings,
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splashMessages: splashMessages,
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starterSelectUiHandler: starterSelectUiHandler,
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titles: titles,
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trainerClasses: trainerClasses,
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trainerNames: trainerNames,
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tutorial: tutorial,
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voucher: voucher,
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weather: weather,
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partyUiHandler: partyUiHandler
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};
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