pokerogue/src/battle.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

962 lines
32 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import type { Command } from "./ui/command-ui-handler";
import {
randomString,
getEnumValues,
NumberHolder,
randSeedInt,
shiftCharCodes,
randSeedItem,
randInt,
} from "#app/utils/common";
import Trainer, { TrainerVariant } from "./field/trainer";
import type { GameMode } from "./game-mode";
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
import type { PokeballType } from "#enums/pokeball";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { SpeciesFormKey } from "#enums/species-form-key";
import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec";
import type { Moves } from "#enums/moves";
import { PlayerGender } from "#enums/player-gender";
import { MusicPreference } from "#app/system/settings/settings";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import type { CustomModifierSettings } from "#app/modifier/modifier-type";
import { ModifierTier } from "#app/modifier/modifier-tier";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BattleType } from "#enums/battle-type";
export enum ClassicFixedBossWaves {
TOWN_YOUNGSTER = 5,
RIVAL_1 = 8,
RIVAL_2 = 25,
EVIL_GRUNT_1 = 35,
RIVAL_3 = 55,
EVIL_GRUNT_2 = 62,
EVIL_GRUNT_3 = 64,
EVIL_ADMIN_1 = 66,
RIVAL_4 = 95,
EVIL_GRUNT_4 = 112,
EVIL_ADMIN_2 = 114,
EVIL_BOSS_1 = 115,
RIVAL_5 = 145,
EVIL_BOSS_2 = 165,
ELITE_FOUR_1 = 182,
ELITE_FOUR_2 = 184,
ELITE_FOUR_3 = 186,
ELITE_FOUR_4 = 188,
CHAMPION = 190,
RIVAL_6 = 195,
}
export enum BattlerIndex {
ATTACKER = -1,
PLAYER,
PLAYER_2,
ENEMY,
ENEMY_2,
}
export interface TurnCommand {
command: Command;
cursor?: number;
move?: TurnMove;
targets?: BattlerIndex[];
skip?: boolean;
args?: any[];
}
export interface FaintLogEntry {
pokemon: Pokemon;
turn: number;
}
interface TurnCommands {
[key: number]: TurnCommand | null;
}
export default class Battle {
protected gameMode: GameMode;
public waveIndex: number;
public battleType: BattleType;
public battleSpec: BattleSpec;
public trainer: Trainer | null;
public enemyLevels: number[] | undefined;
public enemyParty: EnemyPokemon[] = [];
public seenEnemyPartyMemberIds: Set<number> = new Set<number>();
public double: boolean;
public started = false;
public enemySwitchCounter = 0;
public turn = 0;
public preTurnCommands: TurnCommands;
public turnCommands: TurnCommands;
public playerParticipantIds: Set<number> = new Set<number>();
public battleScore = 0;
public postBattleLoot: PokemonHeldItemModifier[] = [];
public escapeAttempts = 0;
public lastMove: Moves;
public battleSeed: string = randomString(16, true);
private battleSeedState: string | null = null;
public moneyScattered = 0;
/** Primarily for double battles, keeps track of last enemy and player pokemon that triggered its ability or used a move */
public lastEnemyInvolved: number;
public lastPlayerInvolved: number;
public lastUsedPokeball: PokeballType | null = null;
/**
* Saves the number of times a Pokemon on the enemy's side has fainted during this battle.
* This is saved here since we encounter a new enemy every wave.
* {@linkcode globalScene.arena.playerFaints} is the corresponding faint counter for the player and needs to be save across waves (reset every arena encounter).
*/
public enemyFaints = 0;
public playerFaintsHistory: FaintLogEntry[] = [];
public enemyFaintsHistory: FaintLogEntry[] = [];
public mysteryEncounterType?: MysteryEncounterType;
/** If the current battle is a Mystery Encounter, this will always be defined */
public mysteryEncounter?: MysteryEncounter;
private rngCounter = 0;
constructor(gameMode: GameMode, waveIndex: number, battleType: BattleType, trainer?: Trainer, double = false) {
this.gameMode = gameMode;
this.waveIndex = waveIndex;
this.battleType = battleType;
this.trainer = trainer ?? null;
this.initBattleSpec();
this.enemyLevels =
battleType !== BattleType.TRAINER
? new Array(double ? 2 : 1).fill(null).map(() => this.getLevelForWave())
: trainer?.getPartyLevels(this.waveIndex);
this.double = double;
}
private initBattleSpec(): void {
let spec = BattleSpec.DEFAULT;
if (this.gameMode.isWaveFinal(this.waveIndex) && this.gameMode.isClassic) {
spec = BattleSpec.FINAL_BOSS;
}
this.battleSpec = spec;
}
public getLevelForWave(): number {
const levelWaveIndex = this.gameMode.getWaveForDifficulty(this.waveIndex);
const baseLevel = 1 + levelWaveIndex / 2 + Math.pow(levelWaveIndex / 25, 2);
const bossMultiplier = 1.2;
if (this.gameMode.isBoss(this.waveIndex)) {
const ret = Math.floor(baseLevel * bossMultiplier);
if (this.battleSpec === BattleSpec.FINAL_BOSS || !(this.waveIndex % 250)) {
return Math.ceil(ret / 25) * 25;
}
let levelOffset = 0;
if (!this.gameMode.isWaveFinal(this.waveIndex)) {
levelOffset = Math.round(Phaser.Math.RND.realInRange(-1, 1) * Math.floor(levelWaveIndex / 10));
}
return ret + levelOffset;
}
let levelOffset = 0;
const deviation = 10 / levelWaveIndex;
levelOffset = Math.abs(this.randSeedGaussForLevel(deviation));
return Math.max(Math.round(baseLevel + levelOffset), 1);
}
randSeedGaussForLevel(value: number): number {
let rand = 0;
for (let i = value; i > 0; i--) {
rand += Phaser.Math.RND.realInRange(0, 1);
}
return rand / value;
}
getBattlerCount(): number {
return this.double ? 2 : 1;
}
incrementTurn(): void {
this.turn++;
this.turnCommands = Object.fromEntries(getEnumValues(BattlerIndex).map(bt => [bt, null]));
this.preTurnCommands = Object.fromEntries(getEnumValues(BattlerIndex).map(bt => [bt, null]));
this.battleSeedState = null;
}
addParticipant(playerPokemon: PlayerPokemon): void {
this.playerParticipantIds.add(playerPokemon.id);
}
removeFaintedParticipant(playerPokemon: PlayerPokemon): void {
this.playerParticipantIds.delete(playerPokemon.id);
}
addPostBattleLoot(enemyPokemon: EnemyPokemon): void {
this.postBattleLoot.push(
...globalScene
.findModifiers(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable,
false,
)
.map(i => {
const ret = i as PokemonHeldItemModifier;
//@ts-ignore - this is awful to fix/change
ret.pokemonId = null;
return ret;
}),
);
}
pickUpScatteredMoney(): void {
const moneyAmount = new NumberHolder(globalScene.currentBattle.moneyScattered);
globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount);
if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) {
moneyAmount.value *= 2;
}
globalScene.addMoney(moneyAmount.value);
const userLocale = navigator.language || "en-US";
const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale);
const message = i18next.t("battle:moneyPickedUp", {
moneyAmount: formattedMoneyAmount,
});
globalScene.queueMessage(message, undefined, true);
globalScene.currentBattle.moneyScattered = 0;
}
addBattleScore(): void {
let partyMemberTurnMultiplier = globalScene.getEnemyParty().length / 2 + 0.5;
if (this.double) {
partyMemberTurnMultiplier /= 1.5;
}
for (const p of globalScene.getEnemyParty()) {
if (p.isBoss()) {
partyMemberTurnMultiplier *= p.bossSegments / 1.5 / globalScene.getEnemyParty().length;
}
}
const turnMultiplier = Phaser.Tweens.Builders.GetEaseFunction("Sine.easeIn")(
1 - Math.min(this.turn - 2, 10 * partyMemberTurnMultiplier) / (10 * partyMemberTurnMultiplier),
);
const finalBattleScore = Math.ceil(this.battleScore * turnMultiplier);
globalScene.score += finalBattleScore;
console.log(
`Battle Score: ${finalBattleScore} (${this.turn - 1} Turns x${Math.floor(turnMultiplier * 100) / 100})`,
);
console.log(`Total Score: ${globalScene.score}`);
globalScene.updateScoreText();
}
getBgmOverride(): string | null {
if (this.isBattleMysteryEncounter() && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) {
// Music is overridden for MEs during ME onInit()
// Should not use any BGM overrides before swapping from DEFAULT mode
return null;
}
if (
this.battleType === BattleType.TRAINER ||
this.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE
) {
if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) {
return `encounter_${this.trainer?.getEncounterBgm()}`;
}
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
return this.trainer?.getBattleBgm() ?? null;
}
return this.trainer?.getMixedBattleBgm() ?? null;
}
if (this.gameMode.isClassic && this.waveIndex > 195 && this.battleSpec !== BattleSpec.FINAL_BOSS) {
return "end_summit";
}
const wildOpponents = globalScene.getEnemyParty();
for (const pokemon of wildOpponents) {
if (this.battleSpec === BattleSpec.FINAL_BOSS) {
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ETERNAMAX) {
return "battle_final";
}
return "battle_final_encounter";
}
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) {
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
return "battle_legendary_regis_g5";
case Species.KYUREM:
return "battle_legendary_kyurem";
default:
if (pokemon.species.legendary) {
return "battle_legendary_res_zek";
}
return "battle_legendary_unova";
}
}
if (globalScene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) {
case Species.ARTICUNO:
case Species.ZAPDOS:
case Species.MOLTRES:
case Species.MEWTWO:
case Species.MEW:
return "battle_legendary_kanto";
case Species.RAIKOU:
return "battle_legendary_raikou";
case Species.ENTEI:
return "battle_legendary_entei";
case Species.SUICUNE:
return "battle_legendary_suicune";
case Species.LUGIA:
return "battle_legendary_lugia";
case Species.HO_OH:
return "battle_legendary_ho_oh";
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
return "battle_legendary_regis_g6";
case Species.GROUDON:
case Species.KYOGRE:
return "battle_legendary_gro_kyo";
case Species.RAYQUAZA:
return "battle_legendary_rayquaza";
case Species.DEOXYS:
return "battle_legendary_deoxys";
case Species.UXIE:
case Species.MESPRIT:
case Species.AZELF:
return "battle_legendary_lake_trio";
case Species.HEATRAN:
case Species.CRESSELIA:
case Species.DARKRAI:
case Species.SHAYMIN:
return "battle_legendary_sinnoh";
case Species.DIALGA:
case Species.PALKIA:
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) {
return "battle_legendary_origin_forme";
}
return "battle_legendary_dia_pal";
case Species.GIRATINA:
return "battle_legendary_giratina";
case Species.ARCEUS:
return "battle_legendary_arceus";
case Species.COBALION:
case Species.TERRAKION:
case Species.VIRIZION:
case Species.KELDEO:
case Species.TORNADUS:
case Species.LANDORUS:
case Species.THUNDURUS:
case Species.MELOETTA:
case Species.GENESECT:
return "battle_legendary_unova";
case Species.KYUREM:
return "battle_legendary_kyurem";
case Species.XERNEAS:
case Species.YVELTAL:
case Species.ZYGARDE:
return "battle_legendary_xern_yvel";
case Species.TAPU_KOKO:
case Species.TAPU_LELE:
case Species.TAPU_BULU:
case Species.TAPU_FINI:
return "battle_legendary_tapu";
case Species.SOLGALEO:
case Species.LUNALA:
return "battle_legendary_sol_lun";
case Species.NECROZMA:
switch (pokemon.getFormKey()) {
case "dusk-mane":
case "dawn-wings":
return "battle_legendary_dusk_dawn";
case "ultra":
return "battle_legendary_ultra_nec";
default:
return "battle_legendary_sol_lun";
}
case Species.NIHILEGO:
case Species.PHEROMOSA:
case Species.BUZZWOLE:
case Species.XURKITREE:
case Species.CELESTEELA:
case Species.KARTANA:
case Species.GUZZLORD:
case Species.POIPOLE:
case Species.NAGANADEL:
case Species.STAKATAKA:
case Species.BLACEPHALON:
return "battle_legendary_ub";
case Species.ZACIAN:
case Species.ZAMAZENTA:
return "battle_legendary_zac_zam";
case Species.GLASTRIER:
case Species.SPECTRIER:
return "battle_legendary_glas_spec";
case Species.CALYREX:
if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") {
return "battle_legendary_riders";
}
return "battle_legendary_calyrex";
case Species.GALAR_ARTICUNO:
case Species.GALAR_ZAPDOS:
case Species.GALAR_MOLTRES:
return "battle_legendary_birds_galar";
case Species.WO_CHIEN:
case Species.CHIEN_PAO:
case Species.TING_LU:
case Species.CHI_YU:
return "battle_legendary_ruinous";
case Species.KORAIDON:
case Species.MIRAIDON:
return "battle_legendary_kor_mir";
case Species.OKIDOGI:
case Species.MUNKIDORI:
case Species.FEZANDIPITI:
return "battle_legendary_loyal_three";
case Species.OGERPON:
return "battle_legendary_ogerpon";
case Species.TERAPAGOS:
return "battle_legendary_terapagos";
case Species.PECHARUNT:
return "battle_legendary_pecharunt";
default:
if (pokemon.species.legendary) {
return "battle_legendary_res_zek";
}
return "battle_legendary_unova";
}
}
}
}
if (globalScene.gameMode.isClassic && this.waveIndex <= 4) {
return "battle_wild";
}
return null;
}
/**
* Generates a random number using the current battle's seed. Calls {@linkcode randSeedInt}
* @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min}
* @param min The minimum integer to pick, default `0`
* @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1)
*/
randSeedInt(range: number, min = 0): number {
if (range <= 1) {
return min;
}
const tempRngCounter = globalScene.rngCounter;
const tempSeedOverride = globalScene.rngSeedOverride;
const state = Phaser.Math.RND.state();
if (this.battleSeedState) {
Phaser.Math.RND.state(this.battleSeedState);
} else {
Phaser.Math.RND.sow([shiftCharCodes(this.battleSeed, this.turn << 6)]);
console.log("Battle Seed:", this.battleSeed);
}
globalScene.rngCounter = this.rngCounter++;
globalScene.rngSeedOverride = this.battleSeed;
const ret = randSeedInt(range, min);
this.battleSeedState = Phaser.Math.RND.state();
Phaser.Math.RND.state(state);
globalScene.rngCounter = tempRngCounter;
globalScene.rngSeedOverride = tempSeedOverride;
return ret;
}
/**
* Returns if the battle is of type {@linkcode BattleType.MYSTERY_ENCOUNTER}
*/
isBattleMysteryEncounter(): boolean {
return this.battleType === BattleType.MYSTERY_ENCOUNTER;
}
}
export class FixedBattle extends Battle {
constructor(waveIndex: number, config: FixedBattleConfig) {
super(
globalScene.gameMode,
waveIndex,
config.battleType,
config.battleType === BattleType.TRAINER ? config.getTrainer() : undefined,
config.double,
);
if (config.getEnemyParty) {
this.enemyParty = config.getEnemyParty();
}
}
}
type GetTrainerFunc = () => Trainer;
type GetEnemyPartyFunc = () => EnemyPokemon[];
export class FixedBattleConfig {
public battleType: BattleType;
public double: boolean;
public getTrainer: GetTrainerFunc;
public getEnemyParty: GetEnemyPartyFunc;
public seedOffsetWaveIndex: number;
public customModifierRewardSettings?: CustomModifierSettings;
setBattleType(battleType: BattleType): FixedBattleConfig {
this.battleType = battleType;
return this;
}
setDouble(double: boolean): FixedBattleConfig {
this.double = double;
return this;
}
setGetTrainerFunc(getTrainerFunc: GetTrainerFunc): FixedBattleConfig {
this.getTrainer = getTrainerFunc;
return this;
}
setGetEnemyPartyFunc(getEnemyPartyFunc: GetEnemyPartyFunc): FixedBattleConfig {
this.getEnemyParty = getEnemyPartyFunc;
return this;
}
setSeedOffsetWave(seedOffsetWaveIndex: number): FixedBattleConfig {
this.seedOffsetWaveIndex = seedOffsetWaveIndex;
return this;
}
setCustomModifierRewards(customModifierRewardSettings: CustomModifierSettings) {
this.customModifierRewardSettings = customModifierRewardSettings;
return this;
}
}
/**
* Helper function to generate a random trainer for evil team trainers and the elite 4/champion
* @param trainerPool The TrainerType or list of TrainerTypes that can possibly be generated
* @param randomGender whether or not to randomly (50%) generate a female trainer (for use with evil team grunts)
* @param seedOffset the seed offset to use for the random generation of the trainer
* @returns the generated trainer
*/
export function getRandomTrainerFunc(
trainerPool: (TrainerType | TrainerType[])[],
randomGender = false,
seedOffset = 0,
): GetTrainerFunc {
return () => {
const rand = randSeedInt(trainerPool.length);
const trainerTypes: TrainerType[] = [];
globalScene.executeWithSeedOffset(() => {
for (const trainerPoolEntry of trainerPool) {
const trainerType = Array.isArray(trainerPoolEntry) ? randSeedItem(trainerPoolEntry) : trainerPoolEntry;
trainerTypes.push(trainerType);
}
}, seedOffset);
let trainerGender = TrainerVariant.DEFAULT;
if (randomGender) {
trainerGender = randInt(2) === 0 ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT;
}
/* 1/3 chance for evil team grunts to be double battles */
const evilTeamGrunts = [
TrainerType.ROCKET_GRUNT,
TrainerType.MAGMA_GRUNT,
TrainerType.AQUA_GRUNT,
TrainerType.GALACTIC_GRUNT,
TrainerType.PLASMA_GRUNT,
TrainerType.FLARE_GRUNT,
TrainerType.AETHER_GRUNT,
TrainerType.SKULL_GRUNT,
TrainerType.MACRO_GRUNT,
TrainerType.STAR_GRUNT,
];
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {
return new Trainer(trainerTypes[rand], randInt(3) === 0 ? TrainerVariant.DOUBLE : trainerGender);
}
return new Trainer(trainerTypes[rand], trainerGender);
};
}
export interface FixedBattleConfigs {
[key: number]: FixedBattleConfig;
}
/**
* Youngster/Lass on 5
* Rival on 8, 55, 95, 145, 195
* Evil team grunts on 35, 62, 64, and 112
* Evil team admin on 66 and 114
* Evil leader on 115, 165
* E4 on 182, 184, 186, 188
* Champion on 190
*/
export const classicFixedBattles: FixedBattleConfigs = {
[ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() => new Trainer(TrainerType.YOUNGSTER, randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT),
),
[ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
),
[ClassicFixedBossWaves.RIVAL_2]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL_2,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
TrainerType.ROCKET_GRUNT,
TrainerType.MAGMA_GRUNT,
TrainerType.AQUA_GRUNT,
TrainerType.GALACTIC_GRUNT,
TrainerType.PLASMA_GRUNT,
TrainerType.FLARE_GRUNT,
TrainerType.AETHER_GRUNT,
TrainerType.SKULL_GRUNT,
TrainerType.MACRO_GRUNT,
TrainerType.STAR_GRUNT,
],
true,
),
),
[ClassicFixedBossWaves.RIVAL_3]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL_3,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
TrainerType.ROCKET_GRUNT,
TrainerType.MAGMA_GRUNT,
TrainerType.AQUA_GRUNT,
TrainerType.GALACTIC_GRUNT,
TrainerType.PLASMA_GRUNT,
TrainerType.FLARE_GRUNT,
TrainerType.AETHER_GRUNT,
TrainerType.SKULL_GRUNT,
TrainerType.MACRO_GRUNT,
TrainerType.STAR_GRUNT,
],
true,
),
),
[ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
TrainerType.ROCKET_GRUNT,
TrainerType.MAGMA_GRUNT,
TrainerType.AQUA_GRUNT,
TrainerType.GALACTIC_GRUNT,
TrainerType.PLASMA_GRUNT,
TrainerType.FLARE_GRUNT,
TrainerType.AETHER_GRUNT,
TrainerType.SKULL_GRUNT,
TrainerType.MACRO_GRUNT,
TrainerType.STAR_GRUNT,
],
true,
),
),
[ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
[TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL],
[TrainerType.TABITHA, TrainerType.COURTNEY],
[TrainerType.MATT, TrainerType.SHELLY],
[TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN],
[TrainerType.ZINZOLIN, TrainerType.COLRESS],
[TrainerType.XEROSIC, TrainerType.BRYONY],
TrainerType.FABA,
TrainerType.PLUMERIA,
TrainerType.OLEANA,
[TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI],
],
true,
),
),
[ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL_4,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
TrainerType.ROCKET_GRUNT,
TrainerType.MAGMA_GRUNT,
TrainerType.AQUA_GRUNT,
TrainerType.GALACTIC_GRUNT,
TrainerType.PLASMA_GRUNT,
TrainerType.FLARE_GRUNT,
TrainerType.AETHER_GRUNT,
TrainerType.SKULL_GRUNT,
TrainerType.MACRO_GRUNT,
TrainerType.STAR_GRUNT,
],
true,
),
),
[ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc(
[
[TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL],
[TrainerType.TABITHA, TrainerType.COURTNEY],
[TrainerType.MATT, TrainerType.SHELLY],
[TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN],
[TrainerType.ZINZOLIN, TrainerType.COLRESS],
[TrainerType.XEROSIC, TrainerType.BRYONY],
TrainerType.FABA,
TrainerType.PLUMERIA,
TrainerType.OLEANA,
[TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI],
],
true,
1,
),
),
[ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.ROCKET_BOSS_GIOVANNI_1,
TrainerType.MAXIE,
TrainerType.ARCHIE,
TrainerType.CYRUS,
TrainerType.GHETSIS,
TrainerType.LYSANDRE,
TrainerType.LUSAMINE,
TrainerType.GUZMA,
TrainerType.ROSE,
TrainerType.PENNY,
]),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [
ModifierTier.ROGUE,
ModifierTier.ROGUE,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.RIVAL_5]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL_5,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [
ModifierTier.ROGUE,
ModifierTier.ROGUE,
ModifierTier.ROGUE,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.ROCKET_BOSS_GIOVANNI_2,
TrainerType.MAXIE_2,
TrainerType.ARCHIE_2,
TrainerType.CYRUS_2,
TrainerType.GHETSIS_2,
TrainerType.LYSANDRE_2,
TrainerType.LUSAMINE_2,
TrainerType.GUZMA_2,
TrainerType.ROSE_2,
TrainerType.PENNY_2,
]),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [
ModifierTier.ROGUE,
ModifierTier.ROGUE,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
],
allowLuckUpgrades: false,
}),
[ClassicFixedBossWaves.ELITE_FOUR_1]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.LORELEI,
TrainerType.WILL,
TrainerType.SIDNEY,
TrainerType.AARON,
TrainerType.SHAUNTAL,
TrainerType.MALVA,
[TrainerType.HALA, TrainerType.MOLAYNE],
TrainerType.MARNIE_ELITE,
TrainerType.RIKA,
TrainerType.CRISPIN,
]),
),
[ClassicFixedBossWaves.ELITE_FOUR_2]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.BRUNO,
TrainerType.KOGA,
TrainerType.PHOEBE,
TrainerType.BERTHA,
TrainerType.MARSHAL,
TrainerType.SIEBOLD,
TrainerType.OLIVIA,
TrainerType.NESSA_ELITE,
TrainerType.POPPY,
TrainerType.AMARYS,
]),
),
[ClassicFixedBossWaves.ELITE_FOUR_3]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.AGATHA,
TrainerType.BRUNO,
TrainerType.GLACIA,
TrainerType.FLINT,
TrainerType.GRIMSLEY,
TrainerType.WIKSTROM,
TrainerType.ACEROLA,
[TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE],
TrainerType.LARRY_ELITE,
TrainerType.LACEY,
]),
),
[ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.LANCE,
TrainerType.KAREN,
TrainerType.DRAKE,
TrainerType.LUCIAN,
TrainerType.CAITLIN,
TrainerType.DRASNA,
TrainerType.KAHILI,
TrainerType.RAIHAN_ELITE,
TrainerType.HASSEL,
TrainerType.DRAYTON,
]),
),
[ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1)
.setGetTrainerFunc(
getRandomTrainerFunc([
TrainerType.BLUE,
[TrainerType.RED, TrainerType.LANCE_CHAMPION],
[TrainerType.STEVEN, TrainerType.WALLACE],
TrainerType.CYNTHIA,
[TrainerType.ALDER, TrainerType.IRIS],
TrainerType.DIANTHA,
[TrainerType.KUKUI, TrainerType.HAU],
[TrainerType.LEON, TrainerType.MUSTARD],
[TrainerType.GEETA, TrainerType.NEMONA],
TrainerType.KIERAN,
]),
),
[ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig()
.setBattleType(BattleType.TRAINER)
.setGetTrainerFunc(
() =>
new Trainer(
TrainerType.RIVAL_6,
globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT,
),
)
.setCustomModifierRewards({
guaranteedModifierTiers: [
ModifierTier.ROGUE,
ModifierTier.ROGUE,
ModifierTier.ULTRA,
ModifierTier.ULTRA,
ModifierTier.GREAT,
ModifierTier.GREAT,
],
allowLuckUpgrades: false,
}),
};