pokerogue/src/test/eggs/egg.test.ts
NightKev 877d0c6db8
[Test] Stylistic consistency pass on tests (#3378)
* Modify tests to use overrides helper functions

* Apply stylistic consistency to overrides in tests

Also remove some non-test-related expects()
2024-08-06 10:06:25 -04:00

314 lines
11 KiB
TypeScript

import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import BattleScene from "../../battle-scene";
import { Egg, getLegendaryGachaSpeciesForTimestamp } from "#app/data/egg.js";
import { Species } from "#enums/species";
import Phaser from "phaser";
import { EggSourceType } from "#app/enums/egg-source-types.js";
import { EggTier } from "#app/enums/egg-type.js";
import { VariantTier } from "#app/enums/variant-tiers.js";
import GameManager from "#test/utils/gameManager";
import EggData from "#app/system/egg-data.js";
import * as Utils from "#app/utils.js";
describe("Egg Generation Tests", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
vi.restoreAllMocks();
});
beforeEach(async() => {
game = new GameManager(phaserGame);
await game.importData("src/test/utils/saves/everything.prsv");
});
it("should return Arceus for the 10th of June", () => {
const scene = new BattleScene();
const timestamp = new Date(2024, 5, 10, 15, 0, 0, 0).getTime();
const expectedSpecies = Species.ARCEUS;
const result = getLegendaryGachaSpeciesForTimestamp(scene, timestamp);
expect(result).toBe(expectedSpecies);
});
it("should return Arceus for the 10th of July", () => {
const scene = new BattleScene();
const timestamp = new Date(2024, 6, 10, 15, 0, 0, 0).getTime();
const expectedSpecies = Species.ARCEUS;
const result = getLegendaryGachaSpeciesForTimestamp(scene, timestamp);
expect(result).toBe(expectedSpecies);
});
it("should hatch an Arceus. Set from legendary gacha", async() => {
const scene = game.scene;
const timestamp = new Date(2024, 6, 10, 15, 0, 0, 0).getTime();
const expectedSpecies = Species.ARCEUS;
const result = new Egg({scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.MASTER}).generatePlayerPokemon(scene).species.speciesId;
expect(result).toBe(expectedSpecies);
});
it("should hatch an Arceus. Set from species", () => {
const scene = game.scene;
const expectedSpecies = Species.ARCEUS;
const result = new Egg({scene,species: expectedSpecies}).generatePlayerPokemon(scene).species.speciesId;
expect(result).toBe(expectedSpecies);
});
it("should return an common tier egg", () => {
const scene = game.scene;
const expectedTier = EggTier.COMMON;
const result = new Egg({scene, tier: expectedTier}).tier;
expect(result).toBe(expectedTier);
});
it("should return an rare tier egg", () => {
const scene = game.scene;
const expectedTier = EggTier.GREAT;
const result = new Egg({scene, tier: expectedTier}).tier;
expect(result).toBe(expectedTier);
});
it("should return an epic tier egg", () => {
const scene = game.scene;
const expectedTier = EggTier.ULTRA;
const result = new Egg({scene, tier: expectedTier}).tier;
expect(result).toBe(expectedTier);
});
it("should return an legendary tier egg", () => {
const scene = game.scene;
const expectedTier = EggTier.MASTER;
const result = new Egg({scene, tier: expectedTier}).tier;
expect(result).toBe(expectedTier);
});
it("should return a manaphy egg set via species", () => {
const scene = game.scene;
const expectedResult = true;
const result = new Egg({scene, species: Species.MANAPHY}).isManaphyEgg();
expect(result).toBe(expectedResult);
});
it("should return a manaphy egg set via id", () => {
const scene = game.scene;
const expectedResult = true;
const result = new Egg({scene, tier: EggTier.COMMON, id: 204}).isManaphyEgg();
expect(result).toBe(expectedResult);
});
it("should return an egg with 1000 hatch waves", () => {
const scene = game.scene;
const expectedHatchWaves = 1000;
const result = new Egg({scene, hatchWaves: expectedHatchWaves}).hatchWaves;
expect(result).toBe(expectedHatchWaves);
});
it("should return an shiny pokemon", () => {
const scene = game.scene;
const expectedResult = true;
const result = new Egg({scene, isShiny: expectedResult, species: Species.BULBASAUR}).generatePlayerPokemon(scene).isShiny();
expect(result).toBe(expectedResult);
});
it("should return a shiny common variant", () => {
const scene = game.scene;
const expectedVariantTier = VariantTier.COMMON;
const result = new Egg({scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR}).generatePlayerPokemon(scene).variant;
expect(result).toBe(expectedVariantTier);
});
it("should return a shiny rare variant", () => {
const scene = game.scene;
const expectedVariantTier = VariantTier.RARE;
const result = new Egg({scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR}).generatePlayerPokemon(scene).variant;
expect(result).toBe(expectedVariantTier);
});
it("should return a shiny epic variant", () => {
const scene = game.scene;
const expectedVariantTier = VariantTier.EPIC;
const result = new Egg({scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR}).generatePlayerPokemon(scene).variant;
expect(result).toBe(expectedVariantTier);
});
it("should return an egg with an egg move index of 0, 1, 2 or 3", () => {
const scene = game.scene;
const eggMoveIndex = new Egg({scene}).eggMoveIndex;
const result = eggMoveIndex && eggMoveIndex >= 0 && eggMoveIndex <= 3;
expect(result).toBe(true);
});
it("should return an egg with an rare egg move. Egg move index should be 3", () => {
const scene = game.scene;
const expectedEggMoveIndex = 3;
const result = new Egg({scene, eggMoveIndex: expectedEggMoveIndex}).eggMoveIndex;
expect(result).toBe(expectedEggMoveIndex);
});
it("should return a hatched pokemon with a hidden ability", () => {
const scene = game.scene;
const playerPokemon = new Egg({scene, overrideHiddenAbility: true, species: Species.BULBASAUR}).generatePlayerPokemon(scene);
const expectedAbilityIndex = playerPokemon.species.ability2 ? 2 : 1;
const result = playerPokemon.abilityIndex;
expect(result).toBe(expectedAbilityIndex);
});
it("should add the egg to the game data", () => {
const scene = game.scene;
const expectedEggCount = 1;
new Egg({scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true});
const result = scene.gameData.eggs.length;
expect(result).toBe(expectedEggCount);
});
it("should override the egg tier to common", () => {
const scene = game.scene;
const expectedEggTier = EggTier.COMMON;
const result = new Egg({scene, tier: EggTier.MASTER, species: Species.BULBASAUR}).tier;
expect(result).toBe(expectedEggTier);
});
it("should override the egg hatch waves", () => {
const scene = game.scene;
const expectedHatchWaves = 10;
const result = new Egg({scene, tier: EggTier.MASTER, species: Species.BULBASAUR}).hatchWaves;
expect(result).toBe(expectedHatchWaves);
});
it("should correctly load a legacy egg", () => {
const legacyEgg = {
gachaType: 1,
hatchWaves: 25,
id: 2077000788,
timestamp: 1718908955085,
isShiny: false,
overrideHiddenAbility: false,
sourceType: 0,
species: 0,
tier: 0,
variantTier: 0,
eggMoveIndex: 0,
};
const result = new EggData(legacyEgg).toEgg();
expect(result.tier).toBe(EggTier.GREAT);
expect(result.id).toBe(legacyEgg.id);
expect(result.timestamp).toBe(legacyEgg.timestamp);
expect(result.hatchWaves).toBe(legacyEgg.hatchWaves);
expect(result.sourceType).toBe(legacyEgg.gachaType);
});
it("should increase egg pity", () => {
const scene = game.scene;
const startPityValues = [...scene.gameData.eggPity];
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.COMMON});
expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1);
expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1);
expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 1);
});
it("should increase legendary egg pity by two", () => {
const scene = game.scene;
const startPityValues = [...scene.gameData.eggPity];
new Egg({scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true, tier: EggTier.COMMON});
expect(scene.gameData.eggPity[EggTier.GREAT]).toBe(startPityValues[EggTier.GREAT] + 1);
expect(scene.gameData.eggPity[EggTier.ULTRA]).toBe(startPityValues[EggTier.ULTRA] + 1);
expect(scene.gameData.eggPity[EggTier.MASTER]).toBe(startPityValues[EggTier.MASTER] + 2);
});
it("should not increase manaphy egg count if bulbasaurs are pulled", () => {
const scene = game.scene;
const startingManaphyEggCount = scene.gameData.gameStats.manaphyEggsPulled;
for (let i = 0; i < 200; i++) {
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, species: Species.BULBASAUR});
}
expect(scene.gameData.gameStats.manaphyEggsPulled).toBe(startingManaphyEggCount);
});
it("should increase manaphy egg count", () => {
const scene = game.scene;
const startingManaphyEggCount = scene.gameData.gameStats.manaphyEggsPulled;
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, id: 204, tier: EggTier.COMMON});
expect(scene.gameData.gameStats.manaphyEggsPulled).toBe(startingManaphyEggCount + 1);
});
it("should increase rare eggs pulled statistic", () => {
const scene = game.scene;
const startingRareEggsPulled = scene.gameData.gameStats.rareEggsPulled;
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.GREAT});
expect(scene.gameData.gameStats.rareEggsPulled).toBe(startingRareEggsPulled + 1);
});
it("should increase epic eggs pulled statistic", () => {
const scene = game.scene;
const startingEpicEggsPulled = scene.gameData.gameStats.epicEggsPulled;
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.ULTRA});
expect(scene.gameData.gameStats.epicEggsPulled).toBe(startingEpicEggsPulled + 1);
});
it("should increase legendary eggs pulled statistic", () => {
const scene = game.scene;
const startingLegendaryEggsPulled = scene.gameData.gameStats.legendaryEggsPulled;
new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true, tier: EggTier.MASTER});
expect(scene.gameData.gameStats.legendaryEggsPulled).toBe(startingLegendaryEggsPulled + 1);
});
it("should increase legendary egg rate", () => {
vi.spyOn(Utils, "randInt").mockReturnValue(1);
const scene = game.scene;
const expectedTier1 = EggTier.MASTER;
const expectedTier2 = EggTier.ULTRA;
const result1 = new Egg({scene, sourceType: EggSourceType.GACHA_LEGENDARY, pulled: true}).tier;
const result2 = new Egg({scene, sourceType: EggSourceType.GACHA_MOVE, pulled: true}).tier;
expect(result1).toBe(expectedTier1);
expect(result2).toBe(expectedTier2);
});
it("should generate an epic shiny from pokemon with a different form", () => {
const scene = game.scene;
const egg = new Egg({scene, isShiny: true, variantTier: VariantTier.EPIC, species: Species.MIRAIDON});
expect(egg.variantTier).toBe(VariantTier.EPIC);
});
});