pokerogue/src/test/items/scope_lens.test.ts
NightKev 877d0c6db8
[Test] Stylistic consistency pass on tests (#3378)
* Modify tests to use overrides helper functions

* Apply stylistic consistency to overrides in tests

Also remove some non-test-related expects()
2024-08-06 10:06:25 -04:00

75 lines
2.4 KiB
TypeScript

import { BattlerIndex } from "#app/battle";
import { CritBoosterModifier } from "#app/modifier/modifier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MoveEffectPhase, TurnStartPhase } from "#app/phases";
import GameManager from "#test/utils/gameManager";
import * as Utils from "#app/utils";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import Phase from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
describe("Items - Scope Lens", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phase.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.enemySpecies(Species.MAGIKARP);
game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]);
game.override.disableCrits();
game.override.battleType("single");
}, 20000);
it("SCOPE_LENS activates in battle correctly", async() => {
game.override.startingHeldItems([{ name: "SCOPE_LENS" }]);
game.override.moveset([ Moves.POUND ]);
const consoleSpy = vi.spyOn(console, "log");
await game.startBattle([
Species.GASTLY
]);
game.doAttack(0);
await game.phaseInterceptor.to(TurnStartPhase, false);
vi.spyOn(game.scene.getCurrentPhase() as TurnStartPhase, "getOrder").mockReturnValue([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.phaseInterceptor.to(MoveEffectPhase);
expect(consoleSpy).toHaveBeenCalledWith("Applied", "Scope Lens", "");
}, 20000);
it("SCOPE_LENS held by random pokemon", async() => {
await game.startBattle([
Species.GASTLY
]);
const partyMember = game.scene.getPlayerPokemon();
// Making sure modifier is not applied without holding item
const critLevel = new Utils.IntegerHolder(0);
partyMember.scene.applyModifiers(CritBoosterModifier, true, partyMember, critLevel);
expect(critLevel.value).toBe(0);
// Giving Scope Lens to party member and testing if it applies
partyMember.scene.addModifier(modifierTypes.SCOPE_LENS().newModifier(partyMember), true);
partyMember.scene.applyModifiers(CritBoosterModifier, true, partyMember, critLevel);
expect(critLevel.value).toBe(1);
}, 20000);
});