pokerogue/src/phases/game-over-phase.ts

241 lines
11 KiB
TypeScript

import { clientSessionId } from "#app/account";
import BattleScene from "#app/battle-scene";
import { BattleType } from "#app/battle";
import { miscDialogue, getCharVariantFromDialogue } from "#app/data/dialogue";
import { pokemonEvolutions } from "#app/data/pokemon-evolutions";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { trainerConfigs } from "#app/data/trainer-config";
import { PlayerGender } from "#app/enums/player-gender";
import { TrainerType } from "#app/enums/trainer-type";
import Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { achvs, ChallengeAchv } from "#app/system/achv";
import { Unlockables } from "#app/system/unlockables";
import { Mode } from "#app/ui/ui";
import i18next from "i18next";
import * as Utils from "#app/utils";
import { BattlePhase } from "./battle-phase";
import { CheckSwitchPhase } from "./check-switch-phase";
import { EncounterPhase } from "./encounter-phase";
import { GameOverModifierRewardPhase } from "./game-over-modifier-reward-phase";
import { RibbonModifierRewardPhase } from "./ribbon-modifier-reward-phase";
import { SummonPhase } from "./summon-phase";
import { EndCardPhase } from "./end-card-phase";
import { PostGameOverPhase } from "./post-game-over-phase";
import { UnlockPhase } from "./unlock-phase";
import { SessionSaveData } from "../system/game-data";
import TrainerData from "../system/trainer-data";
import PokemonData from "../system/pokemon-data";
import PersistentModifierData from "../system/modifier-data";
import ChallengeData from "../system/challenge-data";
import ArenaData from "../system/arena-data";
export class GameOverPhase extends BattlePhase {
private victory: boolean;
private firstRibbons: PokemonSpecies[] = [];
constructor(scene: BattleScene, victory?: boolean) {
super(scene);
this.victory = !!victory;
}
start() {
super.start();
// Failsafe if players somehow skip floor 200 in classic mode
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) {
this.victory = true;
}
if (this.victory && this.scene.gameMode.isEndless) {
this.scene.ui.showDialogue(i18next.t("PGMmiscDialogue:ending_endless"), i18next.t("PGMmiscDialogue:ending_name"), 0, () => this.handleGameOver());
} else if (this.victory || !this.scene.enableRetries) {
this.handleGameOver();
} else {
this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
this.scene.ui.setMode(Mode.CONFIRM, () => {
this.scene.ui.fadeOut(1250).then(() => {
this.scene.reset();
this.scene.clearPhaseQueue();
this.scene.gameData.loadSession(this.scene, this.scene.sessionSlotId).then(() => {
this.scene.pushPhase(new EncounterPhase(this.scene, true));
const availablePartyMembers = this.scene.getParty().filter(p => p.isAllowedInBattle()).length;
this.scene.pushPhase(new SummonPhase(this.scene, 0));
if (this.scene.currentBattle.double && availablePartyMembers > 1) {
this.scene.pushPhase(new SummonPhase(this.scene, 1));
}
if (this.scene.currentBattle.waveIndex > 1 && this.scene.currentBattle.battleType !== BattleType.TRAINER) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double));
if (this.scene.currentBattle.double && availablePartyMembers > 1) {
this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double));
}
}
this.scene.ui.fadeIn(1250);
this.end();
});
});
}, () => this.handleGameOver(), false, 0, 0, 1000);
});
}
}
handleGameOver(): void {
const doGameOver = (newClear: boolean) => {
this.scene.disableMenu = true;
this.scene.time.delayedCall(1000, () => {
let firstClear = false;
if (this.victory && newClear) {
if (this.scene.gameMode.isClassic) {
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
this.scene.gameData.gameStats.sessionsWon++;
for (const pokemon of this.scene.getParty()) {
this.awardRibbon(pokemon);
if (pokemon.species.getRootSpeciesId() !== pokemon.species.getRootSpeciesId(true)) {
this.awardRibbon(pokemon, true);
}
}
} else if (this.scene.gameMode.isDaily && newClear) {
this.scene.gameData.gameStats.dailyRunSessionsWon++;
}
}
this.scene.gameData.saveRunHistory(this.scene, this.getFinalSessionData(), this.victory);
const fadeDuration = this.victory ? 10000 : 5000;
this.scene.fadeOutBgm(fadeDuration, true);
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
activeBattlers.map(p => p.hideInfo());
this.scene.ui.fadeOut(fadeDuration).then(() => {
activeBattlers.map(a => a.setVisible(false));
this.scene.setFieldScale(1, true);
this.scene.clearPhaseQueue();
this.scene.ui.clearText();
if (this.victory && this.scene.gameMode.isChallenge) {
this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c));
}
const clear = (endCardPhase?: EndCardPhase) => {
if (newClear) {
this.handleUnlocks();
}
if (this.victory && newClear) {
for (const species of this.firstRibbons) {
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
}
if (!firstClear) {
this.scene.unshiftPhase(new GameOverModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PREMIUM));
}
}
this.scene.pushPhase(new PostGameOverPhase(this.scene, endCardPhase));
this.end();
};
if (this.victory && this.scene.gameMode.isClassic) {
const message = miscDialogue.ending[this.scene.gameData.gender === PlayerGender.FEMALE ? 0 : 1];
if (!this.scene.ui.shouldSkipDialogue(message)) {
this.scene.ui.fadeIn(500).then(() => {
this.scene.charSprite.showCharacter(`rival_${this.scene.gameData.gender === PlayerGender.FEMALE ? "m" : "f"}`, getCharVariantFromDialogue(miscDialogue.ending[this.scene.gameData.gender === PlayerGender.FEMALE ? 0 : 1])).then(() => {
this.scene.ui.showDialogue(message, this.scene.gameData.gender === PlayerGender.FEMALE ? trainerConfigs[TrainerType.RIVAL].name : trainerConfigs[TrainerType.RIVAL].nameFemale, null, () => {
this.scene.ui.fadeOut(500).then(() => {
this.scene.charSprite.hide().then(() => {
const endCardPhase = new EndCardPhase(this.scene);
this.scene.unshiftPhase(endCardPhase);
clear(endCardPhase);
});
});
});
});
});
} else {
const endCardPhase = new EndCardPhase(this.scene);
this.scene.unshiftPhase(endCardPhase);
clear(endCardPhase);
}
} else {
clear();
}
});
});
};
/* Added a local check to see if the game is running offline on victory
If Online, execute apiFetch as intended
If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */
if (this.victory) {
if (!Utils.isLocal) {
Utils.apiFetch(`savedata/session/newclear?slot=${this.scene.sessionSlotId}&clientSessionId=${clientSessionId}`, true)
.then(response => response.json())
.then(newClear => doGameOver(newClear));
} else {
this.scene.gameData.offlineNewClear(this.scene).then(result => {
doGameOver(result);
});
}
} else {
doGameOver(false);
}
}
handleUnlocks(): void {
if (this.victory && this.scene.gameMode.isClassic) {
if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
}
if (this.scene.getParty().filter(p => p.fusionSpecies).length && !this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) {
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.SPLICED_ENDLESS_MODE));
}
if (!this.scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) {
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE));
}
if (!this.scene.gameData.unlocks[Unlockables.EVIOLITE] && this.scene.getParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)) {
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.EVIOLITE));
}
}
}
awardRibbon(pokemon: Pokemon, forStarter: boolean = false): void {
const speciesId = getPokemonSpecies(pokemon.species.speciesId);
const speciesRibbonCount = this.scene.gameData.incrementRibbonCount(speciesId, forStarter);
// first time classic win, award voucher
if (speciesRibbonCount === 1) {
this.firstRibbons.push(getPokemonSpecies(pokemon.species.getRootSpeciesId(forStarter)));
}
}
/**
* This function mirrors game-data.ts' getSessionSaveData() to update the session data to reflect any changes that occurred within the last wave
* This means that level ups, item usage, evolutions, etc. will all be accurately reflected.
* @returns {@linkCode SessionSaveData} an updated version of the wave's SessionSaveData that accurately reflects the events of the wave
*/
private getFinalSessionData(): SessionSaveData {
return {
seed: this.scene.seed,
playTime: this.scene.sessionPlayTime,
gameMode: this.scene.gameMode.modeId,
party: this.scene.getParty().map(p => new PokemonData(p)),
enemyParty: this.scene.getEnemyParty().map(p => new PokemonData(p)),
modifiers: this.scene.findModifiers(() => true).map(m => new PersistentModifierData(m, true)),
enemyModifiers: this.scene.findModifiers(() => true, false).map(m => new PersistentModifierData(m, false)),
arena: new ArenaData(this.scene.arena),
pokeballCounts: this.scene.pokeballCounts,
money: this.scene.money,
score: this.scene.score,
waveIndex: this.scene.currentBattle.waveIndex,
battleType: this.scene.currentBattle.battleType,
trainer: this.scene.currentBattle.battleType === BattleType.TRAINER ? new TrainerData(this.scene.currentBattle.trainer) : null,
gameVersion: this.scene.game.config.gameVersion,
timestamp: new Date().getTime(),
challenges: this.scene.gameMode.challenges.map(c => new ChallengeData(c)),
mysteryEncounter: scene.currentBattle.mysteryEncounter,
mysteryEncounterData: scene.mysteryEncounterData
} as SessionSaveData;
}
}