pokerogue/test/abilities/defiant.test.ts
Sirz Benjie a51a504155
[Test] Move test folder out of src (#5398)
* move test folder

* Update vitest files

* rename test/utils to test/testUtils

* Remove stray utils/gameManager

Got put back from a rebase
2025-02-22 22:52:07 -06:00

71 lines
2.3 KiB
TypeScript

import { Stat } from "#enums/stat";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Defiant", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override.battleType("single")
.enemySpecies(Species.BEEDRILL)
.enemyMoveset(Moves.TICKLE)
.startingLevel(1)
.moveset([ Moves.SPLASH, Moves.CLOSE_COMBAT ])
.ability(Abilities.DEFIANT);
});
it("lower atk and def by 1 via tickle, then increase atk by 4 via defiant", async () => {
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
});
it("lowering your own stats should not trigger defiant", async () => {
game.override.enemyMoveset(Moves.SPLASH);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.CLOSE_COMBAT);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(-1);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(0);
});
it("white herb should remove only the negative effects", async () => {
game.override.startingHeldItems([{ name: "WHITE_HERB" }]);
await game.classicMode.startBattle([ Species.FLYGON ]);
const playerPokemon = game.scene.getPlayerPokemon()!;
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to(TurnInitPhase);
expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(3);
});
});